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Voronoi-Based Outdoor Traversable Region Modelling
Nowadays, the interest in mobile robotics working in outdoor environments is increasing due to the new applications focussed on aiding humans. To... -
Use of Fuzzy Feature Descriptions to Recognize Handwritten Alphanumeric Characters
The main challenge in handwritten character recognition involves the development of a method that can generate descriptions of the handwritten... -
A Longitudinal Comparison of Supervised and Unsupervised Learning Approaches to Iso-Resource Grou** for Acute Healthcare in Australia
Estimating resource consumption of hospital patients is important for various tasks such as hospital funding, and management and allocation of... -
B Experimental Setups and Acoustic Environments
In this chapter, the experimental setup and the acoustic environments are described, which are used in this work for illustrating the properties of... -
Reinforcement Learning: A Brief Overview
Learning techniques can be usefully grouped by the type of feedback that is available to the learner. A commonly drawn distinction is that between... -
9. Switched Scalable Video Coding Systems
Scalable video coding means that a video sequence is only encoded once and the coded bitstream has the capability of sending any sub-bitstream... -
An Analysis of Continuous-Valued Representations for Learning Classifier Systems
Learning Classifier Systems [11] typically use a ternary representation to encode the environmental condition that a classifier matches. However,... -
Data Driven Fuzzy Modelling with Neural Networks
Extraction of models for complex systems from numerical data of behavior is studied. In particular, systems representable as sets of fuzzy if-then... -
Intelligent Agents to Improve Adaptivity in A Web-Based Learning Environment
This chapter focuses on the use of intelligent agents in on-line learning environments in which educational organizations can equip students with... -
Marginal Filter Stability
Two fundamental aspects in the use of the Kalman Filter for simultaneous localization and map** are the issues of observability and... -
C Sigma Points
A set of p + 1 sigma points $\mathcal{S} = \{\mathcal{X}^i, W^i\}$... -
13 Usability of an Assistive Robot Manipulator: Toward a Quantitative User Evaluation
This chapter describes our research activity on the integration of a robotic arm in the environment of persons with disabilities. People who have... -
2 Rehabilitation Robotics from Past to Present – A Historical Perspective
Popular culture presents the image of a robot as a mechanical, humanoid device, often evil in intent. Those with a slightly more informed technical... -
12 Risk Reduction Mechanisms for Safe Rehabilitation Robots
Safety is one of the most important features of rehabilitation robots. However, strategies for safe rehabilitation robots are not yet clarified. A... -
4 Welfare-Oriented Service Robotic Systems: Intelligent Sweet Home & KARES II
Utopia – it would be a society where the welfare of the people is properly guaranteed. In the society, each constituent would live his/her life with... -
5 “FRIEND” – An Intelligent Assistant in Daily Life
The research and development in the field of rehabilitation robots produced a multiplicity of rehabilitation robots available as off-the- shelf... -
6 GIVING-A-HAND System: The Development of a Task-Specific Robot Appliance
The rapidly changing demographics in industrialized nations create a pressing need for effective personal assistive aids that appeal to elderly and... -
10 A Safety Strategy for Rehabilitation Robots
It was reported previously that many MANUS users thought that the MANUS was useful, but not useful enough to gain totally independent lifestyles for... -
14 Processes for Obtaining a “Manus” (ARM) Robot within the Netherlands
This chapter describes both the current (Anno Domini 2003) and future processes of prescribing the Assistive Robotic Manipulator (ARM, also known as... -
13 Haptic Interfaces: Collocation and Coherence Issues
Multi-modality, collocation and immersive VE nowadays represents the break-trough barrier of human computer interaction. Typical VE systems...