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  1. Utility

    Utility refers to the capacity of the automotive HMI system to perform specified interaction tasks effectively, accurately, and reliably. It is one...
    Chapter 2024
  2. Safety

    Safety refers to the ability of the automotive HMI system to suppress driver distraction and enhance driving safety while the driver is performing...
    Chapter 2024
  3. Aesthetics

    The aesthetics appeal of automotive HMI systems is another important factor that can affect the overall user experience. Compared with other...
    Chapter 2024
  4. Automotive Human-Machine Interaction (HMI) Evaluation Method

    This book focuses on the evaluation methodology for automotive human-machine interaction (HMI), which aim to reduce driving distractions, lower...

    Book 2024
  5. Values

    Different groups of people may have different demands for the same type of product. This phenomenon may not have been as noticeable for automotive...
    Chapter 2024
  6. Formulation of Automotive HMI Evaluation Indexes

    Evaluation indexes play a crucial role in the three-dimensional orthogonal automotive HMI evaluation system. Accordingly, when evaluation indexes are...
    Chapter 2024
  7. HMI: An Important Trend in Automotive Development

    Human–machine interaction (HMI) is the study of the design, evaluation, implementation, and other related aspects of interactive machine systems...
    Chapter 2024
  8. Correction to: Digitization of the Mechanical Articulator: Virtual Articulator

    José Antonio Oriozabala-Brit, Xabier Amezua-Lasuen, ... Eneko Solaberrieta-Mendez in Advances in Design Engineering
    Conference paper 2024
  9. Structure of Automotive HMI Evaluation Systems

    Automotive performance evaluation is of great importance for engineering research and development as well as consumer purchasing choices. Despite...
    Chapter 2024
  10. Cognition

    Cognition is an index originating from cognitive psychology. Within the context of automotive HMI systems, it refers to the system's facilitation of...
    Chapter 2024
  11. Application of the Evaluation System in the R&D Process

    In this book, we introduced a three-dimensional (3D) orthogonal evaluation system for the automotive HMI and provided an in-depth analysis of its...
    Chapter 2024
  12. Efficiency

    Efficiency, one of the three basic usability indexes defined in the ISO-9241 international standard, refers to the resources consumed by the user and...
    Chapter 2024
  13. Overview of Automotive HMI Evaluation

    Automotive HMI evaluation is an emerging research area mainly based on automotive human factors and usability studies on HMI in non-automotive fields.
    Chapter 2024
  14. Intelligence

    Intelligence refers to the aggregate or global capacity of an individual to act purposefully, think rationally, and manage effectively with their...
    Chapter 2024
  15. Map** Innovation The Discipline of Building Opportunity across Value Chains

    This book is an eye-opener for businesses unveiling how technology trends can be deployed to redesign products, services and processes. The authors...

    Mohab Anis, Sarah Chawky, Aya Abdel Halim
    Book 2023
  16. Digital Twins as Foundation for Augmented Reality Applications in Aerospace

    Augmented reality techniques can be used to support system modeling and industrial operations at different levels, enabling designers and engineers...
    Georgia Albuquerque, Philipp M. Fischer, ... Andreas Gerndt in Springer Handbook of Augmented Reality
    Chapter 2023
  17. Augmented Reality in Arts Education

    This chapter focuses attention on the potential of augmented spatial experience technologies in the pedagogical use of art and how these can...
    Chiara Panciroli, Manuela Fabbri, ... Veronica Russo in Springer Handbook of Augmented Reality
    Chapter 2023
  18. Augmented and Mixed Reality for Shipbuilding

    Industry 4.0 is paving the way for the automation of many industrial fields that can improve the efficiency of manufacturing processes. Such an...
    Tiago M. Fernández-Caramés, Paula Fraga-Lamas in Springer Handbook of Augmented Reality
    Chapter 2023
  19. Augmented Reality in Sports and Physical Education

    Physical education (PE) courses involve the provision of sports knowledge and the engagement in motor skill practices. Instruction based on augmented...
    Jia Zhang, Yang-Sheng Huang in Springer Handbook of Augmented Reality
    Chapter 2023
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