Skip to main content

and
  1. No Access

    Chapter and Conference Paper

    On Develo** an Intelligent AIoT Urine Bag by Integrating AHP and QFD

    In 2022, the World Health Organization reported that 1 in 6 people worldwide will be aged 60 years or older by 2030. By 2050, the global population of people aged 60 years or older will double. The demand for ...

    **g-Jie Huang, Chia-Hui Feng in HCI International 2023 Posters (2023)

  2. No Access

    Chapter and Conference Paper

    Relationship Between Facebook Fan Page and Trust of Fans

    This study explored the influence of fan pages on the fans’ trust, and the changes in users’ trust in fan pages through online interaction, communication and sharing. This study used online questionnaire and c...

    Yu-Hsiu Hung, Chia-Hui Feng, Chung-Jen Chen in Human Systems Engineering and Design II (2020)

  3. No Access

    Chapter and Conference Paper

    A Research on How to Enhance User Experience by Improving Arcade Joystick in Side-Scrolling Shooter Games

    In the long-term observation, we’ve discovered that the joystick has high maneuverability, but players find it difficult to control when playing complex 2-D STG. The layout which is full of bullets and enemies...

    Shih-Chieh Liao, Fong-Gong Wu, Chia-Hui Feng in HCI International 2020 – Late Breaking Pos… (2020)

  4. Chapter and Conference Paper

    Research on Aesthetic Perception of Artificial Intelligence Style Transfer

    At present, there is still room for evolution in style transfer of open source programs. This research uses open source code for style transfer on GitHub. In addition, it supports the development of online AI ...

    Chia-Hui Feng, Yu-Chun Lin, Yu-Hsiu Hung in HCI International 2020 - Posters (2020)

  5. Chapter and Conference Paper

    Research on the Visually Impaired Individuals Shop** with Artificial Intelligence Image Recognition Assistance

    Shop** is an indispensable part of daily life. It is an easy task for people with healthy eyes. However, it remains a big problem for the visually impaired individuals. Today, the visually impaired individu...

    Chia-Hui Feng, Ju-Yen Hsieh, Yu-Hsiu Hung in Universal Access in Human-Computer Interac… (2020)

  6. Chapter and Conference Paper

    Applying Holo360 Video and Image Super-Resolution Generative Adversarial Networks to Virtual Reality Immersion

    Super-resolution deep learning methods focus on image processing solutions and discussions in two-dimensional super-resolution image processing NOT for 360 equirectangular images. Therefore, the motivation of ...

    Chia-Hui Feng, Yu-Hsiu Hung, Chao-Kuang Yang in Human-Computer Interaction. Design and Use… (2020)

  7. Chapter and Conference Paper

    Research on Wearable Shop** Aid Device for Visually Impaired People

    This study explored the effect of three different shop** modes, namely shop** alone, shop** with a companion, and shop** using a shop** aid device, on the efficiency of in-store shop** and compared...

    Yu-Hsiu Hung, Chia-Hui Feng, Chia-Tzu Lin in Universal Access in Human-Computer Interac… (2019)