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Comparing Photorealistic and Animated Embodied Conversational Agents in Serious Games: An Empirical Study on User Experience
Embodied conversational agents (ECAs) are paradigms of conversational user interfaces in the form of embodied characters. While ECAs offer various... -
Does the Voice Reveal More Emotion than the Face? a Study with Animated Agents
In general, people tend to identify the emotions of others from their facial expressions, however recent findings suggest that we may be more... -
Learning with Pedagogical Agent: Effects of Transfer of Information Function
In order to investigate the effect of the transfer of information function of instructional agents on learning and whether different combinations of... -
Assessing the Social Agency of Pedagogical Agents in Adaptive Training Systems
Pedagogical agents (PAs) could be used to mimic a one-on-one human tutoring experience in adaptive training systems. Social agency theory (SAT) is... -
Exploring acceptance of intelligent tutoring system with pedagogical agent among high school students
An intelligent tutoring system (ITS) provides universal access to education, which is an emerging paradigm of modern education. ITS is an educational...
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What Teachers Would Expect from a Pedagogical Agent System Working at a Classroom Level: A Focus Group Study
Applications of pedagogical agent (PA) systems incorporating animated characters in school settings have mainly addressed students at an individual... -
The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions
The goal of this research is to develop Animated Pedagogical Agents (APA) that can convey clearly perceivable emotions through speech, facial... -
Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors?
There has been much research on the effectiveness of animated pedagogical agents in an educational context, however there is little research about...
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The Power of Voice to Convey Emotion in Multimedia Instructional Messages
This study examines an aspect of the role of emotion in multimedia learning, i.e., whether participants can recognize the instructor’s positive or...
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It feels so real! Situated authentic language learning in immersive virtual reality
While traditional English as a foreign language (EFL) classrooms often lack context and authenticity, immersive virtual reality (iVR) provides a...
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Animated Agents’ Facial Emotions: Does the Agent Design Make a Difference?
The paper reports ongoing research toward the design of multimodal affective pedagogical agents that are effective for different types of learners... -
The impact of educational chatbot on student learning experience
Artificial Intelligence (AI) technologies have increasingly become vital in our everyday lives. Education is one of the most visible domains in which...
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Effortlessly Populating Immersive Training Simulations with Background Characters
Immersive training simulations engage users in compelling environments with interactive and pedagogically meaningful activities. Integrating virtual... -
Interacting with educational chatbots: A systematic review
Chatbots hold the promise of revolutionizing education by engaging learners, personalizing learning activities, supporting educators, and develo**...
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Eye Tracking-Based Platform for Programming Teaching
Currently, the benefits of learning about Computer Science in general, and algorithms and programming in particular, are widely recognised. There is... -
Perceptions of Students for a Gamification Approach: Cities Skylines as a Pedagogical Tool in Urban Planning Education
Gamification, the use of game elements in non-game contexts, has been widely adopted for pedagogic purposes, allowing a synchronism in student’s... -
A systematic review of artificial intelligence technologies used for story writing
With the digital revolution of artificial intelligence (AI) in language education, the way how people write and create stories has been transformed...
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Architecture and interaction protocol for pedagogical-empathic agents in 3D virtual learning environments
This paper proposes an interaction design architecture and an interaction protocol for the construction of pedagogical agents acting in distributed...
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Designing an Anti-Bullying Serious Game: Insights from Interviews with Teachers
Bullying in schools is a widespread problem with serious and long-lasting consequences. We explore designing RE-Mind – an anti-bullying serious game... -
Multi-agent Path Finding and Acting with Small Reflex-Based Mobile Robots
Multi-agent pathfinding (MAPF) represents a core problem in robotics. In its abstract form, the task is to navigate agents in an undirected graph to...