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Chapter and Conference Paper
Early Intervention Through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application
Learners who suffer from dyscalculia are unable to perform in mathematics. Plausible Assistive digital technology that are visual-based fusion technology, particularly Augmented Reality (AR) application, can a...
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Chapter and Conference Paper
Computational Thinking (CT) Problem Solving Orientation Based on Logic-Decomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-Based Presentations
This qualitative and ethnographic study examines how interactions embedded in the Collaborative Computational Thinking Design Practices (CCTDP) framework, has helped rural children think to solve STEM related ...
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Chapter and Conference Paper
Review on Data Driven Preliminary Study Pertaining to Assistive Digital Learning Technologies to Support Dyscalculia Learners
Dyscalculia is a specific learning disability amongst learners in underachievement of learning Mathematics, which begins in childhood and is persistent through adulthood. The population of dyscalculia is estim...