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Showing 61-80 of 502 results
  1. Interactive Multimodal Robot Dialog Using Pointing Gesture Recognition

    Pointing gestures are an intuitive and ubiquitous way of human communication and thus constitute a crucial aspect of human-robot interaction....
    Stefan Constantin, Fevziye Irem Eyiokur, ... Alex Waibel in Computer Vision – ECCV 2022 Workshops
    Conference paper 2023
  2. Exploring New Depths: How Could Passengers Interact with Future In-Car Holographic 3D Displays?

    Holographic 3D (H3D) displays have the potential to enhance future car interiors and provide users with a new dimension of visual and interactive...
    Conference paper 2022
  3. A Deep Dive into Interfaceless Environments

    In this chapter, we discuss interfaceless environments and how they can potentially get from conception to establishment, discussing the requirements...
    Diana Olynick in Interfaceless
    Chapter 2024
  4. Enhancing Art Therapy with Virtual Reality and Hand Gesture Recognition: A Case Study in Pottery Modeling

    This paper introduces an innovative approach to Virtual Reality (VR)-based art therapy for pottery modeling using Hand Gesture Recognition (HGR)...
    Nicola Capece, Carola Gatto, ... Ugo Erra in Extended Reality
    Conference paper 2023
  5. Extended Reality for Knowledge Work in Everyday Environments

    Virtual and augmented reality (VR and AR) have the potential to change information work. The ability to modify the workers senses can transform...
    Verena Biener, Eyal Ofek, ... Jens Grubert in Everyday Virtual and Augmented Reality
    Chapter 2023
  6. A CNN Based Air-Writing Recognition Framework for Multilinguistic Characters and Digits

    Air writing is a practice of writing the linguistic characters in free space utilizing the six degrees of freedom of hand motion. Researchers have...

    Prabhat Kumar, Abhishek Chaudhary, Abhishek Sharma in SN Computer Science
    Article 20 August 2022
  7. Ultrasound Mid-Air Haptic Feedback at the Fingertip

    Ultrasound haptic feedback is typically used to augment the multi-sensory experience with spatiotemporal patterns projected on the users’ hands. Many...
    Kevin Pan, William Frier, Deepak Sahoo in Ultrasound Mid-Air Haptics for Touchless Interfaces
    Chapter 2022
  8. Evaluating Touchless Haptics for Interaction with Virtual Objects

    In recent years, touchless (mid-air, hands-free) haptic interactive concepts with machines have gained popularity due to their health benefits and...
    Ana M. Bernardos, Juan A. Besada, ... José R. Casar in Intelligent Technologies for Interactive Entertainment
    Conference paper 2024
  9. Designing User Experience with the Sonic Metaphors

    In this paper, we present project three experimental installations under the conceptual topic of Sonic Metaphors. We use sound as the main tools to...
    Predrag K. Nikolić in Design, Learning, and Innovation
    Conference paper 2022
  10. Towards personalized control of things using Arabic voice commands for elderly and with disabilities people

    Considering recent smart home solutions that automate home appliances through voice commands, elderly people and/or with special needs prefer using...

    Abdelrahman Salah, Ghada Adel, ... Sherin M. Moussa in International Journal of Information Technology
    Article 15 December 2023
  11. Review of Neural Interfaces: Means for Establishing Brain–Machine Communication

    Neurointerface or Brain–Machine Interface is a system of devices that utilizes the electrical nature of neural signals to establish communication...

    Preetam Kumar Khuntia, P. V. Manivannan in SN Computer Science
    Article 02 September 2023
  12. User-defined gestures for mediated social touch on touchscreens

    Mediated social touch is a new form of remote communication. Some researchers designed prototypes to deliver mediated social touch for mobile...

    Qianhui Wei, Jun Hu, Min Li in Personal and Ubiquitous Computing
    Article 16 February 2022
  13. Virtual Reality-Based Rehabilitation Gaming System

    Many human motor function impairments are caused due to a variety of neurodegenerative diseases, motor dysfunction disabilities and age-related...
    Vijay Jeyakumar, Prema Sundaram, ... Pradeep Kannan in Artificial Intelligence and Machine Learning for Healthcare
    Chapter 2023
  14. A survey on wearable hand robotics design for assistive, rehabilitative, and haptic applications

    This study presents a comparative analysis to be a resource for those who want to work in the wearable hand robot field. The fact that robotic...

    Article 05 May 2023
  15. The Internet of Bodies—alive, connected and collective: the virtual physical future of our bodies and our senses

    This paper is going to discuss, what will be called, ‘The Internet of Bodies’. Our physical and virtual worlds are blending and shifting our...

    Ghislaine Boddington in AI & SOCIETY
    Article Open access 08 February 2021
  16. Augmenting Sonic Experiences Through Haptic Feedback

    Sonic experiences are usually considered as the result of auditory feedback alone. From a psychological standpoint, however, this is true only when a...
    Federico Fontana, Hanna Järveläinen, Stefano Papetti in Sonic Interactions in Virtual Environments
    Chapter Open access 2023
  17. Hand Interaction Toolset for Augmented Reality Environments

    As Augmented and Virtual Reality (AR/VR) technologies become nowadays very popular, there is the need for better interaction in these environments....
    Ilias Logothetis, Konstantinos Karampidis, ... Giorgos Papadourakis in Extended Reality
    Conference paper 2022
  18. Simulation Operation System of Civil Aviation Professional Electromechanical Equipment Based on Human-Computer Interaction

    Traditional equipment simulation operating system adopts the principle of combining real object with simulation, which has the problems of poor...
    Conference paper 2022
  19. Methods, Databases and Recent Advancement of Vision-Based Hand Gesture Recognition for HCI Systems: A Review

    Hand gesture recognition is viewed as a significant field of exploration in computer vision with assorted applications in the human–computer...

    Debajit Sarma, M. K. Bhuyan in SN Computer Science
    Article 29 August 2021
  20. Biometrics for Continuous Authentication

    This section discusses the concept of biometrics and the requirements generally needed for a biometric used for authentication. Then the different...
    Chapter 2024
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