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Chapter and Conference Paper
Teaching Bot to Play Thousand Schnapsen
During recent years, AI found its ways to games. Here, imperfect information games, such as Thousand Schnapsen, bring about major challenges. In this work, the rules and characteristics of this game have been ...
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Chapter and Conference Paper
Control Plane Systems Tracing and Debugging—Existing Problems and Proposed Solution
Hierarchical control plane systems are hard to debug and reason about, among others, because of the prevalence of intent-driven actuation. Moreover, an industry-adopted distributed systems tracing model, calle...
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Chapter and Conference Paper
Alignment Format for Semantic Translation
Abundance of vastly heterogeneous, high-volume/high-velocity data producers/consumers, predominantly caused by proliferation of IoT-based solutions, results in an urgent need for efficient semantic interoperab...
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Chapter and Conference Paper
Tactile Internet in Internet of Things Ecosystems
The aim of this contribution is twofold. First, to summarize the state-of-the-art in the area of Tactile Internet. Second, to outline, based on pilots of the ASSIST-IoT project, an architecture needed to reali...
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Chapter and Conference Paper
Network Load Balancing for Edge-Cloud Continuum Ecosystems
This contribution concerns load balancing, based on mechanisms from complex systems theory dedicated to IoT solutions within the Edge-Cloud continuum
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Chapter and Conference Paper
Topical Classification of Food Safety Publications with a Knowledge Base
The vast body of scientific publications presents an increasing challenge of finding those that are relevant to a given research question, and making informed decisions on their basis. This becomes extremely d...