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Fostering preservice teachers socio-emotional, technological, and metacognitive knowledge (STM-K) using e-portfolios
Preservice teachers often face challenges in develo** Socio-emotional, Technological, and Metacognitive Knowledge (STM-K) due to a lack of...
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Data science career preference of Nigeria University students
This study examined the data science career preference, data science skills, and core competencies of 416 students from fourteen Nigerian...
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Towards an integrative model of blended design studios: a multiple case study across architecture, design and planning education
Design education embodies distinctive pedagogical practices rooted in experiential learning, frequent interactions between students and instructors,...
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Technological solutions to foster preschool children’s spatial ability: A situational interactive e-book approach
Spatial ability is a significant component of mathematical ability and a foundation for children to master mathematical knowledge. Although many...
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VLSI realization of hybrid fast fourier transform using reconfigurable booth multiplier
A discrete fourier transform (DFT) of a series of samples may be quickly and efficiently computed with the use of a mathematical procedure known as...
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Insights into mobile assisted language learning research in Iran: A decade review (2010–2023)
Mobile technologies and the widespread application of mobile devices have become significant in educational settings. Mobile-assisted language...
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Integrating theories for insight: an amalgamated model for gamified virtual reality adoption by science teachers
This study examines the factors influencing science teachers’ intentions to adopt gamified virtual reality (VR) in educational settings, employing...
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Improving predictive performance in e-learning through hybrid 2-tier feature selection and hyper parameter-optimized 3-tier ensemble modeling
The paper presents a new feature selection technique developed in detail here to address improved prediction accuracy not only for the...
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Fast Global Image Smoothing via Quasi Weighted Least Squares
Image smoothing is a long-studied research area with tremendous approaches proposed. However, how to perform high-quality image smoothing with less...
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Poietic symbiosis or algorithmic subjugation: generative AI technology in marketing communications education
This exploratory study investigates the convergence of marketing communications and AI-powered technology in higher education, adopting a perspective...
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Greek translation, cultural adaptation, and psychometric validation of beginners computational thinking test (BCTt)
Computational thinking (CT) is regarded as a valuable skill set for the students of the 21st century, fostering problem-solving skills applicable to...
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Effective learning with a personal AI tutor: A case study
Effective learning strategies based on principles like personalization, retrieval practice, and spaced repetition are often challenging to implement...
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ChatGPT as an automated essay scoring tool in the writing classrooms: how it compares with human scoring
With the generative artificial intelligence (AI) tool’s remarkable capabilities in understanding and generating meaningful content, intriguing...
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Multi-modal Prototypes for Open-World Semantic Segmentation
In semantic segmentation, generalizing a visual system to both seen categories and novel categories at inference time has always been practically...
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3D Reconstruction of flame temperature field based on lightweight residual network with spatial attention mechanism
Flame temperature field measurement has always been a key topic in combustion research, which is of great significance for combustion state diagnosis...
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Reduction of the noise effects in phase images using a motorized dual-wavelength quantitative phase microscope
This article introduces a novel method that leads to the reduction of noise effects and improvement in the quality of phase image acquisition in...
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Proactive personality, interaction, and teaching strategy alignment: A conceptual-level analysis of interaction in distance learning
Based on the instructional interaction principles outlined by Chen and Wang (
2016 ) in third-generation distance learning, this study employs a... -
Designing and evaluating ONCologic EMergencies escape room game for undergraduate nursing students: The ONCEM quasi-experimental pilot study
The present pilot study aimed to develop, implement, and evaluate an escape room game for oncologic emergencies. This quasi-experimental pilot study...
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A framework for designing software engineering project-based learning experiences based on the 4 C/ID model
Project-based learning (PBL) is a learning technology praised for its ability to grow domain-specific and domain-general skills and related knowledge...