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Showing 1-20 of 8,465 results
  1. Intelligent Technologies for Interactive Entertainment 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

    This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment,...
    Conference proceedings 2022
  2. Entertainment Computing: Past, Present, and Future

    Digital entertainment is strongly associated with digital marketing and a combination of industries and media, which all need to develop and exploit...
    Paolo Ciancarini, Ryohei Nakatsu, Matthias Rauterberg in Handbook of Human Computer Interaction
    Living reference work entry 2024
  3. A Somaesthetics Based Approach to the Design of Multisensory Interactive Systems

    This paper aims to analyse the state-of-the-art of somaesthetics, describing the scientific and philosophic basis of the discipline, in order to...
    Silvia Ferrando, Gualtiero Volpe, Eleonora Ceccaldi in Intelligent Technologies for Interactive Entertainment
    Conference paper 2024
  4. Alternate realities in interactive digital narratives – understanding and improving design and prosocial effects through empirical methods

    Interactive digital narratives (IDNs) create alternate realities using both fictional and non-fiction material. The interactive aspect of IDN turns...

    Hartmut Koenitz, Christian Roth, Elisa Mekler in Multimedia Tools and Applications
    Article Open access 03 April 2024
  5. Research on the Ageing-Friendly Design of Smart Entertainment Products Based on the Perceived Affordances Perspective

    “During the 13th Five-Year Plan period, China’s ageing will continue to deepen, with 254 million people aged 60 and above at the end of 2019 [2]. The...
    Conference paper 2023
  6. Nine Challenges for Immersive Entertainment

    Immersive entertainment is an important driver of mixed reality platforms. As technology becomes better and cheaper, this will spark the next major...
    Conference paper 2023
  7. Spatial Design Considerations for Interactive Audio in Virtual Reality

    Space is a fundamental feature of virtual reality (VR) systems, and more generally, human experience. Space is a place where we can produce and...
    Thomas Deacon, Mathieu Barthet in Sonic Interactions in Virtual Environments
    Chapter Open access 2023
  8. Design and implementation of an interactive virtual library based on its physical counterpart

    The rapid technological advancements and the widespread adoption of the internet have diminished the role of the physical library as a main...

    Christina-Georgia Serghides, George Christoforides, ... Andreas Aristidou in Virtual Reality
    Article Open access 13 June 2024
  9. Intelligent Technologies for Interactive Entertainment 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

    This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Technologies for Interactive Entertainment,...
    Conference proceedings 2021
  10. Design and evaluation of a gesture interactive alphabet learning digital-game

    Alphabet training of primary school students is an essential, but challenging activity. Alphabet knowledge is an important fundamental literacy skill...

    Venkateswara Rao Tadiboyina, BBVL Deepak, Dhananjay Singh Bisht in Education and Information Technologies
    Article 29 December 2023
  11. The essence of smart home design based on 5G communication

    In modern society, with the improvement of people’s living standards, the requirements for indoor living environment are also increasing. With its...

    Article 05 February 2024
  12. Experimental Research on Anthropomorphic Design in Interactive Sleep Persuasion Interface

    Sleep deprivation is a public health problem, and the increase in interactive entertainment products and the stress of daytime life and work have led...
    Conference paper 2022
  13. Interactive Media Design Method in Digital Exhibition of Art Museum Based on Big Data

    With the development of science and technology, digital exhibition is widely used in art museums. Interactive media is favored by exhibition...
    Conference paper 2023
  14. Relative effectiveness of simulation games, blended learning, and interactive multimedia in basic science achievement of varying ability pupils

    The study determined the relative effectiveness of simulation games, blended learning, and interactive multimedia in enhancing learning outcomes in...

    Victoria Olubola Adeyele in Education and Information Technologies
    Article Open access 09 January 2024
  15. A framework for designing interactive mobile training course content using augmented reality

    Because mobile technology and the widespread usage of mobile devices have swiftly and radically evolved, several training centers have started to...

    Saud Al-Amri, Suraya Hamid, ... Abdullah Gani in Multimedia Tools and Applications
    Article 24 February 2023
  16. The relationships between the exploration of virtual space, its presence and entertainment in virtual reality, 360º and 2D

    This research investigates the relationships between the way virtual space is explored, the perception of presence and the degree of entertainment...

    Jesús Bermejo-Berros, Miguel Angel Gil Martínez in Virtual Reality
    Article 17 March 2021
  17. Research and Design of Interactive Performance of Confucian Music Instruments Based on VR

    With the development of the Internet and digital technology, the application of virtual reality (VR) in the field of cultural heritage digitization...
    Conference paper 2024
  18. Design and development of virtual reality exposure therapy systems: requirements, challenges and solutions

    Virtual Reality technology is being utilized to administer psychotherapy treatments. Virtual Reality Exposure Therapy (VRET) provides a safer and...

    Hijab e Zainab, Narmeen Zakaria Bawany, ... Jaweria Imran in Multimedia Tools and Applications
    Article 17 May 2023
  19. Participatory design methods for sustainable interaction design: co-designing digital experiences for sustainability education

    This paper analyses and presents the theoretical approaches, methodologies, techniques and results developed and obtained in the first stage of...

    Gian Andrea Giacobone, Alessandro Pollini, ... Konstantina Chouta in Universal Access in the Information Society
    Article 14 February 2024
  20. Research on Interactive Design of Urban Furniture from the Perspective of Smart City

    This paper addresses the lack of interaction between urban furniture and users in street spaces and explores the possibility of digital...
    Kan Wang, Oleksandra Shmelova-Nesterenko in Cross-Cultural Design
    Conference paper 2024
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