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Showing 21-40 of 450 results
  1. 21st century digital skills of higher education students during Covid-19—is it possible to enhance digital skills of higher education students through E-Learning?

    Crucial for organizations' business performance, 21st-century digital skills have gained prominence. The Covid-19 pandemic's impact on individuals,...

    Mjellma Carabregu-Vokshi, Gokcen Ogruk-Maz, ... Adelina Zeqiri in Education and Information Technologies
    Article 03 November 2023
  2. Generative AI Software

    In the first four chapters, we explored generative AI from the perspective of people and organizations who aim to benefit from the technology. In the...
    Peter Cohan in Brain Rush
    Chapter 2024
  3. AI for Supporting the Freedom of Drawing

    Artificial intelligence (AI) has recently been develo** rapidly in image processing and generation. AI is not only starting to take over repetitive...

    **aohua Sun, Juexiao Qin in Machine Intelligence Research
    Article 15 January 2024
  4. Management von Softwarelizenzen

    Software ist ein abstraktes Gut und Softwarelizenzen sind immaterielle Wirtschaftsgüter. Der Abschnitt definiert relevante Begriffe wie...
    Stefan Brassel, Andreas Gadatsch in Softwarelizenzmanagement kompakt
    Chapter 2023
  5. Introduction to Lightroom Classic

    For best results, it is always advisable to shoot your photographs in RAW format, rather than JPG. This allows a lot more flexibility when it comes...
    Kevin Wilson in Introduction to Photoshop
    Chapter 2023
  6. The work of art in the age of artificial intelligibility

    The emergence of complex deep-learning models capable of producing novel images on a practically innumerable number of subjects and in an equally...

    John McLoughlin in AI & SOCIETY
    Article Open access 28 March 2024
  7. Scanner Basics

    In this chapter, as part of setting up your workspace, it is important to know how to use Photoshop to make a digital scan of your artwork should you...
    Chapter 2023
  8. Introduction to Warps

    Chapter goals: Set up a workspace in Photoshop. Learn about true warps and distorts versus just touching up pixels in a photo. Knowing how to warp...
    Chapter 2023
  9. What are Lookup Tables (Lumetri Look / LUTs)?

    An overview of the LUTs, history, usage, kinds 1D or 3D, color modes, file formats and what Adobe programs use or can create LUTs. Can I buy 3rd...
    Video segment 2021
  10. Preparation for Creating a Logo and Infographics

    When you begin to design your artwork, you need to consider that each logo and infographic that you create will be unique and different, and if you...
    Chapter 2023
  11. Towards a standard modeling of social health care practice

    Alliance among healthcare professionals grows and develops during the practice of healthcare services, clearly in COVID19 epidemic. This joint effort...

    Mouhamed Gaith Ayadi, Riadh Bouslimi, Jalel Akaichi in Social Network Analysis and Mining
    Article 30 July 2022
  12. Applying your 3DLUT in Media Encoder to a Video clip and reference on how it can be reused in Premiere Pro and After Affects as well

    How to quickly apply your LUT file to a small video clip or 2 stitched clips in Media Encoder. Rendering the file with the LUT Applied. Some Adobe...
    Video segment 2021
  13. Exploring Generative AI and Its Transformative Power

    Imagine you are an artist and all of a sudden you receive a gift: it is a magic box. You open it and discover that if you ask it to draw or create a...
    Diana Olynick in Interfaceless
    Chapter 2024
  14. Layers and Importing Images

    In the previous chapters, we explored choosing the right Mental Canvas plan for you and your team, the systems compatible with the application,...
    Chapter 2023
  15. Evolution of Executive Education in Interactive Digital Design Field: A Case Study Analysis

    The educational landscape in Portugal encompasses a diverse array of non-degree courses, including executive training, lifelong learning courses,...
    Bruno Nobre, Emília Duarte in Human-Computer Interaction
    Conference paper 2024
  16. The Composable Enterprise as a New Paradigm

    The term ″composable enterprise″ was coined by the consultancy firm Gartner and describes a company that is agile, flexible and innovative due to its...
    Chapter 2024
  17. Identity

    In the second half of the 1984 SuperbowlSuperbowl, fans who had not left their seats to get another roundRound of cold beers saw a remarkable ad....
    Chapter 2023
  18. Value

    In the fall of 2015, at the urging of a senior medical research scientist and a technology...
    Chapter 2023
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