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Chapter
Enabling More Accessible MS Rehabilitation Training Using Virtual Reality
Multiple sclerosis (MS) is an autoimmune disorder caused by damage to the myelin that protects nerve fibres, resulting in demyelinated lesions and causing various symptoms, one of which is muscle weakness. Phy...
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Chapter
Understanding the Brain and Exploring the Effects of Clinical Fatigue: From a Patient’s Perspective
Rheumatic and musculoskeletal diseases are a group of devastating autoimmune disorders that all share a common debilitating symptom fatigue. Fatigue is not widely understood and is often underrepresented in tr...
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Chapter
eLearning and Embryology: Designing an Application to Improve 3D Comprehension of Embryological Structures
Embryology and histology are subjects that are viewed as particularly challenging by students in higher education. This negative perception is the result of many factors such as restricted access to lab facili...
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Chapter
Engaging with Children Using Augmented Reality on Clothing to Prevent Them from Smoking
Smoking is a harmful habit, causing a range of severe consequences which could lead to premature death. This habit is still prevalent amongst young people. In order to protect children, effective early interve...
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Chapter
The Use of Augmented Reality to Raise Awareness of the Differences Between Osteoarthritis and Rheumatoid Arthritis
Arthritis is one of the most common disease states worldwide but is still publicly misunderstood and lacks engaging public awareness materials. Within the UK, the most prevalent types of arthritis are osteoart...
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Chapter
A Methodology for Visualising Growth and Development of the Human Temporal Bone
This chapter presents a methodological framework which could be used to produce accurate anatomical 3D models and animations of the develo** skull, with a focus on the temporal bone. Initial modelling is bas...
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Chapter
Using Interactive 3D Visualisations in Neuropsychiatric Education
Obsessive compulsive disorder (OCD) is a neuropsychiatric disorder with a global prevalence of 2–3%. OCD can have an enormous impact on the lives of those with the disorder, with some studies suggesting suicid...
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Chapter
Towards a More User-Friendly Medication Information Delivery to People Living with Multiple Sclerosis: A Case Study with Alemtuzumab
Multiple Sclerosis (MS) is an autoimmune disease of the central nervous system which leads to demyelination and neurodegeneration. The T and B cells, the body’s immune cells, start attacking the brain and spin...
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Chapter
The Co-design of Hand Rehabilitation Exercises for Multiple Sclerosis Using Hand Tracking System
Multiple sclerosis (MS) often affects motor function, leading to an adverse effect on daily living. Rehabilitation is important in terms of improving mobility and activities of daily living. Virtual environmen...
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Chapter
Evaluation of Child-Friendly Augmented Reality Tool for Patient-Centered Education in Radiology and Bone Reconstruction
The use of augmented reality (AR) has a rich history and is used in a number of fields. Its application in healthcare and anatomy education is develo** considerable interest. However, although its popularity...
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Chapter
New Tools in Education: Development and Learning Effectiveness of a Computer Application for Use in a University Biology Curriculum
In recent years student exposure to computer applications has increased at an unprecedented rate. Yet the use of these promising technologies in education remains in its infancy. The growing practice of ‘gamif...