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Connecto-informatics at the mesoscale: current advances in image processing and analysis for map** the brain connectivity
Map** neural connections within the brain has been a fundamental goal in neuroscience to understand better its functions and changes that follow...
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Mazes
KeyDown; Lastdate; Mouse Events; Arrow Keys; keyCode -
Predicting users’ behavior using mouse movement information: an information foraging theory perspective
The prediction of users’ behavior is essential for kee** useful information on the web. Previous studies have used mouse cursor information in web...
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Interactions
In this chapter, you will learn how to prepare a Processing sketch that reacts to events such as clicking your mouse on the screen. -
Map** the Topography of Spatial Gene Expression with Interpretable Deep Learning
Spatially resolved transcriptomics technologies provide high-throughput measurements of gene expression in a tissue slice, but the sparsity of this... -
Full-scale scaffold model of the human hippocampus CA1 area
The increasing availability of quantitative data on the human brain is opening new avenues to study neural function and dysfunction, thus bringing us...
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Touchscreen Interaction
This chapter goes into the details of the touchscreen support in Processing for Android. We will learn how to capture single- and multi-touch events... -
User-Like Bots for Cognitive Automation: A Survey
Software bots have attracted increasing interest and popularity in both research and society. Their contributions span automation, digital twins,... -
Increasing Accessibility of Online Board Games to Visually Impaired People via Machine Learning and Textual/Audio Feedback: The Case of “Quantik”
Playing board games is commonly recognized as an effective way to promote the integration and socialization of their participants. However, visually... -
Working With ArcGIS Pro
This chapter introduces the utilization of ArcGIS Pro and its software platform. It provides guidance on launching the software and commencing a new... -
Cannonball and Slingshot
In this chapter, we cover the following: -
IGUANER - DIfferential Gene Expression and fUnctionAl aNalyzER
In the past fifteen years, the advent of Next-Generation Sequencing technologies, characterized by high efficiency and reduced costs, has marked a... -
Leveraging CD Gain for Precise Barehand Video Timeline Browsing on Smart Displays
One common task when controlling smart displays is the manipulation of video timelines. Given current examples of smart displays that support distant... -
Early Detection of Cognitive Decline Via Mobile and Home Sensors
Cognition is a significant determinant of our intellectual capacity and quality of life. Our cognition enables our perception, recognition, memory,... -
Creating XR Experiences
In this final chapter, we will go step by step through in the development of a full-featured VR drawing app with Processing for Android, as an... -
Special Effects and Virtual Reality
This chapter contains selected special topics in computer graphics. Since virtual reality (VR) applications are an important application area of... -
Towards Cognitive Bots: Architectural Research Challenges
Software bots operating in multiple virtual digital platforms must understand the platforms’ affordances and behave like human users. Platform... -
Working with Data and Datasets
In this chapter, we will review the basics on how to apply functions to a list using Map and Apply; how to define user functions, which can be used... -
Generating Music for Video Games with Real-Time Adaptation to Gameplay Pace
The paper aimed to develop an automatic music generation method for video games that could create various types of music to enhance player immersion... -
Blackjack
In this chapter, we cover the following: