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Measuring motion-to-photon latency for sensorimotor experiments with virtual reality systems
Consumer virtual reality (VR) systems are increasingly being deployed in research to study sensorimotor behaviors, but properties of such systems...
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A simple and cheap setup for timing tap** responses synchronized to auditory stimuli
Measuring human capabilities to synchronize in time, adapt to perturbations to timing sequences, or reproduce time intervals often requires...
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The Open Virtual Mirror Framework for enfacement illusions
Enfacement illusions are traditionally elicited by visuo-tactile stimulation, but more active paradigms become possible through the usage of virtual...
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GoFish: A low-cost, open-source platform for closed-loop behavioural experiments on fish
Fish are the most species-rich vertebrate group, displaying vast ecological, anatomical and behavioural diversity, and therefore are of major...
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VOIS: A framework for recording Voice Over Internet Surveys
Verbal data provide researchers insight beyond that offered by text-based responses, including tone, reasoning elaboration, and experienced...
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Information and Communication Technologies
ICT includes both the software and hardware used to deliver care remotely, including videoconferencing platforms and other communication methods used... -
Toward Human Augmentation Using Neural Fingerprints of Affordances
In our increasingly complex world, many objects in our environment do not readily afford their intended use case. From a designer’s viewpoint, the... -
Virtual Reality Biofeedback in Health: A Sco** Review
Over the past decades, virtual reality (VR) has found its way into biofeedback (BF) therapy programs. Using VR promises to overcome challenges...
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Learning Experience Design and Unpacking Sociocultural, Technological, and Pedagogical Design Considerations of Spherical Video-Based Virtual Reality Systems for Autistic Learners: A Systematic Literature Review
This systematic literature review discusses the use of spherical video-based virtual reality (SVVR) as a training and therapy intervention for...
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The Interaction and Convergence of the Internet of Things and Artificial Intelligence
For any development in the present digital era, artificial intelligence (AI) and the Internet of Things (IoT) are two prominent technologies. Even... -
A survey of experimental stimulus presentation code sharing in major areas of psychology
Computer code plays a vital role in modern science, from the conception and design of experiments through to final data analyses. Open sharing of...
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How are Autistic People Involved in the Design of Extended Reality Technologies? A Systematic Literature Review
The primary aim of this systematic review is to investigate the inclusion of autistic individuals in the design process of immersive...
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Tools and methods to study and replicate experiments addressing human social cognition in interactive scenarios
In the last decade, scientists investigating human social cognition have started bringing traditional laboratory paradigms more “into the wild” to...
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IDLaS-NL – A platform for running customized studies on individual differences in Dutch language skills via the Internet
We introduce the Individual Differences in Language Skills (IDLaS-NL) web platform, which enables users to run studies on individual differences in...
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Evaluating the Acceptability and Social Validity of a Caregiver-Led Technology-Based Menstrual Hygiene Management Intervention for Youth on the Autism Spectrum
ObjectivesMenstrual hygiene management (MHM) is a critical area of daily living skills for neurodiverse menstruators in which few evidence-based...
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Produkte und Szenarien
Wenn man von Wirksamkeit und Praxistauglichkeit überzeugt ist, bleibt noch die Frage: Wie kann ich jetzt selbst damit starten? Auch darauf möchte... -
A modularity design approach to behavioral research with immersive virtual reality: A SkyrimVR-based behavioral experimental framework
Virtual reality (VR) has been shown to be a potential research tool, yet the gap between traditional and VR behavioral experiment systems poses a...
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New Directions in Training Designs
Cognitive training is a rapidly expanding domain, both in terms of academic research and commercial enterprise. Accompanying this expansion is a... -
Design, Development and Functionality of a Haptic Force-Matching Device for Measuring Sensory Attenuation
In this paper we describe the design, development and functionality of a haptic force-matching device. This device measures precise sensorimotor...
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Planning, conducting, and analyzing a psychophysiological experiment on challenge and threat: A comprehensive tutorial
The biopsychosocial model of challenge and threat (BPS-CT) is a powerful framework linking psychological processes to reliable patterns of...