Skip to main content

previous disabled Page of 71
and
  1. Article

    Open Access

    Usability of visualizing position and orientation deviations for manual precise manipulation of objects in augmented reality

    Manual precise manipulation of objects is an essential skill in everyday life, and Augmented Reality (AR) is increasingly being used to support such operations. In this study, we investigate whether detailed v...

    **aotian Zhang, Wei** He, Mark Billinghurst, Yunfei Qin, Lingxiao Yang in Virtual Reality (2024)

  2. Article

    Open Access

    Shell stand: Stable thin shell models for 3D fabrication

    A thin shell model refers to a surface or structure, where the object’s thickness is considered negligible. In the context of 3D printing, thin shell models are characterized by having lightweight, hollow stru...

    Yu **ng, **aoxuan Wang, Lin Lu, Andrei Sharf, Daniel Cohen-Or in Computational Visual Media (2024)

  3. Article

    Open Access

    Noise4Denoise: Leveraging noise for unsupervised point cloud denoising

    Existing deep learning-based point cloud denoising methods are generally trained in a supervised manner that requires clean data as ground-truth labels. However, in practice, it is not always feasible to obtai...

    Weijia Wang, **ao Liu, Hailing Zhou, Lei Wei, Zhigang Deng in Computational Visual Media (2024)

  4. Article

    Open Access

    Message from the Best Paper Award Committee

    Ming C. Lin, Baoquan Chen, Ying He, Wen** Wang, Kun Zhou in Computational Visual Media (2024)

  5. Article

    Open Access

    Shape embedding and retrieval in multi-flow deformation

    We propose a unified 3D flow framework for joint learning of shape embedding and deformation for different categories. Our goal is to recover shapes from imperfect point clouds by fitting the best shape templa...

    Baiqiang Leng, **gwei Huang, Guanlin Shen, Bin Wang in Computational Visual Media (2024)

  6. Article

    Open Access

    CF-DAN: Facial-expression recognition based on cross-fusion dual-attention network

    Recently, facial-expression recognition (FER) has primarily focused on images in the wild, including factors such as face occlusion and image blurring, rather than laboratory images. Complex field environments...

    Fan Zhang, Gongguan Chen, Hua Wang, Caiming Zhang in Computational Visual Media (2024)

  7. Article

    Open Access

    Foundation models meet visualizations: Challenges and opportunities

    Recent studies have indicated that foundation models, such as BERT and GPT, excel at adapting to various downstream tasks. This adaptability has made them a dominant force in building artificial intelligence (...

    Weikai Yang, Mengchen Liu, Zheng Wang, Shixia Liu in Computational Visual Media (2024)

  8. Article

    Open Access

    Joint training with local soft attention and dual cross-neighbor label smoothing for unsupervised person re-identification

    Existing unsupervised person re-identification approaches fail to fully capture the fine-grained features of local regions, which can result in people with similar appearances and different identities being as...

    Qing Han, Longfei Li, Weidong Min, Qi Wang, Qingpeng Zeng in Computational Visual Media (2024)

  9. Article

    Open Access

    DepthGAN: GAN-based depth generation from semantic layouts

    Existing GAN-based generative methods are typically used for semantic image synthesis. We pose the question of whether GAN-based architectures can generate plausible depth maps and find that existing methods h...

    Yidi Li, Jun **ao, Yiqun Wang, Zhengda Lu in Computational Visual Media (2024)

  10. Article

    Open Access

    Temporal vectorized visibility for direct illumination of animated models

    Direct illumination rendering is an important technique in computer graphics. Precomputed radiance transfer algorithms can provide high quality rendering results in real time, but they can only support rigid m...

    Zhenni Wang, Tze Yui Ho, Yi **ao, Chi Sing Leung in Computational Visual Media (2024)

  11. Article

    Open Access

    Super-resolution reconstruction of single image for latent features

    Single-image super-resolution (SISR) typically focuses on restoring various degraded low-resolution (LR) images to a single high-resolution (HR) image. However, during SISR tasks, it is often challenging for m...

    **n Wang, **g-Ke Yan, **g-Ye Cai, Jian-Hua Deng, Qin Qin in Computational Visual Media (2024)

  12. Article

    Open Access

    Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges

    Physics-based fluid simulation has played an increasingly important role in the computer graphics community. Recent methods in this area have greatly improved the generation of complex visual effects and its c...

    **aokun Wang, Yanrui Xu, Sinuo Liu, Bo Ren, Jiří Kosinka in Computational Visual Media (2024)

  13. Article

    Open Access

    Augmented reality presentation system of skeleton image based on biomedical features

    Aimed at limitations in the description and expression of three-dimensional (3D) physical information in two-dimentsional (2D) medical images, feature extraction and matching method based on the biomedical cha...

    Yuqing Sun, Tianran Yuan, Yimin Wang, Quan** Sun, Zhiwei Hou, Juan Du in Virtual Reality (2024)

  14. Article

    Open Access

    The geometry of the vergence-accommodation conflict in mixed reality systems

    Mixed reality technologies, such as virtual (VR) and augmented (AR) reality, present promising opportunities to advance education and professional training due to their adaptability to diverse contexts. Distor...

    **aoye Michael Wang, Daniel Southwick, Ian Robinson, Michael Nitsche in Virtual Reality (2024)

  15. Article

    Open Access

    Multi-modal visual tracking: Review and experimental comparison

    Visual object tracking has been drawing increasing attention in recent years, as a fundamental task in computer vision. To extend the range of tracking applications, researchers have been introducing informati...

    Pengyu Zhang, Dong Wang, Huchuan Lu in Computational Visual Media (2024)

  16. Article

    Open Access

    Temporally consistent video colorization with deep feature propagation and self-regularization learning

    Video colorization is a challenging and highly ill-posed problem. Although recent years have witnessed remarkable progress in single image colorization, there is relatively less research effort on video colori...

    Yihao Liu, Hengyuan Zhao, Kelvin C. K. Chan, **ntao Wang in Computational Visual Media (2024)

  17. Article

    Open Access

    Multi-granularity sequence generation for hierarchical image classification

    Hierarchical multi-granularity image classification is a challenging task that aims to tag each given image with multiple granularity labels simultaneously. Existing methods tend to overlook that different ima...

    **nda Liu, Lili Wang in Computational Visual Media (2024)

  18. Article

    Open Access

    Class-conditional domain adaptation for semantic segmentation

    Semantic segmentation is an important sub-task for many applications. However, pixel-level ground-truth labeling is costly, and there is a tendency to overfit to training data, thereby limiting the generalizat...

    Yue Wang, Yuke Li, James H. Elder, Runmin Wu, Huchuan Lu in Computational Visual Media (2024)

  19. No Access

    Article

    A social robot as your reading companion: exploring the relationships between gaze patterns and knowledge gains

    Intelligent tutoring systems have been widely used in educational activities over the past 20 years. With significantly less effort put into writing or reading assistance, the majority of intelligent tutoring ...

    Xuan Liu, Jiachen Ma, Qiang Wang in Journal on Multimodal User Interfaces (2024)

  20. Article

    Open Access

    Using a virtual reality interview simulator to explore factors influencing people’s behavior

    Virtual reality interview simulator (VRIS) is an effective and valid tool that uses virtual reality technology to train people’s interview skills. Typically, it offers candidates prone to being very nervous du...

    **nyi Luo, Yuyang Wang, Lik-Hang Lee, Zihan **ng, Shan **, Boya Dong in Virtual Reality (2024)

previous disabled Page of 71