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    Chapter

    Application of AR and 3D Technology for Learning Neuroanatomy

    Neuroanatomy is a notoriously challenging subject for many students to master. The phenomenon of students having difficulties in mastering this discipline is so widespread that Ralph F. Jozephivicz coined term...

    Yuliya Chystaya, Matthieu Poyade in Medical Visualization and Applications of … (2022)

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    Chapter

    SKilletonVR: Canine Skeleton VR (Oculus Quest)

    Traditionally veterinary degrees are taught using 2D images which show fixed viewpoints and cadaveric dissections which are an expensive resource and in limited supply. This lack of interactive, educational re...

    Hannah Horne, Matthieu Poyade, Paul M. Rea in Medical Visualization and Applications of … (2022)

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    Chapter

    The Digital Dolphin: Are 3D Mobile Based and Interactive Models a Useful Aid to Volunteers on Stranding Schemes Learning the Basic Anatomy and Pathology of Cetaceans?

    Cetacean research is crucially aided by stranding programmes, such as the Scottish Marine Animal Stranding Scheme (SMASS). As part of SMASS’s activities, it facilitates necropsies on dead stranded marine mamma...

    Niámh Mundy, Matthieu Poyade in Medical Visualization and Applications of … (2022)

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    Chapter

    “Learning About Skin Breakdown”: Design, Development and Evaluation of an Augmented Reality Application to Inform About Pressure Ulcers (Sores) and Moisture Lesions

    The identification, treatment and management of pressure ulcers and moisture lesions present a huge challenge to health and social care and the individuals who suffer from them. Despite some progress in reduci...

    Matthieu Poyade, Claire Eaglesham in Medical Visualization and Applications of … (2022)

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    Chapter

    Proof of Concept for the Use of Immersive Virtual Reality in Upper Limb Rehabilitation of Multiple Sclerosis Patients

    Multiple sclerosis (MS) is a debilitating disease which gradually reduces motor function and mobility. Virtual reality (VR) has been successfully utilised in support of existing therapeutic approaches for many...

    Rachel-Anne Hollywood, Matthieu Poyade, Lorna Paul, Amy Webster in Biomedical Visualisation (2022)

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    Chapter

    The Co-IMMUNicate App: An Engaging and Entertaining Education Resource on Immunity to Respiratory Viruses

    Co-IMMUNicate is a multi-layered engagement project with input from academics, teachers and pupils at a Glasgow primary school. The project is designed to ensure sustained impact on the school and local commun...

    Orla McCorry, Kerrie Hargrave in Medical Visualization and Applications of … (2022)

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    Chapter

    Using Holograms to Engage Young People with Anatomy

    As the need for STEM professionals continues to grow, encouraging young people into STEM fields is crucial. Technology is an efficient means to engage young audiences with learning, and recent advances in 3D v...

    Felicity DeBari Herrington, Paul M. Rea in Medical Visualization and Applications of … (2022)

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    Chapter

    Creating Interactive Three-Dimensional Applications to Visualise Novel Stent Grafts That Aid in the Treatment of Aortic Aneurysms

    Three-Dimensional (3D) medical animations incorporated into applications are highly beneficial for clinical outreach and medical communication purposes that work towards educating the clinician and patient. Ao...

    Sara Bakalchuk, Caroline Walker, Craig Daly, Louise Hill in Biomedical Visualisation (2022)

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    Chapter

    Is It Time to FONA Friend? A Novel Mixed Reality Front of Neck Access Simulator

    Emergency cricothyroidotomy is a life-saving but infrequently performed procedure for emergency airway difficulty. This is performed as the final “rescue” step, after all non-invasive intubation techniques hav...

    Victoria Carswell, Matthieu Poyade in Medical Visualization and Applications of … (2022)

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    Chapter

    The Use of 3D Printing and Injection Moulding in the Development of a Low-Cost, Perfused Renal Malignancy Model for Training of Robot-Assisted Laparoscopic Partial Nephrectomy

    This chapter presents research which aims to increase accessibility and availability of surgical training in robot-assisted laparoscopic partial nephrectomy (RALPN) by producing and evaluating a low-cost train...

    Lisa Jayne Ferrie, Flora Rodger in Medical Visualization and Applications of … (2022)

  11. Chapter

    Correction to: Visualising the Link Between Carpal Bones and Their Etymologies

    The original version of Chapter 6 was inadvertently published with only the second affiliation of the author Kaitlin Nasrala, but her first affiliation was missing. This has now been corrected.

    Kaitlin Nasrala, Matthieu Poyade, Eilidh Ferguson in Biomedical Visualisation (2021)

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    Chapter

    Augmented Reality Application of Schizocosa ocreata: A Tool for Reducing Fear of Arachnids Through Public Outreach

    This study aims to create a mobile application for public interaction around the subject of wolf spiders, specifically the brush-legged wolf spider. The hope is that the public will have a reduced level of fea...

    Rohne Nyberg, Matthieu Poyade, Paul M. Rea, Jeremy Gibson in Biomedical Visualisation (2021)

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    Chapter

    What Not to Do with PPE: A Digital Application to Raise Awareness of Proper PPE Protocol

    With a rise in personal protective equipment (PPE) use by all healthcare professionals (HCP) as a prime infection control strategy in the wake of the COVID-19 pandemic comes the potential increase in its misus...

    Eve Gibbons, Matthieu Poyade, Paul M. Rea, David Fitzpatrick in Biomedical Visualisation (2021)

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    Chapter

    Visualising the Link Between Carpal Bones and Their Etymologies

    It has been observed through published studies, as well as anecdotally, that medical students struggle with retention of anatomical knowledge. Studies have found that having an established understanding of cla...

    Kaitlin Nasrala, Matthieu Poyade, Eilidh Ferguson in Biomedical Visualisation (2021)

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    Chapter

    Enabling More Accessible MS Rehabilitation Training Using Virtual Reality

    Multiple sclerosis (MS) is an autoimmune disorder caused by damage to the myelin that protects nerve fibres, resulting in demyelinated lesions and causing various symptoms, one of which is muscle weakness. Phy...

    Hannah K. Soomal, Matthieu Poyade, Paul M. Rea, Lorna Paul in Biomedical Visualisation (2020)

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    Chapter

    Understanding the Brain and Exploring the Effects of Clinical Fatigue: From a Patient’s Perspective

    Rheumatic and musculoskeletal diseases are a group of devastating autoimmune disorders that all share a common debilitating symptom fatigue. Fatigue is not widely understood and is often underrepresented in tr...

    Jacqueline Zurowski, Matthieu Poyade, Louise Bennett in Biomedical Visualisation (2020)

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    Chapter

    Image Overlay Surgery Based on Augmented Reality: A Systematic Review

    Augmented Reality (AR) applied to surgical guidance is gaining relevance in clinical practice. AR-based image overlay surgery (i.e. the accurate overlay of patient-specific virtual images onto the body surface...

    Laura Pérez-Pachón, Matthieu Poyade, Terry Lowe, Flora Gröning in Biomedical Visualisation (2020)

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    Chapter

    eLearning and Embryology: Designing an Application to Improve 3D Comprehension of Embryological Structures

    Embryology and histology are subjects that are viewed as particularly challenging by students in higher education. This negative perception is the result of many factors such as restricted access to lab facili...

    Keiran Tait, Matthieu Poyade, Jennifer A. Clancy in Biomedical Visualisation (2020)

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    Chapter

    Engaging with Children Using Augmented Reality on Clothing to Prevent Them from Smoking

    Smoking is a harmful habit, causing a range of severe consequences which could lead to premature death. This habit is still prevalent amongst young people. In order to protect children, effective early interve...

    Zuzana Borovanska, Matthieu Poyade, Paul M. Rea in Biomedical Visualisation (2020)

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    Chapter

    The Use of Augmented Reality to Raise Awareness of the Differences Between Osteoarthritis and Rheumatoid Arthritis

    Arthritis is one of the most common disease states worldwide but is still publicly misunderstood and lacks engaging public awareness materials. Within the UK, the most prevalent types of arthritis are osteoart...

    Florina Fiador, Matthieu Poyade, Louise Bennett in Biomedical Visualisation (2020)

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