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    Chapter

    Mass, Modern, and Mine: Heritage and Popular Culture

    Although we are surrounded by official heritage, in daily life we live with and in societies of popular culture—popular in terms of mass, openness, fluidity, plurality, hybridity, and the personal. Vernacular ...

    Mike Robinson, Helaine Silverman in Encounters with Popular Pasts (2015)

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    Chapter

    Peer-to-peer Networks and Communities

    Mike Robinson in Inhabited Information Spaces (2004)

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    Chapter

    Extending the Limits of Collaborative Virtual Environments

    This chapter is about extending CVEs to include more people and more objects in more media. Fundamentally the story goes like this.

    Mike Robinson, Samuli Pekkola, Jonni Korhonen in Collaborative Virtual Environments (2001)

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    Chapter and Conference Paper

    The Studio: Reflections and Issues Arising

    An advanced Telematic Studio was built at the University of Jyväskylä to combine the latest technologies for local and distributed work and/or meetings. The objectives were to combine leading edge technologies...

    Mike Robinson, Samuli Pekkola in Cooperative Buildings. Integrating Informa… (1999)

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    Chapter

    Design for unanticipated use.....

    Support for work practice is better conceptualised as support for activity taking place in a multidimensional space than as prescription of temporal task sequences. The notion of “common artefact” is introduce...

    Mike Robinson in Proceedings of the Third European Conferen… (1993)

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    Chapter

    Questioning Representations

    The role of models in the design of computer systems to support interpersonal and cooperative work is examined. It is argued that the current generation of models over-emphasise determinism at the expense of i...

    Mike Robinson, Liam Bannon in Proceedings of the Second European Confere… (1991)