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  1. The Joystick and the Stepper Motor

    In this chapter, we will look at a simple joystick module and a small stepper motor. The joystick program will use two analog inputs to the PIC and...
    Chapter 2022
  2. Talent am Joystick

    Ist Intelligenz an Bewusstsein gekoppelt? In der Menschheitsgeschichte galten die beiden Begriffe zumindest als eng miteinander verwandt. Doch es ist...
    Christof Koch in Künstliche Intelligenz
    Chapter 2022
  3. Using Audio Recordings to Characterise a Soft Haptic Joystick

    The principle of particle jamming, a physical effect where fluids can be made to change their hardness at will, has many applications in engineering....
    Joshua P. Brown, Ildar Farkhatdinov in Haptic and Audio Interaction Design
    Conference paper 2022
  4. Is Interacting with Partial Automation System with a Joystick a Potential Option?

    This study presents the challenge of considering a joystick to safely control a vehicle with partially automated system. This study answered two...
    Conference paper 2021
  5. Enabling Learning Through Play: Inclusive Gaze-Controlled Human-Robot Interface for Joystick-Based Toys

    A significant proportion of the world population is living with some form of disability. The most isolated section of disability spectrum are persons...
    Vinay Krishna Sharma, L. R. D. Murthy, Pradipta Biswas in Social Robotics
    Conference paper 2022
  6. How is the Automation System Controlling My Vehicle? The Impact of the Haptic Feedback of the Joystick on the Driver's Behavior and Acceptance

    Vehicle’s ADAS technologies are expected to provide benefits such as reducing accidents caused by human error while driving and improving the driving...
    Cho Kiu Leung, Toshihisa Sato in HCI in Mobility, Transport, and Automotive Systems
    Conference paper 2021
  7. Getting Input from the User

    All programs, such as word processors, spreadsheets, and databases, must accept input from the user. In video games, players commonly control a game...
    Wallace Wang, Tonnetta Walcott in Programming for Game Design
    Chapter 2024
  8. Towards Develo** Adaptive Robot Controllers for Children with Upper Limb Impairments - Initial Data Collection and Analysis

    Between 2% to 5% of children are affected by Development Coordination Disorders in Canada and have been diagnosed with upper limb impairments, which...
    Melanie Jouaiti, Negin Azizi, ... Kerstin Dautenhahn in Social Robotics
    Conference paper 2022
  9. Movement Control Methods for Mobile Devices: An Empirical Study of Displacement Interfaces

    We conducted a user study to compare four displacement interfaces on mobile devices. An Android application was developed with four displacement...
    Elias Bestard Lorigados, I. Scott MacKenzie, Melanie Baljko in HCI in Games
    Conference paper 2022
  10. A Research on How to Enhance User Experience by Improving Arcade Joystick in Side-Scrolling Shooter Games

    In the long-term observation, we’ve discovered that the joystick has high maneuverability, but players find it difficult to control when playing...
    Shih-Chieh Liao, Fong-Gong Wu, ... Cheng-Yan Shuai in HCI International 2020 – Late Breaking Posters
    Conference paper 2020
  11. The Kansei Research on the Manipulation Experience of Mobile Game with Joystick

    Nowadays, smartphones have become the largest gaming platform. With the improvement of the performance of smartphones continuously, the manipulation...
    Conference paper 2020
  12. Hu-bot: promoting the cooperation between humans and mobile robots

    This paper investigates human–robot collaboration in a novel setup: a human helps a mobile robot that can move and navigate freely in an environment....

    Karine Miras, Decebal Mocanu, A. E. Eiben in Neural Computing and Applications
    Article Open access 13 January 2023
  13. Self-E: a self-driving wheelchair for elders and physically challenged

    In this research work a self-driving wheelchair Self-E is designed and implemented. The wheelchair can be used for indoor navigation and it can help...

    Rajesh Kannan Megalingam, Anandu Rajendraprasad, ... Ravi Sankaran in International Journal of Intelligent Robotics and Applications
    Article 19 October 2021
  14. Gaze-Enhanced User Interface for Real-Time Video Surveillance

    Image analysis is a demanding task, particularly, if real-time analysis of motion imagery is required. Hence, the human image analysts needs...
    Jutta Hild, Gerrit Holzbach, ... Elisabeth Peinsipp-Byma in HCI International 2022 – Late Breaking Posters
    Conference paper 2022
  15. POWERED Wheelchair Driving Using Eye-Tracking through Video-Oculography: a Usability Study

    Purpose

    Driving a power wheelchair (PW) can be challenging for individuals with severe motor disabilities who are unable to use a joystick for...

    Eder M. de Santanta, Angela Abreu Rosa de Sá, ... Eduardo L. M. Naves in SN Computer Science
    Article 12 April 2024
  16. Comparative Study of Hand-Tracking and Traditional Control Interfaces for Remote Palpation

    Medical robotics has been widely accepted in several fields in the healthcare system. However, despite several attempts and a well-understood...
    Leone Costi, Elijah Almanzor, ... Fumiya Iida in Towards Autonomous Robotic Systems
    Conference paper 2023
  17. Effects of Head Rotation and Depth Enhancement in Virtual Reality User-Scene Interaction

    Immersive experiences with virtual reality systems are normally connected to user-scene interaction. The immersive system interprets movement...
    S. Livatino, A. Zocco, ... G. M. Farinella in Extended Reality
    Conference paper 2022
  18. User Movement for Safety Training in a Virtual Chemistry Lab

    Virtual Reality (VR) has become a large area of focus especially after the effects of COVID-19. During the lockdown students had to partake in...
    Conference paper 2022
  19. Flame Fundamentals

    In this chapter, the main elements that we must know to work with Flame will be discussed. We will see how to create the components, which are the...
    Andrés Cruz Yoris in Flame Game Development
    Chapter 2024
  20. Design and Development of ROV for Ship Hull Inspection Using ADRC

    Remote Operated Vehicles (ROVs) have been widely used in complex underwater environments. One important application of ROVs is in the inspection of...
    Yuan Liu, Mingzhi Chen, Daqi Zhu in Intelligent Robotics and Applications
    Conference paper 2023
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