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Showing 61-80 of 7,191 results
  1. Heroes to Meet in Virtual Reality; New Media Content Remediation

    The Advance Media Tech Lab, established with the support of the government, created VR content using old photos, old media. Using 3D modelling or an...
    JongGil Song, JongSoo Kwon in XR Case Studies
    Chapter 2021
  2. Innovation Flows Through VR for Water Utility

    Yorkshire Water commissioned a project with the AMRC to investigate the use of Virtual Reality (VR) during the design phase of their new ‘standard...
    Michael Lewis in XR Case Studies
    Chapter 2021
  3. Orthopaedic Surgical TRaining with Virtual Reality: OySTeR-VR

    Manchester University NHS Foundation Trust developed and completed the OySTeR-VR project, comprising of the recording and production of 360° virtual...
    Alastair Konarski, Mike Williams, ... Bibhas Roy in XR Case Studies
    Chapter 2021
  4. Virtual Reality’s Role in Improving Student Knowledge and Engagement in the Materials Testing Laboratory

    The aim of this work was to evaluate the efficacy of using virtual reality (VR) to develop training modules for students in mechanical engineering...
    Rajesh Jha, Douglas Choi, ... Arun Srinivasa in XR Case Studies
    Chapter 2021
  5. 30 Years Business Intelligence: FromData Analytics to Big Data

    At the crossing of disciplines as Information Systems, Management, Decision Support Systems, Data Mining, and Data Visualization, Business...
    Isabelle Linden in EURO Working Group on DSS
    Chapter 2021
  6. Use of Multicriteria Analysis for Enchancing Sustainable Urban Mobility Planning and Decision-Making

    The publication of the White and Green European Transport Paper in 2011 highlighted the need of shifting the urban mobility planning, towards more...
    Maria Morfoulaki, Jason Papathanasiou in EURO Working Group on DSS
    Chapter 2021
  7. Business Intelligence Culture

    This chapter mostly draws on materials previously published in papers in journals Issues in Informing Science and Information Technology (Skyrius et...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  8. Soft Business Intelligence Factors

    This chapter discusses the soft BI factors that, to author’s opinion, are important for BI, but have been under-researched and lack generalization:...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  9. Business Intelligence Information Needs: Related Systems and Activities

    The chapter positions BI among other informing activities and systems, stressing the complex nature of information needs served by BI. The features...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  10. Business Intelligence A Comprehensive Approach to Information Needs, Technologies and Culture

    This book examines the managerial dimensions of business intelligence (BI) systems. It develops a set of guidelines for value creation by...

    Rimvydas Skyrius in Progress in IS
    Book 2021
  11. XR Case Studies Using Augmented Reality and Virtual Reality Technology in Business

    This book presents a comprehensive collection of case studies on augmented reality and virtual realty (AR/VR) applications in various industries....
    Timothy Jung, Jeremy Dalton in Management for Professionals
    Book 2021
  12. Business Intelligence Definition and Problem Space

    In the current business environment, business intelligence activities have a mission to support complex information needs and provide valuable...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  13. Business Intelligence Dimensions

    This chapter discusses business intelligence (BI) dimensions—the degrees of freedom along the most important BI implementation features. BI...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  14. Business Intelligence Technologies

    As BI technologies are covered in great detail in many sources, this chapter is more of an overview nature. Its goal is to cover the landscape of the...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  15. Management of Experience and Lessons Learned

    Accumulated expertise has a significant role in BI as tested facts and conclusions about situations that actually have happened, have a degree of...
    Rimvydas Skyrius in Business Intelligence
    Chapter 2021
  16. Use of Virtual Reality for Hazard Safety Training to Reduce High Risk and Significant Safety Incidents and Increase Training Engagement

    Home safely, every day is a core value for LINX Cargo Care Group. Living this core value requires strong support from its people and an equal measure...
    Anthony Jones in XR Case Studies
    Chapter 2021
  17. There’s More to Murphy; Virtual Reality in the Construction Sector

    A leading engineering and construction company, J Murphy and Sons Ltd., successfully developed and implemented a virtual reality training module with...
    Gareth Riding in XR Case Studies
    Chapter 2021
  18. Viarama: Virtual Reality for Good

    Viarama is a social enterprise that uses virtual reality to benefit schoolchildren and senior citizens in schools, nursing homes, hospices,...
    Billy Agnew in XR Case Studies
    Chapter 2021
  19. A Preeminent Digital Production Studio Collaborates with One of America’s Most Innovative Universities to Explore the Use of Virtual Reality for Learning

    Southern New Hampshire University is a large, innovative institution of higher education in the United States. In addition to a physical campus, the...
    Adam Blumenthal, Faby Gagné in XR Case Studies
    Chapter 2021
  20. Use of Augmented and Virtual Reality for Enhancement of Aerospace Cabin and Cockpit Experience

    Ryerson University’s Mixed-Reality Immersive Motion Simulation (MIMS) lab conducts a variety of research on Mixed Reality (MR) application for...
    Maryam Safi, Joon Chung in XR Case Studies
    Chapter 2021
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