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Article
A multi-screen refactoring system for video-centric web applications
The ubiquity of web applications and the multiplication of personal devices are major factors for the increased demand for multi-screen applications. Multi-screen applications impose challenges on the applicat...
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Chapter
Synchronization in MPEG-4 Systems
The MPEG-4 standard was defined in the early days of broadband Internet, after successful deployments of digital television networks, with the goal of unifying both broadcast and broadband media architectures ...
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Article
Communicating and migratable interactive multimedia documents
In ubiquitous computing environments, new interactive multimedia applications need to be mobile, device independent, potentially distributed across devices and to leverage existing services in the environment....
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Chapter
MPEG Multimedia Scene Representation
Richmedia is a recent term used to identify a media beyond conventional multimedia. The term multimedia is used to identify a media as a temporarily synchronized combination of more than one media elements suc...
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Article
Annotation based personalized adaptation and presentation of videos for mobile applications
Personalized multimedia content which suits user preferences and the usage environment, and as a result improves the user experience, gains more importance. In this paper, we describe an architecture for perso...
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Chapter and Conference Paper
Natural-Language-Based Conversion of Images to Mobile Multimedia Experiences
We describe an approach for viewing any large, detail-rich picture on a small display by generating a video from the image, as taken by a virtual camera moving across it at varying distance. Our main innovatio...
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Article
Authoring of scalable multimedia documents
With the diversity of usage conditions affecting the consumption of multimedia content, the adaptation of dynamic and interactive multimedia presentations is essential. The challenge consists in allowing a mul...
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Article
User-centric universal multimedia access in home networks
Much research is currently being conducted towards Universal Multimedia Access, aiming at removing barriers that arise when multimedia content is to be consumed with more and more heterogeneous devices and ove...