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  1. No Access

    Chapter and Conference Paper

    Integration of Convolutional Neural Networks and Autoencoding for Generating Reconfigurable Intelligent Surfaces

    This paper presents a method utilizing convolutional neural networks (CNN) and autoencoding for generating a reconfigurable intelligent surface (RIS) based on information like beam angles and radiation pattern...

    Shih-Hsun Weng, You-Cheng Chen, Alan Liu in Technologies and Applications of Artificia… (2024)

  2. No Access

    Chapter

    Data Moves: Libraries and Data Science Workflows

    This chapter compares examples of data workflows across disciplines to identify common data-analysis “moves.” Drawing on the precedent of so-called in silico science—which has had a ten-year start on developin...

    Alan Liu in Libraries and Archives in the Digital Age (2020)

  3. No Access

    Chapter and Conference Paper

    The Wide Area Virtual Environment - A Novel Immersive Environment for Medical Team Training

    Medical simulation presents a viable alternative to traditional methods of medical instruction, such as cadavers and animal models. Simulation can provide safe, consistent, and repeatable learning opportunitie...

    Alan Liu, Eric Acosta, Jamie Cope in Human Interaction, Emerging Technologies a… (2020)

  4. Chapter and Conference Paper

    The Wide Area Virtual Environment: A New Paradigm for Medical Team Training

    Medical simulation can provide safe, consistent, and repeatable learning opportunities to learners without risk to patient safety. There is an increasing awareness of the value that simulation brings to learni...

    Alan Liu, Eric Acosta, Jamie Cope, Valerie Henry in Augmented Cognition: Users and Contexts (2018)

  5. No Access

    Chapter

    Teaching ‘Literature+’: Digital Humanities Hybrid Courses in the Era of MOOCs

    One of the debilitating aspects of recent discussions about the use of digital technologies in higher education—whether these discussions occur in university planning contexts or in the wider theatre of media ...

    Alan Liu in Teaching Literature (2017)

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    Chapter

    The Big Bang of Online Reading

    The epigraph for this chapter is taken from the original funding proposal for the Transliteracies Project, a University of California multicampus research group under my direction that ran from 2005 to 2010 wi...

    Alan Liu in Advancing Digital Humanities (2014)

  7. Article

    Open Access

    A pipeline virtual environment architecture for multicore processor systems

    We present a novel architecture to develop Virtual Environments (VEs) for multicore CPU systems. An object-centric method provides a uniform representation of VEs. The representation enables VEs to be processe...

    Eric Acosta, Alan Liu in The Visual Computer (2012)

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    Book and Conference Proceedings

    Principles and Practice of Multi-Agent Systems

    13th International Conference, PRIMA 2010, Kolkata, India, November 12-15, 2010, Revised Selected Papers

    Nirmit Desai, Alan Liu in Lecture Notes in Computer Science (2012)

  9. No Access

    Article

    A study of locomotion paradigms for immersive medical simulation environments

    Immersive virtual environments are increasingly used for medical training and rehearsal. Immersive environments can provide realistic context for team training, where success relies on practiced coordination b...

    Chang Ha Lee, Alan Liu, Thomas P. Caudell in The Visual Computer (2009)

  10. No Access

    Chapter

    Scheduling for Dedicated Machine Constraint Using the Shortest Paths in Graphs

    The dedicated machine constraint (DMC) in semiconductor manufacturing is one of the new challenges of scheduling problems. The constraint set by the process engineer is due to the natural bias between the phot...

    Huy Nguyen Anh Pham, Arthur Shr in Opportunities and Challenges for Next-Gene… (2009)

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    Chapter and Conference Paper

    Landmark-Based Pedestrian Navigation with Enhanced Spatial Reasoning

    Computer vision techniques can enhance landmark-based navigation by better utilizing online photo collections. We use spatial reasoning to compute camera poses, which are then registered to the world using GPS...

    Harlan Hile, Radek Grzeszczuk, Alan Liu, Ramakrishna Vedantham in Pervasive Computing (2009)

  12. No Access

    Chapter and Conference Paper

    A Heuristic Load Balancing Scheduling Method for Dedicated Machine Constraint

    The dedicated machine constraint for the photolithography process in semiconductor manufacturing is one of the new challenges introduced in photolithography machinery due to natural bias. With this constraint,...

    Arthur M. D. Shr, Alan Liu, Peter P. Chen in Advances in Applied Artificial Intelligence (2006)

  13. Chapter and Conference Paper

    A Load Balancing Method for Dedicated Photolithography Machine Constraint

    The dedicated photolithography machine constraint in semiconductor manufacturing is one of the new issues of photolithography machinery due to natural bias. In this paper, we propose the heuristic Load Balanci...

    Arthur Shr, Alan Liu, Peter P. Chen in Information Technology For Balanced Manufa… (2006)

  14. No Access

    Chapter

    The Humanities

    I have been involved for some time in academic initiatives that bring information technology into the humanities. In ways both wonderful and painful, I have learned that information technology (IT) opens an un...

    Alan Liu in Teaching, Technology, Textuality (2006)

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    Article

    Multiagent-Based Multi-team Formation Control for Mobile Robots

    In the field of formation control, researchers generally control multiple robots in only one team, and little research focuses on multi-team formation control. In this paper, we propose an architecture, called V...

    Harry Chia-Hung Hsu, Alan Liu in Journal of Intelligent and Robotic Systems (2005)

  16. No Access

    Chapter and Conference Paper

    A Study on the Perception of Haptics in Surgical Simulation

    Physically accurate modeling of human soft-tissue is an active research area in surgical simulation. The challenge is compounded by the need for real-time feedback. A good understanding of human haptic interac...

    Lukas M. Batteau, Alan Liu, J. B. Antoine Maintz, Yogendra Bhasin in Medical Simulation (2004)

  17. Chapter and Conference Paper

    An Architecture for Simulating Needle-Based Surgical Procedures

    Many surgical procedures use cannulas, guidewires, and catheters in the treatment of life threatening conditions (e.g. cardiac tamponade and tension pneumothorax), or for diagnosis (e.g. diagnostic peritoneal ...

    Alan Liu, Christoph Kaufmann, Daigo Tanaka in Medical Image Computing and Computer-Assis… (2001)

  18. Chapter and Conference Paper

    The Evaluation of the Color Blending Function for the Texture Generation from Photographs

    Mass-casualty triage simulation requires the realistic depiction of wounds and other signs of external injury on victims. Texture maps permit images of actual wounds to be rendered over computer models. Severa...

    Daigo Tanaka, Alan Liu, Christoph Kaufmann in Medical Image Computing and Computer-Assis… (2001)

  19. No Access

    Chapter

    The Architecture of Distributed Fusion System for Earth Observation

    The objective of this paper is to describe our new approach to space missions, which deal with collecting and integrating the distributed information about the planet Earth, and its environment. We proposed a ...

    Arthur M. D. Shr, Alan Liu in Reducing the Cost of Spacecraft Ground Systems and Operations (2000)

  20. Chapter and Conference Paper

    First Steps in Eliminating the Need for Animals and Cadavers in Advanced Trauma Life Support®

    The Advanced Trauma Life Support® course is designed to provide for optimal initial resuscitation of the seriously injured patient. The surgical skills component of this course requires the use of cadavers or ane...

    Christoph Kaufmann, Scott Zakaluzny in Medical Image Computing and Computer-Assis… (2000)

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