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  1. Exploring non-linear relationships between perceived interactivity or interface design and acceptance of collaborative web-based learning

    The novelty of this study is in develo** a conceptual model for predicting the non-linear relationships between human–computer interaction factors...

    Fareed AL-Sayid, Gokhan Kirkil in Education and Information Technologies
    Article 27 February 2023
  2. Human–object interaction recognition based on interactivity detection and multi-feature fusion

    Human–object interaction (HOI) recognition is a computer vision task that detects the relationship between human and surrounding objects. Though...

    Limin **a, **aoyue Ding in Cluster Computing
    Article 26 April 2023
  3. Mathematical attitudes transformation when introducing GeoGebra in the secondary classroom

    The mathematical-related affect research agenda demands studies on the affect-cognition relationship, as well as interventions aimed at improving...

    Isabel M. Romero Albaladejo, María del Mar García López in Education and Information Technologies
    Article Open access 28 September 2023
  4. The Role of Context and Interaction When Learning With Augmented 360° Photos

    360° photos can be used to place learners into different environments augmented with additional information in the form of virtual overlays. This...
    Jule M. Krüger, Mariam Koch, Daniel Bodemer in Immersive Learning Research Network
    Conference paper 2024
  5. Map-Oriented Dashboards Online—From Minor Method to GIScience Trend

    In recent years, dashboards have become very popular. Data providers from various industries discover the benefits of a visualization strategy based...
    Chapter 2024
  6. Non-visual Access to an Interactive 3D Map

    Maps are indispensable for hel** people learn about unfamiliar environments and plan trips. While tactile (2D) and 3D maps offer non-visual map...
    James M. Coughlan, Brandon Biggs, Huiying Shen in Computers Hel** People with Special Needs
    Conference paper 2022
  7. Pairwise Negative Sample Mining for Human-Object Interaction Detection

    In recent years, Human-Object Interaction (HOI) detection has been riding the wave of the development of object detectors. Typically, one-stage...
    Weizhe Jia, Shiwei Ma in Pattern Recognition and Computer Vision
    Conference paper 2024
  8. Narrative Mode of the Third Kind

    The boundary between non-interactive and interactive narrative is a central focus in the debates regarding interactive media and narrative. Another...
    Nicolas Szilas in Interactive Storytelling
    Conference paper 2022
  9. What students want? Experiences, challenges, and engagement during Emergency Remote Learning amidst COVID-19 crisis

    COVID-19 pandemic has affected the entire world in many ways. It has sparked a prominent pedagogical shift for university level students, as it has...

    Rucha Tulaskar, Markku Turunen in Education and Information Technologies
    Article Open access 20 October 2021
  10. Deep image synthesis from intuitive user input: A review and perspectives

    In many applications of computer graphics, art, and design, it is desirable for a user to provide intuitive non-image input, such as text, sketch,...

    Yuan Xue, Yuan-Chen Guo, ... **aolei Huang in Computational Visual Media
    Article Open access 27 October 2021
  11. Towards Classification of Interactive Non-programming Tasks Promoting Computational Thinking

    Tasks from Bebras International Challenge on Informatics and Computational thinking are becoming a widespread educational tool for introducing...
    Tomas Šiaulys, Valentina Dagienė in Informatics in Schools. Rethinking Computing Education
    Conference paper 2021
  12. The effects of microlearning-supported flipped classroom on pre-service teachers’ learning performance, motivation and engagement

    Flipped classroom (FC) has recently attracted researchers’ interest in teacher education thanks to its potential for promoting pre-service teachers’...

    Article 14 March 2023
  13. DATA-IMP: An Interactive Approach to Specify Data Imputation Transformations on Large Datasets

    In recent years, the volume of data to be analyzed has increased tremendously. However, purposeful data analyses on large-scale data require in-depth...
    Michael Behringer, Manuel Fritz, ... Bernhard Mitschang in Cooperative Information Systems
    Conference paper 2022
  14. IK-EMOViz: An Interactive Knowledge-Based Evolutionary Multi-objective Optimization Framework

    The knowledge and intuition of experienced users for practical optimization problems are often underutilized in academic research. Such knowledge,...
    Abhiroop Ghosh, Kalyanmoy Deb, ... Erik Goodman in Evolutionary Multi-Criterion Optimization
    Conference paper 2023
  15. Impact of question presence and interactivity in instructional videos on student learning

    Empirical evidence has consistently shown that interactive questions are an effective strategy for strengthening student learning through...

    Ruiqi Deng, Yi Yang, Suqin Shen in Education and Information Technologies
    Article 05 July 2024
  16. An extension of UTAUT model to understand elementary school students’ behavioral intention to use an online homework platform

    The introduction of online homework has revolutionized traditional assignment formats, providing students with access to abundant learning resources,...

    Shiya Chen, Lu Huang, ... Peiying Hu in Education and Information Technologies
    Article 10 July 2024
  17. Interactive Teaching with Groups of Unknown Bayesian Learners

    In this work we empirically explore the extension of an interactive approach for machine teaching from single learners to groups of learners. We use...
    Carla Guerra, Francisco S. Melo, Manuel Lopes in Artificial Intelligence in Education
    Conference paper 2021
  18. How to trigger user’s willingness to participate in the metaverse? An exploration of the significant factors of the metaverse

    The issue of the metaverse has been widely discussed. The purpose of this research is to investigate users’ willingness to participate in the...

    Hsi-Peng Lu, Yi-Chin Chang, Chiao-Shan Chen in Virtual Reality
    Article Open access 22 March 2024
  19. Adoption, use and enhancement of virtual learning during COVID-19

    This study focuses on the uses of digital technology during teaching and learning. The preparedness, adoption, and use of virtual learning are...

    Munyaradzi Zhou, Canicio Dzingirai, ... Raymond Mugandani in Education and Information Technologies
    Article 21 March 2022
  20. 21st century digital skills of higher education students during Covid-19—is it possible to enhance digital skills of higher education students through E-Learning?

    Crucial for organizations' business performance, 21st-century digital skills have gained prominence. The Covid-19 pandemic's impact on individuals,...

    Mjellma Carabregu-Vokshi, Gokcen Ogruk-Maz, ... Adelina Zeqiri in Education and Information Technologies
    Article 03 November 2023
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