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  1. Perspectives on Design III Research, Education and Practice

    This book reports on interdisciplinary research and practices in communication, fashion, product, and interior design, highlighting strategies for...

    Daniel Raposo, João Neves, Ricardo Silva in Springer Series in Design and Innovation
    Book 2024
  2. Graphic Horizons Volume 3 - Graphics for Knowledge

    This book reports on several advances in architectural graphics, with a special emphasis on education, research and heritage. It gathers a selection...

    Luis Hermida González, João Pedro Xavier, ... Carlos Losada Pérez in Springer Series in Design and Innovation
    Conference proceedings 2024
  3. Graphic Horizons Volume 1 - Graphics for Analysis and Thought

    This book reports on several advances in architectural graphics, with a special emphasis on education, training, and research. It gathers a selection...

    Luis Hermida González, João Pedro Xavier, ... Vicente López-Chao in Springer Series in Design and Innovation
    Conference proceedings 2024
  4. A Self-referential Boundary

    An indication is an act of pointing at something. Self-reference is an indication that points at itself. Self-reference, therefore, has as its...
    Joachim H. Mowitz, Arno L. Goudsmit in Movements of Form
    Chapter 2024
  5. The Geometrical Representation and Its Computability

    Now that we have elaborated in the previous chapters all relevant ingredients of the geometrical representation, our next task will be to pay...
    Joachim H. Mowitz, Arno L. Goudsmit in Movements of Form
    Chapter 2024
  6. Strategy for Observing Trends: A Tool for Develo** Analytical and Critical Skills of Fashion Designers

    This work aims to present a strategy proposal for observing trends directed to the fashion industry based on free content available on the internet....
    Layla de Brito Mendes, Ana Cristina Broega, Nelson Pinheiro Gomes in Perspectives on Design III
    Chapter 2024
  7. The Non-fiction Installation as a Form of Being-With

    This paper will look at the various aspects of documentaries to look at how they present a relationship of being-with between the viewer and the...
    Kenneth Feinstein in Perspectives on Design III
    Chapter 2024
  8. MUSAE: A Creative Process in Three Acts

    With this paper the authors wonder to know if the introduction of a creative processes between the design research, the business sector and the music...
    Liliana Soares, Ermanno Aparo, ... Fernando da Moreira da Silva in Perspectives on Design III
    Chapter 2024
  9. Trade Fairs from 2016 to 2022: Trends of Flexible and Modular Furniture for Hybrid Working Sceneries

    The lifestyle changed and the evolution of mobile technology made it possible to introduce new nomadic ways of working. The future of work lies in a...
    Rita Cruz, Fátima Pombo in Perspectives on Design III
    Chapter 2024
  10. The Contribution of Interface Design on the Promotion and Sales of Social Institutions’ Products: The Case Study of Escola Oficina

    This paper focuses on the case study of Escola Oficina (EO), a non-profit, socially-oriented organization that supports unemployed citizens by...
    Rita Lobo, Nuno Martins, ... Daniel Brandão in Perspectives on Design III
    Chapter 2024
  11. Edgar Morin’s Vision and the Fashion Design Education. Part II—“Human Understanding: Understanding Each Other” as an Approach to Cultural Sustainability

    Based on the article published in 2022, “The 7 Complex Lessons from Edgar Morin Applied in Fashion Design Education for Sustainability”, and with the...
    Fernanda Enéia Schulz, Joana Cunha in Perspectives on Design III
    Chapter 2024
  12. Concepts and Material Futures in Fashion and Textile

    Change in production fields such as Fashion and Textiles, which are complex and intricate by nature, requires a new predictive capacity. Research and...
    Maria Antonietta Sbordone, Gianni Montagna in Perspectives on Design III
    Chapter 2024
  13. Creative Processes

    In this chapter, we look at creative processes that involve computing and data as material. We intentionally put this chapter in the last part of...
    Mathias Funk, Yu Zhang in Coding Art
    Chapter 2024
  14. Completion and Production

    In this last chapter of the first part, we show examples, tricks, and hints to help you reach the moment of completion. Creative work often aims at...
    Mathias Funk, Yu Zhang in Coding Art
    Chapter 2024
  15. Taking a Larger Project Through All Four Steps

    This chapter showcases a larger example that applies many aspects of the first part of the book. For this chapter, we choose one of Yu’s works,...
    Mathias Funk, Yu Zhang in Coding Art
    Chapter 2024
  16. The Work of Pablo Palazuelo as Inspiration for Utopian Cities

    This paper outlines an initiative that aims to integrate teaching and research through the exploration of artistic fields adjacent to architecture...
    Gonzalo Sotelo-Calvillo, Teresa Raventós-Viñas in Graphic Horizons
    Conference paper 2024
  17. Strategies for the Graphic Representation of Landscape

    Landscape is multidisciplinary and complex and requires a comprehensive approach to its analysis, which necessarily involves the study of how it is...
    Rocío Santo-Tomás Muro, Fátima Sarasola Rubio, Guadalupe Cantarero-García in Graphic Horizons
    Conference paper 2024
  18. Searching for Measurement: A Logic of Limit into Architectural Graphic Learning

    Nowadays, the range of subjects that articulates the foundation learning of architectural graphic expression at Spanish University suggests a split...
    María Teresa García Sánchez, Ángel Martínez Díaz in Graphic Horizons
    Conference paper 2024
  19. The Importance of Hand Drawing (Analog) in the Face of New Digital Technologies

    In this brief presentation, we question the importance and possibility of hand drawing or analog methods in the presence of digital technologies, as...
    Luciana Massami Inoue in Graphic Horizons
    Conference paper 2024
  20. The Creative Methodology Applied Through Graphic Thinking. Illustrative Case of the Design Workshop Subject

    Digital tools are moving students away from manual graphic tools and rendering techniques in technical and design careers. Especially in the initial...
    Mónica del Río Muñoz, Isaac Mendoza Rodríguez in Graphic Horizons
    Conference paper 2024
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