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Global Wars, Environmental Strategy, and the Military-Ecological Complex, 1914–1975
The First World War (1914–1918) inaugurated Global War in the twentieth century. Although anchored in the muddy trenches of Europe, the tentacles of... -
Cartographic Representation of Soundscape: Proposals and Assessment
Environmental noise is a major concern for city dwellers, however, actual noise maps are not adapted to them. The work described here is developed in... -
Ambient Noise in the Canadian Arctic
Numerous studies of ocean ambient noise and under-ice acoustic propagation and reverberation in the Canadian Arctic have been carried out since the... -
Assessing baseline conditions: a collaborative effort to advance landscape performance research
The Landscape Performance Series (LPS), initiated by the Landscape Architecture Foundation, measures a built landscape project’s environmental,...
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Urbanscape Emanation vs. Types of Landscape
Emanation is the effect that any system has on its environment. Emanation is an emission that generates an act of emitting, causing something to flow... -
Capturing Chromatic Effects in Urban Environment
To consider the multiple colour variations under the light, climate and movement, we propose the notion of sensory chromatic effect. Between pure... -
Introducing Sustainability in the Maritime Domain
The impact of human activities on the marine environment has been well known for decades if not centuries. Man has polluted as long as he has used... -
IoT-enabled smart cities: a hybrid systematic analysis of key research areas, challenges, and recommendations for future direction
Cities are expected to face daunting challenges due to the increasing population in the near future, putting immense strain on urban resources and...
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The Concept of the Therapeutic Landscapes
The concept of therapeutic landscapes describes how landscapes and places in general are described, explained and constructed as a health resource. -
Nurturing nature in a mega-city: a decadal assessment of the Bei**g Olympic Forest Park
In this article, we showcase the Bei**g Olympic Forest Park (BOFP), a large-scale urban park developed as part of the green infrastructure to...
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Post-industrial Ruinscapes
This chapter turns to contemporary Germany and the preservation of industrial sites in the Ruhr. Extensive in scale, these redundant mining and... -
Landmark Phenomenology of Sacred Architecture as Cultural Heritage
Multisensory experience is an important part of the perception of sacred architecture. It is important to understand that the content of sacred... -
Connection, Place, Transit: Airport Atmospherics and Meaning-Making at Cape Town International Airport
This chapter considers the non-place of an international airport in the global South as a meaningful space for connection with- and transit to a... -
Re-Build Landscape: Design for the Reuse of Abandoned Quarries
Looking at the history of our geological and mining heritage, we can see the evolution of the role played by underground mining sites over the... -
Smell Walks
This work aims to report the specific interest of experiential walks for smell perception in environmental analyses, using a review of different... -
Where Spatial Visualization Meets Landscape Research and “Pinballology”: Examples of Landscape Construction in Pinball Games
Maps and map-like visualizations in digital games have been repeatedly addressed in research of cartography and related disciplines. For example,...
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Metropolis. Sensory Ethnography Paths in the City of Differences
The chapter looks at the “city of differences” as at places where people increasingly live together in a radical condition of pluralism, the only... -
“A Car with a View”: Considerations on the Landscape Seen and Represented through the Windshield
The twentieth century development of architecture and the contemporary definition of landscape are inextricably bound with the rise of the... -
Immersive VR Experience of Redeveloped Post-industrial Sites: The Example of “Zeche Holland” in Bochum-Wattenscheid
Modern hardware and software innovations in the field of virtual reality (VR), such as VR headsets and accessible game engines, allow cartographers...
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GARTNAVEL: An Experiment in Teaching ‘Asylum Week’
We approach Gartnavel Royal Hospital in Glasgow, Scotland, as a site of pedagogy via foot, archival record, and film. We animate the mental health...