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Chapter
Ambient Intelligence Through Agile Agents
The vision of ambient intelligence is one where the populas is supported in the conductance of their everyday lives through the pro-active, opportunistic support of non-intrusive computing devices offering int...
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Chapter and Conference Paper
Developments in Affect Detection from Text in Open-Ended Improvisational E-Drama
We report progress on adding affect-detection to an existing program for virtual dramatic improvisation, monitored by a human director. To partially automate the directors’ functions, we have partially impleme...
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Chapter and Conference Paper
Haptic Interaction System for Co-evolution with Reactive Virtual Human
Interactions that provide motivating activities, and perform mutual feedback truly in human-scale spaces, were not suggested in any studies. In this paper, we propose and implement a haptic interaction system ...
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Chapter and Conference Paper
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new learning technologies need to b...