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Chapter and Conference Paper
War** and Blending Enhancement for 3D View Synthesis Based on Grid Deformation
This paper proposes an efficient view synthesis scheme based on image war**, which uses grid mesh deformation to guide the map** process. Firstly as the first contribution we use moving least squares algor...
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Chapter and Conference Paper
Software Architecture-Based Adaptation for Pervasive Systems
An important requirement for pervasive computing systems is the ability to adapt at runtime to handle varying resources, user mobility, changing user needs, and system faults. In this paper we describe an appr...