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  1. Multimodal emotion classification using machine learning in immersive and non-immersive virtual reality

    Affective computing has been widely used to detect and recognize emotional states. The main goal of this study was to detect emotional states using...

    Rodrigo Lima, Alice Chirico, ... Sergi BermĂşdez i Badia in Virtual Reality
    Article Open access 06 May 2024
  2. Designing for collaborative learning in immersive virtual reality: a systematic literature review

    Immersive learning technologies such as virtual reality have long been deemed as the next generation of digital learning environments. There is a...

    Lucas Paulsen, Susanne Dau, Jacob Davidsen in Virtual Reality
    Article Open access 04 March 2024
  3. Learning game innovations in immersive game environments: a factor analytic study of students’ learning inventory in virtual reality

    The research is designed to trigger students’ game innovations and facilitate their creative learning process by providing them with a “stimulated”...

    Kung Wong LAU in Virtual Reality
    Article 25 May 2023
  4. MILSDeM: Guiding immersive learning system development and taxonomy evaluation

    Develo** immersive learning systems is challenging due to their multidisciplinary nature, involving game design, pedagogical modelling, computer...

    Khaleel Asyraaf Mat Sanusi, Daniel Majonica, ... Roland Klemke in Education and Information Technologies
    Article Open access 07 February 2024
  5. Immersive Learning Research Network 9th International Conference, iLRN 2023, San Luis Obispo, USA, June 26–29, 2023, Revised Selected Papers

    This volume constitutes the refereed proceedings of the 9th International Conference of the Immersive Learning Network, iLRN 2023, held in San Luis...
    Marie-Luce Bourguet, Jule M. KrĂĽger, ... Jonathon Richter in Communications in Computer and Information Science
    Conference proceedings 2024
  6. Fully immersive learning with virtual reality for assessing students in art history

    Immersive learning systems using consumer grade headsets for virtual reality (VR) software can now reach the classroom. VR represents an important...

    Hubert Cecotti, Laura Huisinga, Luis Gordo Peláez in Virtual Reality
    Article Open access 24 January 2024
  7. It feels so real! Situated authentic language learning in immersive virtual reality

    While traditional English as a foreign language (EFL) classrooms often lack context and authenticity, immersive virtual reality (iVR) provides a...

    Sangmin-Michelle Lee, **aoran Wang, ... Riski Lestiono in Education and Information Technologies
    Article 07 June 2024
  8. Supporting project-based learning for students’ oral English skill and engagement with immersive virtual reality

    Given that project-based learning (PjBL) allows for hands-on application in realistic contexts and that immersive virtual reality (iVR) allows...

    Jianli Shi, Jirarat Sitthiworachart, Jon-Chao Hong in Education and Information Technologies
    Article 03 January 2024
  9. Virtual reality for fire safety training: study of factors involved in immersive learning

    For several years, virtual reality (VR) has been increasingly used in many fields, including learning. It has shown many benefits such as increased...

    Rafaël Ristor, Sarah Morélot, ... Bernard N’ Kaoua in Virtual Reality
    Article 08 May 2023
  10. Military education in extended reality (XR): learning troublesome knowledge through immersive experiential application

    Extended reality (XR) applications for education are usually associated with motivation, engagement, knowledge and experiences that are difficult to...

    Jose Garcia Estrada, Ekaterina Prasolova-Førland, ... Serena Ricci in The Visual Computer
    Article Open access 17 April 2024
  11. Exploring students’ acceptance and continuance intention in using immersive virtual reality and metaverse integrated learning environments: The case of an Italian university course

    Immersive virtual reality (IVR) and Metaverse applications are gaining attention in the educational field, showing potentials in transforming...

    Anna Flavia Di Natale, Sabrina Bartolotta, ... Daniela Villani in Education and Information Technologies
    Article Open access 11 January 2024
  12. Evaluation of the novelty effect in immersive Virtual Reality learning experiences

    In this study, the novelty effect or initial fascination with new technology is addressed in the context of an immersive Virtual Reality (iVR)...

    Ines Miguel-Alonso, David Checa, ... Andres Bustillo in Virtual Reality
    Article Open access 21 January 2024
  13. SSPOT-VR: An immersive and affordable mobile application for supporting K-12 students in learning programming concepts

    High-resolution displays on mobile devices, accurate motion sensors, and efficient mobile processors have taken virtual reality (VR), essentially...

    Gustavo Martins Nunes Avellar, Maria Lydia Fioravanti, ... Ellen Francine Barbosa in Education and Information Technologies
    Article 09 February 2024
  14. Adoption of immersive-virtual reality as an intrinsically motivating learning tool in parasitology

    Veterinary parasitology is study of parasitic diseases, treatment and prevention. It is a major component of animal health courses due to impacts...

    Evan Dekker, Damien Whitburn, Sarah Preston in Virtual Reality
    Article Open access 12 June 2024
  15. Immersive virtual reality for complex skills training: content analysis of experienced challenges

    This study aimed to examine the challenges that adult participants experienced in immersive virtual reality (I-VR). Practitioners have indicated that...

    Joakim Laine, Elisa Rastas, ... Tiina Korhonen in Virtual Reality
    Article Open access 04 March 2024
  16. Assessment Framework for Immersive Learning: Application and Evaluation

    Technological advances, changing demands of students and employers as well as the stiff competition among higher education (HE) institutions are...
    Chioma Udeozor, Jessica Lizeth Dominguez Alfaro, Jarka Glassey in Immersive Learning Research Network
    Conference paper 2024
  17. Immersive media and its influences on design thinking

    Design thinking and virtual reality continue to infiltrate the K-12 landscape, with incredible promise for fostering deeper engagement with content....

    Tyler Gaspich, Insook Han in Education and Information Technologies
    Article 09 March 2024
  18. Innovative pedagogical principles and technological tools capabilities for immersive blended learning: a systematic literature review

    Blended learning is widely known for its ability to improve learning, nevertheless little is still known about the best ways of designing effective...

    Najwa Amanina Bizami, Zaidatun Tasir, Kew Si Na in Education and Information Technologies
    Article 29 July 2022
  19. Immersive technologies for providing a high-quality learning experience in the study of ethnic culture

    This study aimed to comparatively evaluate the quality of experience and satisfaction of tourists using virtual reality (VR) and less immersive...

    Fanding Gao, Hongda Yin in Education and Information Technologies
    Article 17 April 2024
  20. Research Agenda 2030: The Great Questions of Immersive Learning Research

    The research areas of the Immersive Learning community cover many different interests and perspectives on teaching and learning with immersive...
    Andreas Dengel, Alexander Steinmaurer, ... Leonel Morgado in Immersive Learning Research Network
    Conference paper 2024
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