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Quality methods in virtual and augmented reality with a focus on education: a systematic literature review
With the goal of develo** a unified approach for implementation of training for quality methods—with the help of innovative assistance systems—the...
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Development and Usability Testing of Virtual Reality (VR)-Based Reminiscence Therapy for People with Dementia
The prevalence of dementia is increasing due to a longer life expectancy and an ageing population. Cognitive impairment affects patients’ daily lives...
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Virtual Reality and the Customer Journey
This chapter is aimed at describing what virtual reality is and makes virtual reality experiences unique. We define the main dimensions of virtual... -
Phenotropic Interaction in Virtual Assistants
Virtual assistants serve as popular conversation-based interfaces, enabling hands-free interactions and pervasive control of home automation systems.... -
Does familiarity with the attraction matter? Antecedents of satisfaction with virtual reality for heritage tourism
Virtual reality (VR) is a topic of growing interest. While many researchers have identified factors that influence satisfaction with VR, additional...
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Augmented Reality (AR) and Virtual Reality (VR) in Maintenance Training
The introduction of Augmented Reality (AR) and Virtual Reality (VR) technologies has ushered in a paradigm shift in industrial maintenance training... -
Categorising Virtual Reality Content
The current second wave of Virtual Reality (VR) initiated after the advent of the Oculus Rift in 2012 has led to millions of head-mounted displays... -
Suitability- and utilization-based cost–benefit analysis: a techno-economic feasibility study of virtual reality for workplace and process design
Virtual reality (VR) is increasingly being used in the corporate environment. Benefits of using VR have also already been identified in the area of...
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Interpreting the perceptions of authenticity in virtual reality tourism through postmodernist approach
Based on the authenticity theory and limited extant research on virtual reality (VR) tourism experience, this study aims to extend authenticity...
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Virtual Reality (VR) and Augmented Reality (AR) in Tourism and Hospitality. A Systematic Evaluation
This paper examines the principal advancements of virtual reality (VR) and augmented reality (AR) research in the hospitality and tourism industries.... -
Entrepreneurship Education Through Three-Dimensional Virtual Reality Technology in Learning
Virtual reality can enhance learning processes. The purpose of this article was to introduce college students to the development of three-dimensional... -
E-Learning mit Virtual Reality
Auch im Bildungsbereich ist der digitale Wandel in vollem Gange. Eine innovative Lösung ist das E-Learning mit Virtual Reality. Dieser Beitrag... -
Marketing Tourism Products in Virtual Reality: Moderating Effect of Product Complexity
As the tourism industry faces growing competition and digital transformation in the post-pandemic era, virtual reality has emerged as a creative... -
Authenticity in Objects and Activities: Determinants of Satisfaction with Virtual Reality Experiences of Heritage and Non-Heritage Tourism Sites
Virtual Reality (VR) is becoming an increasingly important technology in a host of industries, including tourism. VR can provide virtual experiences...
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Virtual Reality and Sports: The Rise of Mixed, Augmented, Immersive, and Esports Experiences
In this chapter, Miah, Fenton, and Chadwick examine how sports have become increasingly intertwined with the trajectory of the media innovation... -
On the Influence of Virtual Reality Technology (VR) on Animation Art Design
A virtual reality animation is a new form of animation after the perfect combination of technology and art. This animation is a fusion of artificial... -
Case 8: The Use of Virtual Reality in Thailand’s Destination Marketing: A Case Study
The COVID-19 pandemic negatively affected Thailand’s tourism industry as the country experienced a drastic fall in international arrivals from 2020... -
Virtual Reality for Interacting with a Manufacturing System Digital Twin—A Case Study
Globally, and across several sectors, the Industry 4.0 vision of smart, highly connected systems is starting to become reality. Amongst other key... -
Augmented, Virtual, and Mixed Reality in Tourism
The perception of touristic space is constantly changing, and today physical and virtual spaces are interwoven due to new technological developments....