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Chapter and Conference Paper
Replay Detection in Sports Video Sequences
In many sports, the majority of highlights are confined to relatively short durations of intense action. In some sense these segments capture the essence of a game and summarize the moments of important action...
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Chapter and Conference Paper
Interaction Objects in the MADE Multimedia Environment
In order to support flexible interaction in interactive multimedia systems, we have defined general interaction objects that allow dynamic and transparent coupling of user interaction to media objects and othe...
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Chapter and Conference Paper
The use of Modularity and Configurability in the Comparison of Graphics Systems Designs
In this paper we demonstrate some of the advantages gained by describing graphics systems designs in terms of a highly modular reference model. Furthermore we describe how such a reference model assists in the...