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Chapter and Conference Paper
TSCom-Net: Coarse-to-Fine 3D Textured Shape Completion Network
Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications – e.g., body animation, and virtual dressing. We propose a new neur...
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Chapter and Conference Paper
Space-Time Triplet Loss Network for Dynamic 3D Face Verification
In this paper, we propose a new approach for 3D dynamic face verification exploiting 3D facial deformations. First, 3D faces are encoded into low-dimensional representations describing the local deformations o...
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Chapter and Conference Paper
SHARP 2020: The 1st Shape Recovery from Partial Textured 3D Scans Challenge Results
The SHApe Recovery from Partial textured 3D scans challenge, SHARP 2020, is the first edition of a challenge fostering and benchmarking methods for recovering complete textured 3D scans from raw incomplete data. ...
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Chapter
The Riemannian and Affine Geometry of Facial Expression and Action Recognition
Recent advances in human 2D and 3D landmarks tracking have made it possible to model facial expression and action recognition as a temporal sequence of landmarks. We work directly with the Euclidean or affine ...
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Chapter and Conference Paper
3DBooSTeR: 3D Body Shape and Texture Recovery
We propose 3DBooSTeR, a novel method to recover a textured 3D body mesh from a textured partial 3D scan. With the advent of virtual and augmented reality, there is a demand for creating realistic and high-fide...
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Chapter and Conference Paper
Graph Structuring of Skeleton Object for Its High-Level Exploitation
Skeletonization is a morphological operation that summarizes an object by its median lines while preserving the initial image topology. It provides features used in biometric for the matching process, as well ...
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Article
A Finite Volume Framework for Geometric Surface Processing
We present a surface denoising method using the vertex-centered finite volume method coupled with the mesh covariance fractional anisotropy. The approach is computationally fast and able to effectively remove ...
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Chapter and Conference Paper
Spectral Geometric Descriptor for Deformable 3D Shape Matching and Retrieval
We propose a spectral-geometric skeletal graph for nonrigid 3D shape retrieval. The skeleton is constructed from the isocontours of the second eigenfunction of the Laplace-Beltrami operator. We also introduce ...