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Chapter and Conference Paper
Value-Based Preference Aggregation Argument Framework and Its Application
In this paper, a value-based preference graph G of a decision-making problem is presented by using a method similar to Borda-counting to quantify the preferences of agents holding different values for the alterna...
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Chapter and Conference Paper
A Plausibility Model for Regret Games
In this paper we develop a plausibility model by defining a new notion of rationality based on the assumption that a player believes that she doesn’t play a regret dominated strategy. Especially, we show that ...
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Chapter and Conference Paper
A Unified Epistemic Analysis of Iterated Elimination Algorithms from Regret Viewpoint
In this paper, we re-explain four types of players’ rationality from the viewpoint of strategy-choosing regret, and we provide a unified logic of epistemic characterization of the four iterated elimination alg...
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Chapter and Conference Paper
Characterizations of Iterated Admissibility Based on PEGL
Iterated dominance is perhaps the most basic principle in game theory. The epistemic foundation of this principle is based on the assumption that all players are rational. The main contribution of this paper i...