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  1. Using Immersive Virtual Reality in an Online Biology Course

    Interest in virtual reality (VR) for teaching and learning in higher education is growing, given its many potential applications. VR offers a...

    Ania A. Majewska, Ethell Vereen in Journal for STEM Education Research
    Article Open access 12 May 2023
  2. Applying Systems Thinking for Designing Immersive Virtual Reality Learning Experiences in Education

    Virtual reality (VR) in education has tremendous potential in providing immersive and interactive experiences for students. Immersive virtual reality...

    Victoria L. Lowell, Weijian Yan in TechTrends
    Article 22 December 2023
  3. Integrating immersive virtual reality technology in scaffolded game-based learning to enhance low motivation students’ multimodal science learning

    Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the...

    Ai-Chu Elisha Ding, Kuo-Ting Tim Huang, ... Huali Fu in Educational technology research and development
    Article 18 April 2024
  4. How Learners’ Visuospatial Ability and Different Ways of Changing the Perspective Influence Learning About Movements in Desktop and Immersive Virtual Reality Environments

    Virtual reality (VR) applications are develo** rapidly, becoming more and more affordable, and offer various advantages for learning contexts....

    Birgit Brucker, Georg Pardi, ... Peter Gerjets in Educational Psychology Review
    Article Open access 22 June 2024
  5. Determinants of Learning Anatomy in an Immersive Virtual Reality Environment — A Sco** Review

    Given the decline of cadavers as anatomy teaching tools, immersive virtual reality (VR) technology has gained popularity as a potential alternative....

    Sakshi Sinha, Veronica DeYoung, ... Bruce C. Wainman in Medical Science Educator
    Article 22 December 2022
  6. The Perceived Complexity of Learning Tasks Influences Students’ Collaborative Interactions in Immersive Virtual Reality

    This study investigated how different learning tasks influence students’ collaborative interactions in immersive Virtual Reality (iVR). A set of...

    Henry Matovu, Mihye Won, ... Roy Tasker in Journal of Science Education and Technology
    Article Open access 07 March 2024
  7. Enhancing knowledge construction in emerging technologies: the role of imagination training in immersive virtual reality environments

    In the rapidly evolving landscape of educational technologies, Immersive Virtual Reality (iVR) stands out as a transformative tool for teaching and...

    Laura Claudia Johanna Pflieger, Christian Hartmann, Maria Bannert in Discover Education
    Article Open access 02 June 2024
  8. Influences of immersive virtual reality (IVR)-based science, technology, religion, engineering, art, and mathematics (STREAM) instructional approach on students’ learning performances

    This quasi-experimental study examined the influences of an Immersive Virtual Reality (IVR) adoption in the classroom and compared learning...

    Melese Astatke, Cathy Weng, ... Wei-Kai Liou in Educational technology research and development
    Article 15 May 2024
  9. Confounded or Controlled? A Systematic Review of Media Comparison Studies Involving Immersive Virtual Reality for STEM Education

    A substantial amount of media comparison research has been conducted in the last decade to investigate whether students learn Science, Technology,...

    Alyssa P. Lawson, Amedee Marchand Martella, ... Richard E. Mayer in Educational Psychology Review
    Article Open access 03 July 2024
  10. Theory-Based Learning Design with Immersive Virtual Reality in Science Education: a Systematic Review

    Multiple reviews point out that immersive virtual reality (IVR) educational studies often lack the consideration of learning theories in research...

    Angela L. C. Lui, Christelle Not, Gary K. W. Wong in Journal of Science Education and Technology
    Article 31 March 2023
  11. An experimental test of the Big-Fish-Little-Pond Effect using an immersive virtual reality classroom

    Academic self-concept plays a central role in successful learning and is substantially shaped by social comparisons. Research on the so-called...

    Lisa Hasenbein, Ulrich Trautwein, ... Richard Göllner in Instructional Science
    Article Open access 17 September 2023
  12. Facilitated model-based reasoning in immersive virtual reality: Meaning-making and embodied interactions with dynamic processes

    This paper explores the affordances of virtual reality (VR) simulations for facilitated model-based reasoning. Thirty-four undergraduate students...

    Michelle Lui, Kit-Ying Angela Chong, ... Rhonda McEwen in International Journal of Computer-Supported Collaborative Learning
    Article 01 June 2023
  13. Development of a Guideline Under Didactical Aspects for the Use of Immersive Virtual Learning Environments

    Quality methods are classically applied in productive and administrative business areas as well as in the context of qualification measures. This...

    Amelie Karcher, Dominik Arnold, Bernd Kuhlenkötter in Journal of Formative Design in Learning
    Article Open access 15 December 2023
  14. Benefits of Taking a Virtual Field Trip in Immersive Virtual Reality: Evidence for the Immersion Principle in Multimedia Learning

    This study describes and investigates the immersion principle in multimedia learning. A sample of 102 middle school students took a virtual field...

    Guido Makransky, Richard E. Mayer in Educational Psychology Review
    Article Open access 22 April 2022
  15. Virtual reality technology for learning detailed design in landscape architecture

    There is much interest in employing computer technology in design professions and education. However, few attempts have been made to apply immersive...

    Jaeyoung Ha, Kawthar Alrayyan, M. M. Lekhon Alam in Discover Education
    Article Open access 23 April 2024
  16. Virtual reality and gamification in education: a systematic review

    This study aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual...

    Georgios Lampropoulos, Kinshuk in Educational technology research and development
    Article Open access 19 March 2024
  17. Development of an immersive virtual reality system for learning about plants in primary education: evaluation of teachers’ perceptions and learners’ flow experiences and learning attitudes

    This study aimed to establish a fully 3D modeled immersive virtual reality (IVR) system for primary school students learning about plants and...

    Article 16 October 2023
  18. Immersive Extended Reality (XR) Technology in Engineering Education: Opportunities and Challenges

    This article delves into the potential advantages and difficulties of using immersive Extended Reality (XR) technology in engineering education. It...

    Zuheir N. Khlaif, Allam Mousa, Mageswaran Sanmugam in Technology, Knowledge and Learning
    Article 18 January 2024
  19. Virtual Reality and Spatial Cognition: Bridging the Epistemic Gap Between Laboratory and Real-World Insights

    Immersive virtual reality (VR) carries important potential, both for the creation of scientific knowledge and also for its communication. This is...

    Alastair D. Smith in Science & Education
    Article 10 February 2024
  20. Virtual reality games for 3D multimodal designing and knowledge across the curriculum

    Immersive virtual reality (VR) is anticipated to peak in development this decade bringing new opportunities for 3D multimodal designing across all...

    Kathy A. Mills, Alinta Brown, Patricia Funnell in The Australian Educational Researcher
    Article Open access 13 March 2024
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