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Chapter and Conference Paper
Towards Collaborative Complex Learning Objects by the Virtualization of Collaborative Sessions
On-line collaborative learning has demonstrated the benefits of using collaborative activities to increase the learning efficacy. However, collaborative learning approaches cannot be applied in every e-learnin...
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Chapter and Conference Paper
Advances in MASELTOV – Serious Games in a Mobile Ecology of Services for Social Inclusion and Empowerment of Recent Immigrants
Immigration imposes a range of challenges with the risk of social exclusion. As part of a comprehensive suite of services for immigrants, the MASELTOV game seeks to provide both practical tools and innovative ...
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Article
E-commerce transactions in a virtual environment: virtual transactions
E-commerce is a fundamental method of doing business, such that for a firm to say it is trading at all in the modern market-place it must have some element of on-line presence. Coupled with this is the explosi...
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Chapter and Conference Paper
Authoring of Adaptive Serious Games
Game-based approaches to learning are increasingly being recognized as having the potential to stimulate intrinsic motivation amongst learners. Whilst a range of examples of effective serious games exist, crea...