103 Result(s)
-
Chapter and Conference Paper
EVIDENT: Extraction and Visualization Interface of Drawing Execution in Neuropsychological Tests
In order to support health professionals and clinical psychologists to understand the execution process of neuropsychological drawing tests without expert knowledge of data analysis, we develop a Web applicat...
-
Chapter and Conference Paper
ArtPDGAN: Creating Artistic Pencil Drawing with Key Map Using Generative Adversarial Networks
A lot of researches focus on image transfer using deep learning, especially with generative adversarial networks (GANs). However, no existing methods can produce high quality artistic pencil drawings. First, a...
-
Chapter and Conference Paper
Develo** an AR Remote Collaboration System with Semantic Virtual Labels and a 3D Pointer
Referential communication is common in physical remote collaboration. To successfully transfer instructions, remote instructors have to refer objects in the local worker’s environment. However, it is known tha...
-
Chapter and Conference Paper
Development of a Interface Which Was Customized for People with Disabilities Using 3D Printers
The UI (User Interface) usable by handicapped people has used a combination of ready-made products in the past. However, combining ready-made items alone is not sufficient for ease of use, and not only the yaw...
-
Chapter and Conference Paper
Analysis of Differences in the Manner to Move Objects in a Real and Virtual Space
One crucial property of virtual reality (VR) is “self-projection”. This means that an avatar representing a user in a virtual space is the user itself with a higher level of reality. It can be referred to as a...
-
Chapter and Conference Paper
Implementation of Two-Point Control System in SPIDAR-HS for the Rod Tracking Task in Virtual Reality Environment
The purpose of this paper is to elucidate the contribution of haptic and visual sense to the sense of embodiment (SoE) in the virtual reality (VR) environment by physiological behavior measurement. To achieve ...
-
Chapter and Conference Paper
Investigating the Relationship Between Connection, Agency and Autonomy for Controlling a Robot Arm for Remote Social Physical Interaction
Current telecommunication systems such as Skype cannot allow remote users to interact physically. Thus, we propose installing a robot arm and teleoperating it can realize social physical interaction. Some auto...
-
Chapter and Conference Paper
A System of Tactile Transmission on the Fingertips with Electrical-Thermal and Vibration Stimulation
This paper introduces a system of tactile transmission on the fingertips in which there are two sides: tactile-sender and a tactile-receiver. For the tactile-sender side, we developed a tactile sensor array an...
-
Chapter and Conference Paper
Noise-Canceling Music: Reducing Noise by Mixing It with Suitable Music
Ambient noise is part of our daily life, and sometimes such noise can be bothersome. To reduce noise exposure, people usually listen to music through headphones and earphones or use noise-canceling devices. Ho...
-
Chapter and Conference Paper
\(\textsc {InKS}_{\textsf {}}\) , a Programming Model to Decouple Performance from Algorithm in HPC Codes
Existing programming models tend to tightly interleave algorithm and optimization in HPC simulation codes. This requires scientists to become experts in both the simulated domain and the optimization process a...
-
Chapter and Conference Paper
Performance Evaluation of Tsunami Inundation Simulation on SX-Aurora TSUBASA
As tsunamis may cause damage in wide area, it is difficult to imme...
-
Chapter and Conference Paper
Evaluation of Network Structure Using Similarity of Posts on Twitter
Social networking service (SNS) is very popular in our lives, with expanding internet environments and mobile device. Through the SNS, user can submit their opinion or reputation freely, anytime and anywhere....
-
Chapter and Conference Paper
Development of an End Effector Capable of Intuitive Grasp Operation for SPIDAR-W
This paper proposes a new grasp operation end effector for the wearable 6 DoF haptic device SPIDAR-W. With the new end effector, users can intuitively perform grasp operations in a virtual environment. Traditi...
-
Chapter and Conference Paper
Cross-Modality Image Synthesis from Unpaired Data Using CycleGAN
CT is commonly used in orthopedic procedures. MRI is used along with CT to identify muscle structures and diagnose osteonecrosis due to its superior soft tissue contrast. However, MRI has poor contrast for bon...
-
Chapter and Conference Paper
Development of Frame for SPIDAR Tablet on Windows and Evaluation of System-Presented Geographical Information
When viewing a map, we understand the terrain by the symbols marking the buildings, roads, and landmarks. However, these pieces of information are in planar form. The original road has a slope and is irregular...
-
Chapter and Conference Paper
A Video Communication System with a Virtual Pupil CG Superimposed on the Partner’s Pupil
Pupil response plays an important role in expression of talker’s affect. Focusing on the pupil response in human voice communication, we analyzed the pupil response in embodied interaction, and demonstrated th...
-
Chapter and Conference Paper
Proposal for an Affective Skateboard Using Various Lighting Patterns
In recent years, ideas for more enjoyable playing through the use of emotional design concepts like affectivity and pleasurability factors are attracting attention. In this study, we focused on the effect of b...
-
Chapter and Conference Paper
Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation
In this study, we aim to combine dynamic fabrication with non-contact manipulation system applying the mechanism of Cartesian Diver. To achieve this, we propose the design method for underwater objects and non...
-
Chapter and Conference Paper
Research on User-Centered Information Design in SVOD Service
SVOD services distribute a huge amount of video content and the UI is designed such that the user chooses what he/she wishes to view from the available content. For this reason, it is important to make it easy...
-
Chapter and Conference Paper
Registration-Based Patient-Specific Musculoskeletal Modeling Using High Fidelity Cadaveric Template Model
We propose a method to construct patient-specific musculoskeletal model using a template obtained from a high fidelity cadaver images. Musculoskeletal simulation has been traditionally performed using a string-ty...