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  1. No Access

    Chapter and Conference Paper

    Framework for Measuring the Similarity of Visual and Semantic Structures in Sign Languages

    Sign languages are visual languages used by deaf and hard of hearing communities worldwide. As sign languages have been manually designed in an optimal visual and semantic aspect, these two representations are...

    Matheus Silva de Lima, Ryota Sato, Erica K. Shimomoto in Frontiers of Computer Vision (2024)

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    Chapter and Conference Paper

    Effects of Virtual Space in Soccer Tactical Instruction

    When soccer coaches provide tactical knowledge to players, they use soccer tactic boards and films. However, players often struggle to understand the instructions because the players require spatial cognition ...

    Asahi Sato, Yohei Murakami in HCI International 2022 – Late Breaking Pap… (2022)

  3. No Access

    Chapter and Conference Paper

    Deep Automatic Control of Learning Rates for GANs

    In this paper, we propose a method for automatically controlling the learning rate of Generative Adversarial Networks (GANs) so as to stabilize the training of GANs. In recent years, GAN has been successful in...

    Toshiki Kamiya, Fumihiko Sakaue, Jun Sato in Frontiers of Computer Vision (2022)

  4. No Access

    Chapter and Conference Paper

    Human-Centered Artificial Intelligence: Beyond a Two-Dimensional Framework

    Shneiderman’s Human-Centered Artificial Intelligence (HCAI) framework suggests that high human control of automation is necessary to create reliable, safe, and trustworthy systems. The HCAI framework demonstra...

    Matthew Pacailler, Sarah Yahoodik in HCI International 2022 – Late Breaking Pap… (2022)

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    Chapter and Conference Paper

    Tracing People’s Experiences with Registrated Spatio-Temporal Photographs in AR Spaces

    We propose a new style smartphone application that presents past photographs in AR (Augmented Reality) at the location in the real world where they were taken. The application consists of a process that provid...

    Ryoo Fujiwara, Masatoshi Arikawa, Ryo Sato in HCI International 2022 Posters (2022)

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    Chapter and Conference Paper

    4D-Foot: A Fully Automated Pipeline of Four-Dimensional Analysis of the Foot Bones Using Bi-plane X-Ray Video and CT

    We aim to elucidate the mechanism of the foot by automated measurement of its multiple bone movement using 2D-3D registration of bi-plane x-ray video and a stationary 3D CT. Conventional analyses allowed track...

    Shuntaro Mizoe, Yoshito Otake in Medical Image Computing and Computer Assis… (2021)

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    Chapter and Conference Paper

    A Subthreshold Spiking Neuron Circuit Based on the Izhikevich Model

    Low-power neuromorphic hardware is indispensable for edge computing. In this study, we report the simulation results of a spiking neuron circuit. The circuit based on the Izhikevich neuron model is designed to...

    Shigeo Sato, Satoshi Moriya, Yuka Kanke in Artificial Neural Networks and Machine Lea… (2021)

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    Chapter and Conference Paper

    Omnidirectional Flick View

    We propose a novel interface that naturally and dynamically augments practical horizontal field-of-view via Head-Mounted Display (HMD). Instead of showing whole omnidirectional sight, we realize augmentation o...

    Ryota Suzuki, Tomomi Sato, Kenji Iwata in Virtual, Augmented and Mixed Reality (2021)

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    Chapter and Conference Paper

    Wheelchair Behavior Recognition for Visualizing Sidewalk Accessibility by Deep Neural Networks

    This paper introduces our methodology to estimate sidewalk accessibilities from wheelchair behavior via a triaxial accelerometer in a smartphone installed under a wheelchair seat. Our method recognizes sidewal...

    Takumi Watanabe, Hiroki Takahashi, Goh Sato in Deep Learning for Human Activity Recogniti… (2021)

  10. Chapter and Conference Paper

    ArtPDGAN: Creating Artistic Pencil Drawing with Key Map Using Generative Adversarial Networks

    A lot of researches focus on image transfer using deep learning, especially with generative adversarial networks (GANs). However, no existing methods can produce high quality artistic pencil drawings. First, a...

    SuChang Li, Kan Li, Ilyes Kacher, Yuichiro Taira in Computational Science – ICCS 2020 (2020)

  11. Chapter and Conference Paper

    Develo** an AR Remote Collaboration System with Semantic Virtual Labels and a 3D Pointer

    Referential communication is common in physical remote collaboration. To successfully transfer instructions, remote instructors have to refer objects in the local worker’s environment. However, it is known tha...

    Tzu-Yang Wang, Yuji Sato, Mai Otsuki in Human Interface and the Management of Info… (2020)

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    Chapter and Conference Paper

    Imaging Scattering Characteristics of Tissue in Transmitted Microscopy

    Scattering property plays a very important role in optical imaging and diagnostic applications, such as analysis of cancerous process and diagnosis of dysplasia or cancer. The existing methods focused on remov...

    Mihoko Shimano, Yuta Asano, Shin Ishihara in Medical Image Computing and Computer Assis… (2020)

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    Chapter and Conference Paper

    BUNET: Blind Medical Image Segmentation Based on Secure UNET

    The strict security requirements placed on medical records by various privacy regulations become major obstacles in the age of big data. To ensure efficient machine learning as a service schemes while protecti...

    Song Bian, **aowei Xu, Weiwen Jiang in Medical Image Computing and Computer Assis… (2020)

  14. Chapter and Conference Paper

    Development of a Interface Which Was Customized for People with Disabilities Using 3D Printers

    The UI (User Interface) usable by handicapped people has used a combination of ready-made products in the past. However, combining ready-made items alone is not sufficient for ease of use, and not only the yaw...

    Yudai Sato, Takeo Ainoya, Ryuta Motegi in Human Interface and the Management of Info… (2019)

  15. Chapter and Conference Paper

    Analysis of Differences in the Manner to Move Objects in a Real and Virtual Space

    One crucial property of virtual reality (VR) is “self-projection”. This means that an avatar representing a user in a virtual space is the user itself with a higher level of reality. It can be referred to as a...

    Yuki Tasaka, Hikaru Ichimaru, Sakae Yamamoto in Human Interface and the Management of Info… (2019)

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    Chapter and Conference Paper

    An Izhikevich Model Neuron MOS Circuit for Low Voltage Operation

    The Izhikevich neuron model has attracted attention because it can reproduce various neural activities although it is described by simple differential equations and is expected to be applied to engineering. Am...

    Yuki Tamura, Satoshi Moriya, Tatsuki Kato in Artificial Neural Networks and Machine Lea… (2019)

  17. Chapter and Conference Paper

    Implementation of Two-Point Control System in SPIDAR-HS for the Rod Tracking Task in Virtual Reality Environment

    The purpose of this paper is to elucidate the contribution of haptic and visual sense to the sense of embodiment (SoE) in the virtual reality (VR) environment by physiological behavior measurement. To achieve ...

    Hiroya Suzuki, Ryuki Tsukikawa in Human Interface and the Management of Info… (2019)

  18. Chapter and Conference Paper

    Investigating the Relationship Between Connection, Agency and Autonomy for Controlling a Robot Arm for Remote Social Physical Interaction

    Current telecommunication systems such as Skype cannot allow remote users to interact physically. Thus, we propose installing a robot arm and teleoperating it can realize social physical interaction. Some auto...

    Ryuya Sato, Don Kimber, Yanxia Zhang in Design, User Experience, and Usability. Us… (2019)

  19. Chapter and Conference Paper

    A System of Tactile Transmission on the Fingertips with Electrical-Thermal and Vibration Stimulation

    This paper introduces a system of tactile transmission on the fingertips in which there are two sides: tactile-sender and a tactile-receiver. For the tactile-sender side, we developed a tactile sensor array an...

    Vibol Yem, Hiroyuki Kajimoto, Katsunari Sato in Human Interface and the Management of Info… (2019)

  20. No Access

    Chapter and Conference Paper

    Infra-Slow Electroencephalogram Power Associates with Reaction Time in Simple Discrimination Tasks

    Infra-slow (<0.1 Hz) electroencephalography (EEG) activity is recently thought to be an important clue for the elucidation of the default mode network (DMN), one of large-scale brain networks, which is known t...

    Naoyuki Sato, Yuichi Katori in Neural Information Processing (2019)

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