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Chapter
Mass, Modern, and Mine: Heritage and Popular Culture
Although we are surrounded by official heritage, in daily life we live with and in societies of popular culture—popular in terms of mass, openness, fluidity, plurality, hybridity, and the personal. Vernacular ...
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Chapter
Peer-to-peer Networks and Communities
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Chapter
Extending the Limits of Collaborative Virtual Environments
This chapter is about extending CVEs to include more people and more objects in more media. Fundamentally the story goes like this.
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Chapter and Conference Paper
The Studio: Reflections and Issues Arising
An advanced Telematic Studio was built at the University of Jyväskylä to combine the latest technologies for local and distributed work and/or meetings. The objectives were to combine leading edge technologies...
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Chapter
Design for unanticipated use.....
Support for work practice is better conceptualised as support for activity taking place in a multidimensional space than as prescription of temporal task sequences. The notion of “common artefact” is introduce...
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Chapter
Questioning Representations
The role of models in the design of computer systems to support interpersonal and cooperative work is examined. It is argued that the current generation of models over-emphasise determinism at the expense of i...