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ArtsIT, Interactivity and Game Creation 12th EAI International Conference, ArtsIT 2023, São Paulo, Brazil, November 27-29, 2023, Proceedings, Part II
This book constitutes the refereed post-conference proceedings the 12thEAI International Conference on ArtsIT, Interactivity and Game Creation,...
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Die virtuelle technische Universität zur Aus- und Weiterbildung von Ingenieuren nach dem Dualen Modell
- Neue Wege in der technischen Aus- und Weiterbildung
- Dual bis zur höchsten wissenschaftlichen Promotion
- - Wanderung (Walz) zum Lernen bei den...
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Digital Technologies in Education Selected Cases
Among the technologies that significantly change the modern world of human existence, it is worth mentioning, first of all, digital technologies.... -
The Work of Pablo Palazuelo as Inspiration for Utopian Cities
This paper outlines an initiative that aims to integrate teaching and research through the exploration of artistic fields adjacent to architecture... -
Double Space-Time Loop in Drawing Learning: From Atelier to Urban Fieldwork Practices
The teaching strategy of the course ‘Drawing, Analysis and Ideation’ taught in the first year of the Degree in Foundations of Architecture demands an... -
Diffusion Models for Environment Visualization: Leveraging Stable Diffusion as a Generator for Architectural Spatial Design
Artificial intelligence continues to seamlessly integrate in our daily lives, sparking immense interest in its optimization across various sectors.... -
Graphic Thinking, Communication and Motivation: A Teaching Experience with Augmented Reality
Faced with the challenge of optimizing the learning of design, graphic construction, coding, and expression of architecturally complex elements, this... -
From Mechanical to Complex System Modeling and Design
This chapter summarizes the main research activities and outcomes of the groups engaged in Mechanical Engineering, in the decade 2013–2023. The... -
Real Estate Appraisal
This chapter summarizes the research activities and main outcomes of the unit engaged in the fields of Real Estate Appraisal, in the decade... -
The Project for the Excellence: A Guide for the Next Decade
This chapter presents the main lines of the project submitted during the procedure for getting the excellence seal for the year 2023–2027. It is... -
Business and Management Engineering
This chapter summarizes the research activities and main results of the management engineering group in the decade 2013–2023. It is herein... -
Thermal Engineering and Building Energy Systems
This chapter summarizes the research activities and main outcomes of the groups engaged in Thermal Engineering and Building Energy Systems, in the... -
Soundscape to Music: Experiences in an Additive Manufacturing Open Lab
The CTI Renato Archer’s Open Laboratories have their own ambience, the lo-fi soundscape mostly hidden in the routine of researchers is an important... -
Psychological Evaluation of Media Art Focusing on Movement
This study investigates the psychological impact of the movement elements of media art on viewers. As a new art form with contemporary media often... -
Preliminary Study of the Artistic Potential of Video Games
Starting from consensual definitions about video games and arts, this article discusses the artistic potentialities of video games and their... -
Enhancing Geoscience Communication: Building Virtual Reality Field Trips with the Outcrop Digital Model at Varvito Geological Park of Itu (Brazil, SP)
This article presents an innovative approach to Geosciences education through the development of a Digital Outcrop Model (DOM) combined with virtual... -
A Historical Perspective of the Biofeedback Art: Pioneering Artists and Contributions
The biofeedback interfaces were initially developed for medical reasons and revolutionized the way we represent the body and its functions due to the... -
Exploring Perception and Preference in Public Human-Agent Interaction: Virtual Human Vs. Social Robot
This paper delves into a comparison between virtual and physical agent embodiments with the aim to gain a better understanding of how these are... -
Creating a Methodology to Elaborate High-Resolution Digital Outcrop for Virtual Reality Models with Hyperspectral and LIDAR Data
Outcrops are essential for geological interpretation on the surface, with the advancement of technology, outcrops can also be studied in the office... -
Aesthetics, Engagement, and Narration. A Taxonomy of Temporal Constraints for Ludo-Narrative Design
Harmony between narratives and game mechanics is essential for sustaining player interest; temporal structures assume critical importance in this...