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Article
Open AccessSimultaneous control of head pose and expressions in 3D facial keypoint-based GAN
In this work, we present a novel method for simultaneously controlling the head pose and the facial expressions of a given input image using a 3D keypoint-based GAN. Existing methods for controlling head pose ...
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Article
A real-time recognition gait framework for personal authentication via image-based neural network: accelerated by feature reduction in time and frequency domains
In recent years, personal authentication based on attitude estimation—gait recognition authentication has become a popular research topic because of its long-range, non-invasive, non-contact, high-precision, a...
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Chapter and Conference Paper
Prediction of Engagement from Facial Expressions: Effect of Dynamic Factors
Estimating students’ engagement while studying is important to increase learning outcomes. However, it is difficult for teachers to pay attention to all students throughout a class, especially in online classe...
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Article
EEG in classroom: EMD features to detect situational interest of students during learning
Situational interest is widely explored in the psychology and education domains. It is proven to have positive effect on learning and academic achievement. Nonetheless, not much attention is given for assessin...
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Chapter and Conference Paper
Detection of Mistaken Foldings Based on Region Change of Origami Paper
This paper proposes an approach to detect mistaken foldings in computer-aided origami by using a single top-view camera. The position of the origami paper is continually tracked by matching the shape of the pa...
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Chapter
Wayfinding
Wayfinding is a fundamental ability for daily living of people with disability. People with visual impairments have difficulty to find and follow an appropriate route, and wheelchair users need to find an acce...
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Chapter and Conference Paper
SEPHLA: Challenges and Opportunities Within Environment - Personal Health Archives
It is well known that environment and human health have a close relationship. Many researchers have pointed out the high association between the condition of an environment (e.g. pollutant concentrations, weat...
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Chapter and Conference Paper
A Study on 2D Photo-Realistic Facial Animation Generation Using 3D Facial Feature Points and Deep Neural Networks
This paper proposes a technique for generating a 2D photo-realistic facial animation from an input text. The technique is based on the map** from 3D facial feature points with deep neural networks (DNNs). Ou...
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Chapter and Conference Paper
Layer-Wise Weight Decay for Deep Neural Networks
In this paper, we propose layer-wise weight decay for efficient training of deep neural networks. Our method sets different values of the weight-decay coefficients layer by layer so that the ratio of the scale...
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Article
Video summarization using textual descriptions for authoring video blogs
Authoring video blogs requires a video editing process, which is cumbersome for ordinary users. Video summarization can automate this process by extracting important segments from original videos. Because blog...
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Article
Towards next-generation business intelligence: an integrated framework based on DME and KID fusion engine
Advances in information technology prompt a tremendous usage growth of the Internet. Online activities, such as e-commerce, social interaction, etc., have drawn increasing attentions in regard to the provision...
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Chapter and Conference Paper
Erratum to: ReMagicMirror: Action Learning Using Human Reenactment with the Mirror Metaphor
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Chapter and Conference Paper
ReMagicMirror: Action Learning Using Human Reenactment with the Mirror Metaphor
We propose ReMagicMirror, a system to help people learn actions (e.g., martial arts, dances). We first capture the motions of a teacher performing the action to learn, using two RGB-D cameras. Next, we fit a p...
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Chapter and Conference Paper
Integration of a Structure from Motion into Virtual and Augmented Reality for Architectural and Urban Simulation
Computational visual simulations are extremely useful and powerful tools for decision-making. The use of virtual and augmented reality (VR/AR) has become a common phenomenon due to real-time and interactive vi...
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Article
Increasing pose comprehension through augmented reality reenactment
Standard video does not capture the 3D aspect of human motion, which is important for comprehension of motion that may be ambiguous. In this paper, we apply augmented reality (AR) techniques to give viewers in...
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Article
Addressing temporal inconsistency in indirect augmented reality
Indirect augmented reality (IAR) employs a unique approach to achieve high-quality synthesis of the real world and the virtual world, unlike traditional augmented reality (AR), which superimposes virtual objec...
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Chapter and Conference Paper
Doubly Encrypted Identity-Based Encryption for File Transfer Service
File transfer service demands that what users have to do is as little as possible and that no one can see the contents of a file except for a sender and a receiver of the file. In identity-based cryptography (...
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Chapter and Conference Paper
Generation of a Super-Resolved Stereo Video Using Two Synchronized Videos with Different Magnifications
In this paper, we address the problem of changing the optical zoom magnification of stereo video that uses a stereo camera system with 4K or 8K digital cameras. We proposes a solution for generating a zoomed s...
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Chapter and Conference Paper
Using Neural Networks for Forecasting of Commodity Time Series Trends
Time series of commodity prices are investigated on two scales - across commodities for a portfolio of items available from the database@ of the International Monetary Fund on monthly averages scale, as well a...
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Chapter and Conference Paper
Extracting Interval Distribution of Human Interactions
Recently, activity support systems that enable dialogue with humans have been intensively studied owing to the development of various sensors and recognition technologies. In order to enable a smooth dialogue ...