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Chapter and Conference Paper
Computational Geometry in Practice
At a practical level, there are many important issues in computational geometry which are seldom discussed in the literature. In this paper we illustrate some of these by concentrating on a fundamental operati...
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Chapter and Conference Paper
Antialiasing in Practice
Aliasing, that is to say the artefacts which arise from under-sampling when rendering geometric objects. is a pervasive problem in computer graphics. The paper discusses aliasing first In the broadest terms by...