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  1. Machine Learning and the Work of the User

    This paper introduces the collection of the Journal on Machine Learning (ML) and the user. It provides a brief history of ML from the 1950’s through...

    Richard Harper, Dave Randall in Computer Supported Cooperative Work (CSCW)
    Article 02 February 2024
  2. Self-evolving reasoning for task-user relationships in mobile crowdsensing via the autonomic knowledge graph

    A self-evolving reasoning method for task-user relationships based on the autonomic knowledge graph is proposed for the problem of existing task...

    Jian Wang, Yu** Yan, Guosheng Zhao in Artificial Intelligence Review
    Article 15 October 2023
  3. Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services

    The continuously increasing number of connected objects and sensors is opening up the possibility of introducing automations in many domains to...
    Margherita Andrao, Fabrizio Balducci, ... Massimo Zancanaro in End-User Development
    Conference paper 2023
  4. Front-end deep learning web apps development and deployment: a review

    Machine learning and deep learning models are commonly developed using programming languages such as Python, C++, or R and deployed as web apps...

    Hock-Ann Goh, Chin-Kuan Ho, Fazly Salleh Abas in Applied Intelligence
    Article 30 November 2022
  5. A comparison of natural user interface and graphical user interface for narrative in HMD-based augmented reality

    Over the years, the various mediums available for storytelling have progressively expanded, from spoken to written word, then to film, and now to...

    Yunshui **, Minhua Ma, Yongning Zhu in Multimedia Tools and Applications
    Article 30 December 2021
  6. Evolutionary Ontology Matching Technique with User Involvement

    Ontology matching is able to identify the entity correspondences between two heterogeneous ontologies, which is an effective method to solve the data...
    **ngsi Xue, Chaofan Yang, ... Hai Zhu in Advances in Swarm Intelligence
    Conference paper 2021
  7. User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language

    Sign language can make possible effective communication between hearing and deaf-mute people. Despite years of extensive pedagogical research,...
    **di Wang, Ioannis Ivrissimtzis, ... Lei Shi in Augmented Intelligence and Intelligent Tutoring Systems
    Conference paper 2023
  8. VRCAT: VR collision alarming technique for user safety

    The rapid advancement of virtual reality (VR) head-mounted displays (HMDs) has made it possible to experience immersive VR at home. However, such...

    SeungJeh Chung, TaeHun Lee, ... HyeongYeop Kang in The Visual Computer
    Article 01 October 2022
  9. User-centered AI-based voice-assistants for safe mobility of older people in urban context

    Voice-assistants are becoming increasingly popular and can be deployed to offers a low-cost tool that can support and potentially reduce falls,...

    Bokolo Anthony Jnr. in AI & SOCIETY
    Article Open access 21 February 2024
  10. An improved item-based collaborative filtering using a modified Bhattacharyya coefficient and user–user similarity as weight

    Item-based filtering technique is a collaborative filtering algorithm for recommendations. Correlation-based similarity measures such as cosine...

    Pradeep Kumar Singh, Shreyashee Sinha, Prasenjit Choudhury in Knowledge and Information Systems
    Article 25 January 2022
  11. FTLTM: Fine Tuned Linear Threshold Model for gauging of influential user in complex networks for information diffusion

    In recent days mobile network platforms enables communication among a wide range of people especially, sharing multimedia contents such as text,...

    P. Kumaran, Rajeswari Sridhar, S. Muthuperumal in International Journal of Information Technology
    Article 15 August 2023
  12. An initial user model design for adaptive interface development in learning management system based on cognitive load

    The cognitive aspect is crucial in develo** interactive and adaptive systems, including learning management systems (LMS). By understanding human...

    Mira Suryani, Dana Indra Sensuse, ... Kautsarina in Cognition, Technology & Work
    Article Open access 11 July 2024
  13. Enhancing statistical chart accessibility for people with low vision: insights from a user test

    A remote user test was performed with two versions (one accessible and one non-accessible) of three types of web-based charts (horizontal bar chart,...

    Rubén Alcaraz-Martínez, Mireia Ribera, ... Afra Pascual-Almenara in Universal Access in the Information Society
    Article Open access 08 May 2024
  14. Using Design-Based Research for a Technological Intervention to Promote Parental Involvement in Kindergarten

    Parental involvement in preschool education is widely recognized as an important factor in skills development, school outcomes and lifelong success,...

    Dionísia Laranjeiro, Maria João Antunes, Paula Santos in SN Computer Science
    Article Open access 23 March 2023
  15. Usability of Montessori tangible user interfaces to support learners’ retention skills in preschools

    Introducing tangible user interfaces in the educational context is gaining attention in the Human–Computer Interaction research community. Numerous...

    Neila Chettaoui, Ayman Atia, ... Sara Ahmed in Personal and Ubiquitous Computing
    Article 21 December 2022
  16. Improving the understanding of web user behaviors through machine learning analysis of eye-tracking data

    Eye-tracking techniques are widely used to analyze user behavior. While eye-trackers collect valuable quantitative data, the results are often...

    Diana Castilla, Omar Del Tejo Catalá, ... Juan-Carlos Perez-Cortes in User Modeling and User-Adapted Interaction
    Article Open access 31 July 2023
  17. A user-guided personalization methodology to facilitate new smart home occupancy

    Smart homes are becoming increasingly popular in providing people with the services they desire. Activity recognition is a fundamental task to...

    S. M. Murad Ali, Juan Carlos Augusto, ... Emma Ward in Universal Access in the Information Society
    Article Open access 15 June 2022
  18. A comprehensive review of mobile user interfaces in mHealth applications for elderly and the related ageing barriers

    The adoption of mobile health technology can assist in enhancing the quality of life of elderly people. Over the last few years, though mHealth...

    Harshini Ramdowar, Kavi Kumar Khedo, Nitish Chooramun in Universal Access in the Information Society
    Article 01 July 2023
  19. Designing augmented reality for future commercial aviation: a user-requirement analysis with commercial aviation pilots

    Augmented reality (AR) capable head-mounted displays (HMDs) have been proposed as technological enablers of several complex future flight concepts,...

    James Blundell, Don Harris in Virtual Reality
    Article Open access 29 April 2023
  20. Data Driven Agents for User Experience Testing

    Testing User eXperience (UX) during the development of complex systems, such as games, often requires costly and time-consuming human involvement. To...
    Pedro M. Fernandes, Manuel Lopes, Rui Prada in Videogame Sciences and Arts
    Conference paper 2024
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