We are improving our search experience. To check which content you have full access to, or for advanced search, go back to the old search.

Search

Please fill in this field.

Search Results

Showing 1-20 of 1,713 results
  1. Ingenieure tragen maßgeblich zur Gestaltung der Technik in allen Bereichen des Lebens bei, sind aber oft sprachlos

    Dieses Kapitel behandelt die Rolle der Ingenieure in der Gesellschaft, ihre Arbeitsweisen in einer digitalen Welt und aktuelle Herausforderungen bei...
    Chapter 2024
  2. Das Managementmodell der Virtuellen Technischen Universität

    Dieses Kapitel enthält Vorschläge zur Organisation einer virtuellen technischen Universität. Im Zentrum steht ein Vorschlag für die Organisation und...
    Chapter 2024
  3. Ausbildung von Ingenieuren an einer klassischen und virtuellen Technischen Universität

    Dieses Kapitel stellt die heue verbreitete Struktur der Ingenieurausbildung an den Hochschulen vor und führt zu einer Konzeption des...
    Chapter 2024
  4. The Role of Computers in Education in the Era of the Fourth Industrial Revolution

    Computers have become a valuable tool for education. The animation of figures and representations, achieved using the proper software, develops the...
    Chapter 2024
  5. Harnessing the Power of Digital Resources in Mathematics Education: The Potential of Augmented Reality and Artificial Intelligence

    Many teachers, learners, and parents are already immersed in countless digital technologies, including hardware (e.g. smartphones, tablets, augmented...
    Chapter 2024
  6. Exploring the Use of Alexa as a Motivational Tool in English Language Learning Among EFL Students in Israel

    Globalization and the status of English as a world language significantly impact the teaching and learning of English worldwide; today, we face a...
    Chapter 2024
  7. Opinion of Spanish Teachers About Artificial Intelligence and Its Use in Education

    Although it has been with us for decades, artificial intelligence (AI) is becoming essential in society. It is beginning to be used in all areas, and...
    Juan-Francisco Álvarez-Herrero in IoT, AI, and ICT for Educational Applications
    Chapter 2024
  8. Play, Code, Learn: Fostering Computational Thinking in Primary Aged Learners Through Interactive Play

    With computer science becoming a compulsory area of curriculum across the world, experts agree on the importance of develo** understanding of...
    Sarah Washbrooke, Nasser Giacaman in IoT, AI, and ICT for Educational Applications
    Chapter 2024
  9. School Leadership 4.0: Are We Ready?

    This study explores the relevance of Leadership 4.0 in the context of Education 4.0 for school leaders. By investigating school leaders’ knowledge...
    Norma Ghamrawi, Tarek Shal, Najah A. R. Ghamrawi in IoT, AI, and ICT for Educational Applications
    Chapter 2024
  10. Neolearning as a Methodology That Advances from Experiential and Expansive Learning Theories to Practice

    In a world undergoing digital transformation, the education sector needs to increasingly develop new competencies in individuals so that they can act...
    Graziela Grando Bresolin, Patricia de Sá Freire in Digital Transformation in Higher Education Institutions
    Chapter 2024
  11. Exploring the Potential of Gamification in Omani Higher Education Institutions: A Case Study UTAS Salalah, Oman

    This chapter examines Gamification’s use in Oman’s higher education institutes, explicitly focusing on the University of Technology and Applied...
    Chapter 2024
  12. Digital Identity System for Students

    In an era marked by technological advancements and evolving educational landscapes, the concept of identity verification has taken a digital leap....
    Lakshmana Kumar Ramasamy, Firoz Khan in Blockchain for Global Education
    Chapter 2024
  13. Introduction to Blockchain Technology in Education

    Education is essential to human growth and has consistently stood at the forefront of societal advancement. It is pivotal in empowering individuals...
    Lakshmana Kumar Ramasamy, Firoz Khan in Blockchain for Global Education
    Chapter 2024
  14. Secure and Transparent Educational Data Record-Kee** with Blockchain

    In an era characterized by rapid technological advancements, the management of educational data securely and transparently has emerged as a pivotal...
    Lakshmana Kumar Ramasamy, Firoz Khan in Blockchain for Global Education
    Chapter 2024
  15. Co** with War Stress in Ukrainian Students

    War is one of the most severe stress factors that can lead to anxiety-depressive disorders, cognitive, behavioral, and emotional dysfunctions. 106...
    Zhanna Kundii, Andrii Skrypnikov, ... Ganna Vasylyeva in Digital Technologies in Education
    Chapter 2024
  16. Learning Factories in the Era of Digital Transformations

    The digital transformation in economy changes the way we do business, manufacture products, transport goods, exchange information, or deliver...
    Inna Semenets-Orlova, Alla Klochko, ... Iryna Kapelista in Digital Technologies in Education
    Chapter 2024
  17. Digital Society and Information-Analytical Competence of Scientist: Perspectives on Knowledge Management

    The digitalization of society influences knowledge management, creating new opportunities for information collection, storage, and processing. At the...
    Valeriia Kovach, Anna Iatsyshyn, ... Taras Soloviov in Digital Technologies in Education
    Chapter 2024
  18. I’ve Gut Something to Tell You: A Speculative Biofeedback Wearable Art Installation on the Gut-Brain Connection

    The gut-brain connection is an increasing area of focus in many research domains. In the field of human-computer interaction (HCI), numerous...
    Line Krogh Sommer, Johanna Møberg Lauritzen, ... Brian Bemman in ArtsIT, Interactivity and Game Creation
    Conference paper 2024
  19. Enhancing Scientific Communication Through Information Visualization: A Proposal for a Multimodal Platform

    This article delves into the realm of science communication and data visualization, presenting a platform designed to enhance the dissemination of...
    Mariana Pereira, Bruno Azevedo, Sílvia Araújo in ArtsIT, Interactivity and Game Creation
    Conference paper 2024
  20. Bridging Computational Art and Climate Change: An Analysis of a Mobile Application for Raising Awareness About Climate Change Through Art

    This article focuses on the complex process of translating scientific data, specifically related to climate change, into comprehensible narratives...
    Felipe Mammoli Andrade, Artemis Moroni Sanchez Moroni in ArtsIT, Interactivity and Game Creation
    Conference paper 2024
Did you find what you were looking for? Share feedback.