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  1. A mixed reality system combining augmented reality, 3D bio-printed physical environments and inertial measurement unit sensors for task planning

    Successful surgical operations are characterized by preplanning routines to be executed during actual surgical operations. To achieve this, surgeons...

    Ernest Kabuye, Philip LeDuc, Jonathan Cagan in Virtual Reality
    Article Open access 02 March 2023
  2. Virtual fitness buddy ecosystem: a mixed reality precision health physical activity intervention for children

    6–11-year-old children provide a critical window for physical activity (PA) interventions. The Virtual Fitness Buddy ecosystem is a precision health...

    Sun Joo (Grace) Ahn, Michael D. Schmidt, ... Kyle Johnsen in npj Digital Medicine
    Article Open access 21 May 2024
  3. Validating virtual reality for time perception research: Virtual reality changes expectations about the duration of physical processes, but not the sense of time

    Immersive virtual reality (VR) provides a versatile method for investigating human time perception, because it allows the manipulation and control of...

    Johanna Bogon, Julian Högerl, ... Martin Riemer in Behavior Research Methods
    Article Open access 26 September 2023
  4. Adaptive mobile cloud computing on college physical training education based on virtual reality

    Mobile Cloud Computing (MCC) allows the e-learning platform to provide teaching materials, exchange knowledge and share learning experiences. The MCC...

    Fuxin Hong, Lishui Wang, Cheng Zhao Li in Wireless Networks
    Article 21 July 2023
  5. The effect of narrative element incorporation on physical activity and game experience in active and sedentary virtual reality games

    Narratives are pervasive in video games and have been found to increase physical activity in active video games. However, the effect of incorporating...

    Amy Shirong Lu, Victoria Pelarski, ... Caio Victor Sousa in Virtual Reality
    Article Open access 31 January 2023
  6. Dancing in virtual reality as an inclusive platform for social and physical fitness activities: a survey

    Virtual reality (VR) has recently seen significant development in interaction with computers and the visualization of information. More and more...

    Bhuvaneswari Sarupuri, Richard Kulpa, ... Franck Multon in The Visual Computer
    Article Open access 14 September 2023
  7. Alterations in Physical Demands During Virtual/Augmented Reality-Based Tasks: A Systematic Review

    The digital world has recently experienced a swift rise in worldwide popularity due to Virtual (VR) and Augmented Reality (AR) devices....

    Pranav Madhav Kuber, Ehsan Rashedi in Annals of Biomedical Engineering
    Article 24 July 2023
  8. Effects of virtual reality versus motor imagery versus routine physical therapy in patients with parkinson’s disease: a randomized controlled trial

    Background

    Parkinson’s Disease (PD) is the second most common progressive neurodegenerative disorder, mostly affecting balance and motor function...

    Muhammad Kashif, Abdulaziz Aoudh Albalwi, ... Shiza Zaidi in BMC Geriatrics
    Article Open access 05 March 2024
  9. The Gamification of Physical Education Using Augmented Reality Technology

    Physical education plays a vital role in the well-being of students; however, problems related to lack of engagement and motivation are on the rise....
    Jose Luis Solas-Martínez, Teresa Martínez-Redecillas, ... Alberto Ruiz-Ariza in Augmented Reality Games II
    Chapter 2024
  10. Integrated system architecture with mixed-reality user interface for virtual-physical hybrid swarm simulations

    This paper introduces a hybrid robotic swarm system architecture that combines virtual and physical components and enables human–swarm interaction...

    Chuanqi Zheng, Annalisa Jarecki, Kiju Lee in Scientific Reports
    Article Open access 07 September 2023
  11. Enhancing the college and university physical education teaching and learning experience using virtual reality and particle swarm optimization

    Physical education is experiencing a significant transformation due to cutting-edge technologies such as artificial intelligence (AI), machine...

    Jian Wang, Yulin Yang, ... Lizhu Jiang in Soft Computing
    Article 28 December 2023
  12. Virtual Reality Technology-Based System for Physical Education Teaching

    This paper investigates the application of computer virtual reality technology in the intelligent algorithm system for athlete’s physical education...
    Huimin Bo, Jungang Yang in Advances in Real-Time Intelligent Systems
    Conference paper 2024
  13. Limb loading enhances skill transfer between augmented and physical reality tasks during limb loss rehabilitation

    Background

    Virtual and augmented reality (AR) have become popular modalities for training myoelectric prosthesis control with upper-limb amputees....

    Christopher L. Hunt, Yinghe Sun, ... Nitish V. Thakor in Journal of NeuroEngineering and Rehabilitation
    Article Open access 27 January 2023
  14. Comparison of virtual reality to physical box and blocks on cortical an neuromuscualar activations in young adults

    The purpose of this study was to assess the changes in neural activations when performing the box and block test (BBT) in virtual reality (VR)...

    Sheridan M. Parker, Brian Ricks, ... Brian A. Knarr in Scientific Reports
    Article Open access 02 October 2023
  15. Bringing the field into the lab: a novel virtual reality outdoor march simulator for evaluating cognitive and physical performance

    Soldiers, athletes, and rescue personnel must often maintain cognitive focus while performing intense, prolonged, and physically demanding...

    Shani Kimel Naor, Itay Ketko, ... Meir Plotnik in Virtual Reality
    Article Open access 01 June 2024
  16. Student Perceptions of Superimposed Mixed Reality Anatomy: A Bridge Between the Virtual and Physical

    A prototype mixed reality model was developed in which three-dimensional holograms of musculoskeletal anatomy were superimposed over a physical...

    Steven O’Neill, Gary Galbraith, ... Susanne Wish-Baratz in Medical Science Educator
    Article 09 March 2023
  17. Evaluating the impact of passive physical everyday tools on interacting with virtual reality museum objects

    Museums are increasingly embracing new methods and technologies to enhance the visitor experience. Virtual Reality (VR) provides the opportunity to...

    Manca Ogrizek, Michael Mortimer, ... Ben Horan in Virtual Reality
    Article Open access 21 January 2024
  18. Review of the trends in the use of augmented reality technology for students with disabilities when learning physical education

    One of the most advanced reality technologies for education in recent years is augmented reality (AR). To create a fun learning atmosphere and to aid...

    Nur Azlina Mohamed Mokmin, Regania Pasca Rassy in Education and Information Technologies
    Article 26 December 2022
  19. Virtual Models Using Augmented Reality May Provide a Suitable Supplement, Although Not a Physical Specimen Replacement, in Pathology Education

    There is a growing trend towards using virtual models within medical programs. In some disciplines, the use of human samples or cadavers is...

    Christian Moro, Dianheng Bu, ... Cindy J. Jones in Medical Science Educator
    Article Open access 17 June 2023
  20. Impact of immersive virtual reality games or traditional physical exercise on cardiovascular and autonomic responses, enjoyment and sleep quality: a randomized crossover study

    Objectives: To assess the potential of immersive virtual reality (IVR) in achieving moderate exercise intensity, and 2) to examine the acute effects...

    Jacobo Á. Rubio-Arias, Alberto Verdejo-Herrero, ... Domingo J. Ramos-Campo in Virtual Reality
    Article Open access 04 March 2024
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