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Rethinking the Body as a Humanistic Intervention – Teaching HCI with a Recognition of Multiplicity
Over the past decade, the proliferation of embodied interaction based on biosensing technologies and the internet of things (IoT) has increasingly... -
Augmented/Virtual Reality and Artificial Intelligence in Dental Education and Research
With the advent of ‘Information Technology’ phenomenon, such as deep learning (DL), machine learning (ML) and artificial neural networks (ANN),... -
Hybrid Spaces in Higher Education: A Comprehensive Guide to Pedagogical, Space and Technology Design
With this case report article, we hope to provide an overview of many important factors that positively impact or hinder the development and... -
Scaffolding for Inclusive Co-design: Supporting People with Cognitive and Learning Disabilities
This paper presents a framework for integrating scaffolding in co-design sessions with people with cognitive and learning disabilities. While... -
The Nurturing of Theory for Smart Environments and Spaces: The Case of Ambient Theory for Smart Cities
Motivated by the need to continue develo** the theoretical foundations for smart cities, together with the underexploiting of theory, the purpose... -
Microlearning through TikTok in Higher Education. An evaluation of uses and potentials
While social media is evolving rapidly, understanding its underlying and persistent features with the potential to support high-quality learning...
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Investigating science teachers’ technology integration in classrooms. A case study of a private higher secondary school in Karachi, Pakistan
The use of technology in all fields of education has expanded, and investigating the level of technology integration in schools becomes increasingly...
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Educational Augmented Reality Games
Augmented reality (AR) games within the education sector hold the potential to revolutionise the learning experiences by introducing innovative forms... -
Digital Pedagogies for Higher Education: The Design of an Online Training Programme for Academic Staff
This paper explores the design of an online training programme within the Transformative Digital Pedagogies for Higher Education (TDP4HE)... -
“Is This Real?”: Assessing the Usability and Accessibility of Augmented Reality with People with Intellectual Disabilities
This paper assesses the perception of Augmented Reality (AR) by People with Intellectual Disabilities (IDs) when using assistive technologies in... -
Exploring the Dynamics of Cultural Influence on Distance Learning Technology Acceptance: Evidence from the MENA Region
This study focuses on the relationship between culture and technology acceptance in higher education among students from the MENA region, at times... -
Can Educators Develop Digital Role-Playing Games?
Develo** Serious Games (SG) is a complicated and expensive process, involving experts in game development and the use of specific tools. This is... -
Trends in Research Related to Product Design for Rural Teaching from 2012 to 2022: A Bibliometric and Knowledge Map** Analysis
Aim: To retrospect the global trends in and explore hotspots of Product design for rural teaching research. Methods: Therefore, a bibliometric... -
The SEARCH for AI-Informed Wellbeing Education: A Conceptual Framework
The rapid advancement of generative artificial intelligence (AI) and large language model (LLM) technologies, such as ChatGPT-4 and Bard, has the... -
Explainable Automatic Grading with Neural Additive Models
The use of automatic short answer grading (ASAG) models may help alleviate the time burden of grading while encouraging educators to frequently... -
LLM examiner: automating assessment in informal self-directed e-learning using ChatGPT
Informal e-learning systems often lack structured assessment mechanisms, making it difficult to assess the learning outcomes. This work aims to...
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Optimizing learning outcomes in aesthetic education through technological integration: AR/VR applications in hospitality aesthetics course
In light of today’s experience economy and the forthcoming era of smart-technology and the metaverse, the aesthetic education needs to be...
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Cooperative Development of a Technical, Entrepreneurial Mindset in Manufacturing
This study focuses on the importance of develo** technical and entrepreneurial capabilities to support the digital transformations in... -
Develo** the Evidence-Informed Digital Competence Assessment Instrument and Platform for Educators
Digital competence is considered as one of the key competences for active participation in the technologically fast-evolving society. Additionally,... -
Design and Realization of Layered Teaching Intelligent Management Platform in Vocational Education Group
The design and implementation of an intelligent management platform for hierarchical teaching in vocational education is an innovative way to improve...