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Showing 1-20 of 3,261 results
  1. Development of Gamified Guide System for Art Exhibition Using Augmented Reality Technology

    In this project, we developed a gamified augmented reality (AR) guide system for an art exhibition. We combined GPS and AR technology to offer...
    Chun-I. Lee, Fu-Ren **ao, Tai-Wei Kuo in Extended Reality and Metaverse
    Conference paper 2023
  2. Use of Augmented Reality Technology to Construct Narrative Gamified Museum Guide System

    Augmented reality (AR) has recently become an integral technology in enhancing museum experiences and attracting younger visitors by using virtual...
    Chun-I. Lee, Ya-Ling Huang, ... Yi-Wen Hsu in XR and Metaverse
    Conference paper 2024
  3. Bayesian networks as a guide to value stream map** for lean office implementation: a proposed framework

    Bayesian networks (BNs) are recognized worldwide for their ability to work with reasoning involving uncertainty. BNs are formed by a directed acyclic...

    Tamie Takeda Yokoyama, Satie Ledoux Takeda-Berger, ... Enzo Morosini Frazzon in Operations Management Research
    Article 23 May 2022
  4. Beyond text: Marketing strategy in a world turned upside down

    Analyzing unstructured text, e.g., online reviews and social media, has already made a major impact, yet a vast array of publicly available,...

    **n (Shane) Wang, Neil Bendle, Yinjie Pan in Journal of the Academy of Marketing Science
    Article Open access 18 January 2024
  5. More than Happiness: A Stoic Guide to Human Flourishing

    Stoicism is a school of ancient Greco-Roman philosophy whose influence has persisted to the present day. This exploratory chapter presents the...
    Reference work entry 2021
  6. Intrapreneurship and technological innovation in optimizing qualitative research as evidenced at Infectious Diseases Institute, Uganda

    Background

    Discrepancies between what is transcribed and the actual interview recordings were noticed in qualitative research reports. This study...

    Kenneth Mulungu, Proscovia Katumba, ... Godfrey Akileng in Journal of Innovation and Entrepreneurship
    Article Open access 05 December 2021
  7. Creating Social Value Through Problem-Based Learning: Using Podcasts in Business Education

    This chapter presents how utilizing problem-based learning (PBL) enhanced by podcasts—audio files distributed periodically with varying thematic...
    Hellen López Valladares, Guiselle Romero Lora in The Palgrave Handbook of Social Sustainability in Business Education
    Chapter 2024
  8. Sound Design for Cinematic Virtual Reality: A State-of-the-Art Review

    In the last decade, the rapid development of low-cost 360° cameras, Head Mounted Displays, smartphones, and open-source softwares have created new...
    Hitesh Kumar Chaurasia, Manoj Majhi in Ergonomics for Design and Innovation
    Conference paper 2022
  9. Social-Sharing-Dienste

    Für Destinationen, Hotels und Restaurants stellen Social-Sharing-Dienste eine gute Möglichkeit dar, um die eigene Dienstleistung multimedial...
    Chapter 2022
  10. Social Media Analytics for Digital Entrepreneurs

    Digitalisation has led entrepreneurs to undergo major changes. As a result, most newly created ideas and organisations are digital. Given that...
    C. Blanco-González-Tejero, E. Cano-Marin, S. Ribeiro-Navarrete in Digital Entrepreneurship
    Chapter 2024
  11. Qualitative Research Methods in Health Services Research

    Qualitative research offers a unique contribution to health research by providing the opportunity to gain detailed insight into real-life situations,...
    Charlotte Ullrich, Regina Poß-Doering in Foundations of Health Services Research
    Chapter 2023
  12. Assessment of corporate social responsibility practices in selected public libraries in South-West and North-Central, Nigeria

    This study explored corporate social responsibility practices in selected public libraries in south-west and north-central Nigeria. The study adopts...

    Ismail Olatunji Adeyemi, Boluke Favour Abiona, ... Halleluyah David Ogunlowo in International Journal of Corporate Social Responsibility
    Article Open access 17 February 2024
  13. Can TikTok Sound Enhance Tourism SMEs’ Engagement?

    This study explores the role of sound and its interaction with marketer-generated content (MGC) (i.e., emotional, informational, transactional) in...
    Risqo Wahid, Heikki Karjaluoto, ... Kimmo Taiminen in Information and Communication Technologies in Tourism 2023
    Conference paper Open access 2023
  14. The Temple of Brunello: Virtual Journeys to Enhance a Unique Product and Its Territory—Brunello di Montalcino Wine

    In order to react to a period of uncertainty, consortiums and producers have had to find a proactive response to the pandemic, implementing...
    Adele Magnelli, Valeria Pizziol, ... Aurelio Destile in XR-Metaverse Cases
    Chapter 2023
  15. Can muted video advertising be as effective as video advertising with sound?

    Video ads are often muted when seen in social media on a smartphone. This research compared video ads across three Muting conditions: (1) normal...

    Steven Bellman, Shruthi Arismendez, Duane Varan in SN Business & Economics
    Article 11 January 2021
  16. More than Happiness: A Stoic Guide to Human Flourishing

    Stoicism is a school of ancient Greco-Roman philosophy whose influence has persisted to the present day. This exploratory chapter presents the...
    Living reference work entry 2020
  17. Building the Full Data Awareness Capability of “Digital Twins”

    The IT systems of the informatization era are essentially function-based, siloed, and enclosed, and can be used only by a small number of trained...
    Yun Ma, Hao Du in Enterprise Data at Huawei
    Chapter 2022
  18. File Formats and Settings

    A good understanding of file formats and settings can make a huge difference to your audio quality. When working with clients, this is the number one...
    Corey Marie Green in The Podcaster's Audio Handbook
    Chapter 2021
  19. A user experience perspective on heritage tourism in the metaverse: Empirical evidence and design dilemmas for VR

    The tourism industry will be shaped by the growth and development of the metaverse in the coming decades. Virtual reality (VR) will enable the...

    Jeff Baker, Kichan Nam, Christopher S. Dutt in Information Technology & Tourism
    Article Open access 07 August 2023
  20. Enablers and inhibitors of digital startup evolution: a multi-case study of Swedish business incubators

    Global advances in digital technology are facilitating corresponding rises in digital entrepreneurship and its startup manifestation. There are many...

    Andrew Page, Jonny Holmström in Journal of Innovation and Entrepreneurship
    Article Open access 30 May 2023
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