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Microscopic CGI: Imaging Molecular Worlds
This chapter examines the genetic imaginary of computer-generated imagery depicting microscopic entities or interior bodily spaces. Bull shows that... -
Post–modern Bizarre and Post–human Zombie: Warm Bodies and Titus
Applying postmodernism, this chapter explores the inspiration of Shakespearean plays epitomized in popular entertainment culture, the films Warm... -
The Found Footage Vampire: Old Blood in New Media
The vampire has existed in folklore and culture for perhaps as long as human civilization itself. The appearance and traits of the vampire have... -
Contemporary Children’s Film, CGI, and the Child Viewer’s Attention
The aim of this chapter is to methodologically characterize a group of contemporary children’s films that have rarely been addressed as a separate... -
The Found Footage Vampire: Old Blood in New Media
The vampire has existed in folklore and culture for perhaps as long as human civilization itself. The appearance and traits of the vampire have... -
Euro-Million Mainstream Films: Large Audiences, Limited Diversity or Insights
This chapter explores which mainstream European films travelled well during the early-2000s, focusing on how such films represented Europe, who they... -
The Year Everything Changed: Babylon 2020
The year is 2020. The name of the place is Babylon 5. I am watching the final episode of the fourth season, and something seems wrong. “The... -
Emptiness Is Not ‘Nothing’: Space and Experimental 3D CGI Animation
Via examples of recent experimental animation works, including that of Chris Cornish, Ryoichi Kurokawa and Alex Jukes, this essay posits that space... -
Cinematic Virtual Reality A Critical Study of 21st Century Approaches and Practices
With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the...
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Conclusion: Limited Unity and Diversity
This chapter draws together the key findings of this study into the transnational viewership and impact of contemporary European film. I conclude... -
Screenwriting for Virtual Reality: Future Directions
This concluding chapter reflects upon the critical themes emerging from the scholarship featured in this collection Screenwriting for Virtual... -
The Neoliberal Authentic and Performative Authentism
This chapter introduces two terms to deconstruct current mainstream understandings of authenticity and to separate them from the way in which the... -
Writing the Virtual: Diverse Modes of Development in Cinematic Virtual Reality
In order to speak of CVR as an emergent paradigm of practice, one must develop a vocabulary concomitant with its formal and aesthetic principles—its... -
Introduction
This chapter sets out the key ideas of the book, namely questions of performance, the body, and adaptation. It considers the position of adaptations... -
Science Fiction Vampire Films: 1985–2022
By the mid-1980s, science fiction had become the most popular genre in film history. This popularity led to the vampire film adopting novel themes... -
Introduction: Anticolonialist Photography in the Americas
The introduction makes the case for the book’s overarching argument regarding photography as a medium of political activism. Combating coloniality’s... -
Von der Form des Films
Gruppiert man Filme nicht nach inhaltlichen Kriterien, sondern anhand ihrer Struktur, technischer Umsetzung oder Inszenierungsform so spricht man... -
TV Horror and Technical Excellence
This chapter directly engages with one of the previously perceived problems of TV horror, the visual representation of the genre. This chapter will... -
Science Fiction Vampire Films: 1985–2022
By the mid-1980s, science fiction had become the most popular genre in film history. This popularity led to the vampire film adopting novel themes... -
SVOD: A Place for (Outer) Space?
At the National Space Society’s International Space Development Conference on 26 May 2018, Amazon’s then-CEO Jeff Bezos announced that he had “saved”...