Skip to main content

previous disabled Page of 2
and
  1. No Access

    Chapter

    An Improved Adaptive Ray Casting Algorithm

    Ray casting is frequently used as a means of rendering volume data. While this results in realistic images, the computational cost associated with ray casting is high. (Levoy 1990) has proposed a method of per...

    Renben Shu, Alan Liu, Kuan-Tsae Huang in Modeling in Computer Graphics (1991)

  2. No Access

    Chapter and Conference Paper

    Multiscale Medial analysis of medical images

    The Multiscale Medial Axis is a means for detecting and representing object shape at multiple scales simultaneously. One of its key characteristics is that the scale used to measure object properties (and henc...

    Bryan S. Morse, Stephen M. Pizer, Alan Liu in Information Processing in Medical Imaging (1993)

  3. No Access

    Chapter and Conference Paper

    Surgical instrument guidance using synthesized anatomical structures

    We present a new method of intraoperative, image-based surgical instrument guidance. The method has the potential to significantly improve visualization of intraoperative procedures that currently depend on fl...

    Alan Liu, Elizabeth Bullitt, Stephen M. Pizer in CVRMed-MRCAS'97 (1997)

  4. No Access

    Chapter and Conference Paper

    Reconstruction of the intracerebral vasculature from MRA and a pair of projection views

    Clinicians cannot easily visualize 3D intracerebral vascular anatomy in adequate detail. We present methods of creating a detailed, 3D vascular map from an MRA and a pair of x-ray angiograms. The MRA provides ...

    Elizabeth Bullitt, Alan Liu, Stephen Aylward in Information Processing in Medical Imaging (1997)

  5. Chapter and Conference Paper

    3D/2D registration via skeletal near projective invariance in tubular objects

    We present a method of 3D/2D image registration. The algorithm is based on the property of near projective invariance in tubular objects. The skeletons of tubular anatomical structures (e.g., intracerebral blo...

    Alan Liu, Elizabeth Bullitt in Medical Image Computing and Computer-Assis… (1998)

  6. No Access

    Chapter and Conference Paper

    3D Graph Description of the Intracerebral Vasculature from Segmented MRA and Tests of Accuracy by Comparison with X-ray Angiograms

    This paper describes largely automated methods of creating connected, 3D vascular trees from individual vessels segmented from magnetic resonance angiograms. Vessel segmentation is initiated by user-supplied s...

    Elizabeth Bullitt, Stephen Aylward, Alan Liu in Information Processing in Medical Imaging (1999)

  7. No Access

    Chapter

    The Architecture of Distributed Fusion System for Earth Observation

    The objective of this paper is to describe our new approach to space missions, which deal with collecting and integrating the distributed information about the planet Earth, and its environment. We proposed a ...

    Arthur M. D. Shr, Alan Liu in Reducing the Cost of Spacecraft Ground Systems and Operations (2000)

  8. Chapter and Conference Paper

    First Steps in Eliminating the Need for Animals and Cadavers in Advanced Trauma Life Support®

    The Advanced Trauma Life Support® course is designed to provide for optimal initial resuscitation of the seriously injured patient. The surgical skills component of this course requires the use of cadavers or ane...

    Christoph Kaufmann, Scott Zakaluzny in Medical Image Computing and Computer-Assis… (2000)

  9. Chapter and Conference Paper

    An Architecture for Simulating Needle-Based Surgical Procedures

    Many surgical procedures use cannulas, guidewires, and catheters in the treatment of life threatening conditions (e.g. cardiac tamponade and tension pneumothorax), or for diagnosis (e.g. diagnostic peritoneal ...

    Alan Liu, Christoph Kaufmann, Daigo Tanaka in Medical Image Computing and Computer-Assis… (2001)

  10. Chapter and Conference Paper

    The Evaluation of the Color Blending Function for the Texture Generation from Photographs

    Mass-casualty triage simulation requires the realistic depiction of wounds and other signs of external injury on victims. Texture maps permit images of actual wounds to be rendered over computer models. Severa...

    Daigo Tanaka, Alan Liu, Christoph Kaufmann in Medical Image Computing and Computer-Assis… (2001)

  11. No Access

    Chapter and Conference Paper

    A Study on the Perception of Haptics in Surgical Simulation

    Physically accurate modeling of human soft-tissue is an active research area in surgical simulation. The challenge is compounded by the need for real-time feedback. A good understanding of human haptic interac...

    Lukas M. Batteau, Alan Liu, J. B. Antoine Maintz, Yogendra Bhasin in Medical Simulation (2004)

  12. No Access

    Article

    Multiagent-Based Multi-team Formation Control for Mobile Robots

    In the field of formation control, researchers generally control multiple robots in only one team, and little research focuses on multi-team formation control. In this paper, we propose an architecture, called V...

    Harry Chia-Hung Hsu, Alan Liu in Journal of Intelligent and Robotic Systems (2005)

  13. No Access

    Chapter and Conference Paper

    A Heuristic Load Balancing Scheduling Method for Dedicated Machine Constraint

    The dedicated machine constraint for the photolithography process in semiconductor manufacturing is one of the new challenges introduced in photolithography machinery due to natural bias. With this constraint,...

    Arthur M. D. Shr, Alan Liu, Peter P. Chen in Advances in Applied Artificial Intelligence (2006)

  14. Chapter and Conference Paper

    A Load Balancing Method for Dedicated Photolithography Machine Constraint

    The dedicated photolithography machine constraint in semiconductor manufacturing is one of the new issues of photolithography machinery due to natural bias. In this paper, we propose the heuristic Load Balanci...

    Arthur Shr, Alan Liu, Peter P. Chen in Information Technology For Balanced Manufa… (2006)

  15. No Access

    Chapter

    The Humanities

    I have been involved for some time in academic initiatives that bring information technology into the humanities. In ways both wonderful and painful, I have learned that information technology (IT) opens an un...

    Alan Liu in Teaching, Technology, Textuality (2006)

  16. No Access

    Chapter

    Scheduling for Dedicated Machine Constraint Using the Shortest Paths in Graphs

    The dedicated machine constraint (DMC) in semiconductor manufacturing is one of the new challenges of scheduling problems. The constraint set by the process engineer is due to the natural bias between the phot...

    Huy Nguyen Anh Pham, Arthur Shr in Opportunities and Challenges for Next-Gene… (2009)

  17. No Access

    Chapter and Conference Paper

    Landmark-Based Pedestrian Navigation with Enhanced Spatial Reasoning

    Computer vision techniques can enhance landmark-based navigation by better utilizing online photo collections. We use spatial reasoning to compute camera poses, which are then registered to the world using GPS...

    Harlan Hile, Radek Grzeszczuk, Alan Liu, Ramakrishna Vedantham in Pervasive Computing (2009)

  18. No Access

    Article

    A study of locomotion paradigms for immersive medical simulation environments

    Immersive virtual environments are increasingly used for medical training and rehearsal. Immersive environments can provide realistic context for team training, where success relies on practiced coordination b...

    Chang Ha Lee, Alan Liu, Thomas P. Caudell in The Visual Computer (2009)

  19. No Access

    Book and Conference Proceedings

    Principles and Practice of Multi-Agent Systems

    13th International Conference, PRIMA 2010, Kolkata, India, November 12-15, 2010, Revised Selected Papers

    Nirmit Desai, Alan Liu in Lecture Notes in Computer Science (2012)

  20. Article

    Open Access

    A pipeline virtual environment architecture for multicore processor systems

    We present a novel architecture to develop Virtual Environments (VEs) for multicore CPU systems. An object-centric method provides a uniform representation of VEs. The representation enables VEs to be processe...

    Eric Acosta, Alan Liu in The Visual Computer (2012)

previous disabled Page of 2