![Loading...](https://link.springer.com/static/c4a417b97a76cc2980e3c25e2271af3129e08bbe/images/pdf-preview/spacer.gif)
-
Chapter and Conference Paper
Develo** an AR Remote Collaboration System with Semantic Virtual Labels and a 3D Pointer
Referential communication is common in physical remote collaboration. To successfully transfer instructions, remote instructors have to refer objects in the local worker’s environment. However, it is known tha...
-
Chapter and Conference Paper
Evaluation of Network Structure Using Similarity of Posts on Twitter
Social networking service (SNS) is very popular in our lives, with expanding internet environments and mobile device. Through the SNS, user can submit their opinion or reputation freely, anytime and anywhere....
-
Chapter and Conference Paper
Neural Mechanisms of Animal Navigation
Animals navigate to specific destinations for survival and reproduction. Notable examples include birds, fishes, and insects that are driven by their inherited motivation and acquired memory to migrate thousa...
-
Chapter and Conference Paper
Outdoor Studying System Using Bluetooth Low Energy Beacon—To Feel Cultural Sites
We investigated outdoor studying using Bluetooth Low Energy (BLE) beacons in Nikko, a world heritage site in Japan, in order to convey traditional cultural information to young students. A BLE beacon can supp...
-
Chapter and Conference Paper
Towards Adaptive Aircraft Landing Order with Aircraft Routes Partially Fixed by Air Traffic Controllers as Human Intervention
This paper focuses on how cognitive loads of air traffic controllers can be reduced when optimizing both aircraft route and landing order in the airport landing problem (ALP), and proposes its method which can...
-
Chapter and Conference Paper
Research on High Fidelity Haptic Interface Based on Biofeedback
In this paper, we propose a high fidelity haptic interface based on biofeedback. When we interact with a very stiff virtual object in the virtual world by a haptic interface, the haptic interface frequently b...
-
Chapter and Conference Paper
Preventing Incorrect Opinion Sharing with Weighted Relationship Among Agents
This paper aims at investigating how correct or incorrect opinions are shared among the agents in the weighted network where the relationship among the agent (as nodes of its network) is different each other, ...
-
Chapter and Conference Paper
Personalized Real-Time Sleep Stage from Past Sleep Data to Today’s Sleep Estimation
This paper focuses on the real-time sleep stage estimation and proposes the method which appropriately selects the past sleep data as the prior knowledge for improving accuracy of the sleep stage estimation. The ...
-
Chapter and Conference Paper
Advancing Writing Work with Handwriting-Learning System for Students with Intellectual Disabilities
For this research, the authors identified writing-learning system requirements for words and sentences written by learners with intellectual disabilities. The requirements can be involved in their daily work c...
-
Chapter and Conference Paper
The Development of a Game-Based Storytelling Support System that Incorporates Creative Activity and Motion Control
In previous studies, we developed the Shadow Robot System, which makes use of papercraft models. So far, we have carried out workshops using this system at science museums across Japan. The system receives ver...
-
Chapter and Conference Paper
Automatic Classification of Eye Blink Types Using a Frame-Splitting Method
Human eye blinks include voluntary (conscious) blinks and involuntary (unconscious) blinks. If voluntary blinks can be detected automatically, then input decisions can be made when voluntary blinks occur. Prev...
-
Chapter and Conference Paper
Characteristics of Elderly User Behavior on Mobile Multi-touch Devices
Smartphones and tablet devices have been rapidly proliferating, and multi-touch interaction, powerful processors and rich array of sensors make these devices an attractive service platform for older users. Whi...
-
Chapter and Conference Paper
Lessons Learned from Crowd Accessibility Services
Crowd accessibility services for people with disabilities, driven by crowd-sourcing methods, are gaining traction as a viable means of realizing innovative services by leveraging both human and machine intelli...
-
Chapter and Conference Paper
Effects of Touch Screen Response Time on Psychological State and Task Performance
The purpose of this study was to investigate how touch screen response time affected user’s psychological state and task performance. Ten male participants performed numeric entry task on the touch screen unde...
-
Chapter and Conference Paper
Research on the Role of the Sketch in Design Idea Generation
The purpose of this research is to solve the function achieved in the design idea generation of idea sketches. We conducted the comparative-analysis experiment on the relation between the sketch and an idea ge...
-
Chapter and Conference Paper
A Design-Supporting Tool for Implementing the Learning-Based Approach: Accommodating Users’ Domain Knowledge into Design Processes
In the current interactive product/system design, while users’ acquisition of sufficient knowledge for operating a product or system is increasingly considered important, their acquisition of problem-solving k...
-
Chapter and Conference Paper
Social Robot Design
The purpose of this study is to describe the network of human and non human as the personal robot in the community. We designed an original program for the personal robot and took it to the nursery school. We ...
-
Chapter and Conference Paper
Measurement of Olfactory Characteristics for Two Kinds of Scent in a Single Breath
This study describes a presentation technique of scent designed for users to recognize multiple scents during a very short time period. We measured the olfactory characteristics of subjects when two kinds of s...
-
Chapter and Conference Paper
What’s Next? A Visual Editor for Correcting Reading Order
The reading order, i.e. the serialized form, of the webpage should be a meaningful order for alternative representations such as the audible forms needed for visually impaired users. However, the serialized fo...