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Chapter and Conference Paper
Mining for Patterns of Behaviour in Children with Autism Through Smartphone Technology
A requirement to maintain detailed recording of child behaviour is commonplace for families engaged in home-based autism intervention therapy. Periodically, a Behaviour Analyst reviews this data to formulate n...
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Chapter and Conference Paper
From User Requirements to Data: An XML Standard for Structuring Events in Monitored Environments
This paper describes the development and evaluation of a data model to store events that occur within monitored environments. The overall aim is to standardize the transfer of environment events, captured from...
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Chapter and Conference Paper
EasiSocial: An Innovative Way of Increasing Adoption of Social Media in Older People
Online Social Networking has become one of the biggest successes of the Internet. Facebook is the most popular service with over 1.23 billion users. Online Social Networks have the potential to combat feelings...
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Chapter
Using Ontologies for Managing User Profiles in Personalised Mobile Service Delivery
We are now living in a technological world where the adoption of pervasive technologies is becoming more prevalent. This has sparked growth in the development of services for delivery in pervasive environments...
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Chapter and Conference Paper
Indoor Localisation Through Object Detection on Real-Time Video Implementing a Single Wearable Camera
This paper presents an accurate indoor localisation approach to provide context aware support for Activities of Daily Living. This paper explores the use of contemporary wearable technology (Google Glass) to f...
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Chapter and Conference Paper
Choosing the Most Suitable Classifier for Supporting Assistive Technology Adoption in People with Parkinson’s Disease: A Fuzzy Multi-criteria Approach
Parkinson’s disease (PD) is the second most common neurodegenerative disorder which requires a long-term, interdisciplinary disease management. While there remains no cure for Parkinson’s disease, treatments a...