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Modern Neurophysiological Research of the Human Brain in Clinic and Psychophysiology
The article presents a comparative classification of most of the known methods for studying the human brain in clinic and psychophysiology. The... -
Modelling Mental States via Computational Psychophysiology: Benefits and Challenges
The human psychophysiological processes are complex phenomenon built upon the physical scaffolding of the body. Machine learning approaches... -
Relaxing in virtual reality: one synthetic agent relaxes all
Virtual reality-based interventions have gained attention as innovative approaches in clinical settings. However, the use of virtual-based relaxation...
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Inter and Intra Signal Variance in Feature Extraction and Classification of Affective State
Psychophysiology investigates the causal relationship of physiological changes resulting from psychological states. There are significant challenges... -
Modern Human Brain Neuroimaging Research: Analytical Assessment and Neurophysiological Mechanisms
This article aims at a comparative analysis of modern methods of neuroimaging for studying cognitive processes in clinical practice and... -
Dynamic difficulty adjustment approaches in video games: a systematic literature review
Providing an appropriate difficulty level in a game is critical for kee** players engaged. Dynamic Difficulty Adjustment (DDA) is a common approach...
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CONCLUDING REMARKS
The choice of problems presented in this study is intended to emphasize that in some cases even the classical problems of acoustics can be addressed... -
VR Accessibility in Distance Adult Education
As virtual reality (VR) technology becomes more pervasive, it continues to find multiple new uses beyond research laboratories. One of them is... -
Design and emotional responses: is there coherence between what is said and what is felt? A study using biofeedback and virtual reality
Identifying users’ experience when using products is one of the major challenges for design. Analyzing users’ psychophysiological reactions to an...
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Physiological Synchrony and Arousal as Indicators of Stress and Learning Performance in Embodied Collaborative Learning
Advancements in sensing technologies, artificial intelligence (AI) and multimodal learning analytics (MMLA) are making it possible to model learners’... -
Towards Modeling the Psychophysiology of Learning Interactions: The Effect of Agency on Arousal in Dyads Learning Physics with a Serious Computer Game
It is generally assumed that making the learner active leads to better learning although this improvement has not be firmly quantified... -
A Sentiment Similarity-Oriented Attention Model with Multi-task Learning for Text-Based Emotion Recognition
Emotion recognition based on text modality has been one of the major topics in the field of emotion recognition in conversation. How to extract... -
INTRODUCTION
Over the last decade, a series of publications has brought and established new research areas related to music, and intensified the research verging... -
Standardization of User Experience Evaluation: Theory, Method and Promotion of High-Quality Development of Chinese Intelligent Vehicle Industry
User experience (UX) evaluation can improve product quality, which has been confirmed in many studies. In recent years, the Chinese government has... -
Virtual reality and neuropsychological assessment: an analysis of human factors influencing performance and perceived mental effort
This study aimed to compare a neuropsychological test tap** into executive control function, the Wisconsin Card Sorting Test (WCST), performed in...
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Physiology-based personalization of persuasive technology: a user modeling perspective
Persuasive technology (PT) can assist in behavior change. PT systems often rely on user models, based on behavior and self-report data, to...
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Applicability of Psychophysiological and Perception Data for Map** Strategies in League of Legends – An Exploratory Study
League of Legends is one of the most popular online games today, with a competitive scenario and a solid and constantly growing player base. This... -
Co-designing Immersive Virtual and Extended Reality Systems for Remote and Unsupervised Interaction, Intervention, Training and Research
We propose a one-day transdisciplinary workshop in the broad area of HCI focused on co-designing immersive virtual reality (IVR) for remote and... -
User Experience Evaluation Methods for Games in Serious Contexts
User experience in digital games can be influenced by many factors such as flow [Csikszentmihalyi (Flow: the psychology of optimal experience. Harper... -
The consequences of eye tracking on brain and heart coherence
When the eye uses the brain and heart, the cardiovascular and nervous systems integrate and interact. Because changes in retinal microcirculation are...