We are improving our search experience. To check which content you have full access to, or for advanced search, go back to the old search.

Search

Please fill in this field.

Search Results

Showing 1-20 of 10,000 results
  1. Device Characterization for Opportunistic Networks

    When implementing opportunistic networks in real applications, not only connectivity problems need to be addressed, but also device restrictions....
    Anna Förster, Pietro Manzoni, ... Asanga Udugama in Opportunistic Networks
    Chapter 2024
  2. Simulation Tools for Opportunistic Networks

    In this chapter, we start with an introduction to network simulators and especially to discrete event simulators. We explain how they work and what...
    Anna Förster, Pietro Manzoni, ... Asanga Udugama in Opportunistic Networks
    Chapter 2024
  3. Security in Opportunistic Networks

    Security is of paramount importance in Opportunistic Networks (OppNets) due to its unique characteristics and operational challenges. OppNets are...
    Anna Förster, Pietro Manzoni, ... Asanga Udugama in Opportunistic Networks
    Chapter 2024
  4. Connectivity Technologies for Opportunistic Networks

    This chapter explores the question of how to implement opportunistic networks in practice. The main part of this question considers the connectivity...
    Anna Förster, Pietro Manzoni, ... Asanga Udugama in Opportunistic Networks
    Chapter 2024
  5. Theoretical Models for Opportunistic Networks

    In this chapter, we detail how to use theoretical modeling in opportunistic networks (OppNets) using mathematical and computational methods to...
    Anna Förster, Pietro Manzoni, ... Asanga Udugama in Opportunistic Networks
    Chapter 2024
  6. Data Dissemination in Opportunistic Networks

    Data dissemination is the main research and implementation challenge in opportunistic networks. It addresses the question of how to forward data in a...
    Anna Förster, Pietro Manzoni, ... Asanga Udugama in Opportunistic Networks
    Chapter 2024
  7. DUXAIT NG: A Software for the Planning and Execution of User Experience Evaluations and Experiments

    During the COVID-19 pandemic, conducting UX evaluations was difficult, increasing the pressure to develop usable software. For this objective,...
    Joel Aguirre, Adrian Lecaros, ... Freddy Paz in Human-Computer Interaction
    Conference paper 2024
  8. Development and Evaluation of a Non-conventional Interaction Wearable Device

    Consisting of accessories with embedded electronics aimed at capturing real-time user information, wearable technologies have attracted the interest...
    Matheus Mendes Giorgini, Mario Guizerian, ... Bruno da Silva Rodrigues in Human-Computer Interaction
    Conference paper 2024
  9. Scenarios, Shared Understanding, and Group Decision Support to Foster Innovation Networks

    Collaborative innovation is a dynamic process that involves diverse individuals and organizations pooling resources and working together to develop...
    Vanessa Agredo-Delgado, Leandro Antonelli, ... Diego Torres in Human-Computer Interaction
    Conference paper 2024
  10. Facial Emotion Recognition with AI

    The paper presents a work with AI on using computer vision algorithms to detect human emotions in the context of the video when the user looks at...
    Jesús A. Ballesteros, Gabriel M. Ramírez V., ... Carlos Alberto Pelaez in Human-Computer Interaction
    Conference paper 2024
  11. Mistakes Hold the Key: Reducing Errors in a Crowdsourced Tumor Annotation Task by Optimizing the Training Strategy

    Accurate tumor identification is crucial for diagnosing and treating various diseases. Nevertheless, the limited availability of expert pathologists...
    Jose Alejandro Libreros, Edwin Gamboa, Matthias Hirth in Human-Computer Interaction
    Conference paper 2024
  12. Design Thinking: Empowering Innovation and Transformation in Industry 4.0 - Lessons Learned from Early Adoption in SMEs

    Small and Medium Enterprises [SMEs] have the potential to benefit from Industry 4.0 technologies, but their adoption has been limited, hindering...
    Juan Manuel González-Calleros, Josefina Guerrero-García, Claudia González Calleros in Human-Computer Interaction
    Conference paper 2024
  13. Human-Computer Interaction Research in Ibero-America: A Bibliometric Analysis

    Human-computer interaction is a globally significant multidisciplinary field to enhance the usability of electronic devices for work, entertainment,...
    Andrés Felipe Solis Pino, Pablo H. Ruiz, ... Cesar Alberto Collazos in Human-Computer Interaction
    Conference paper 2024
  14. Adaptative Videogames for Education: An Initial Study

    The videogames are frequently used in educational contexts because improve in the students their motivational levels and learning performances. There...
    Rosanna Costaguta, Silvana Aciar, ... Francisco Gutierrez-Vela in Human-Computer Interaction
    Conference paper 2024
  15. Advancing Multi-actor Graph Convolutions for Skeleton-Based Action Recognition

    Human skeleton motion recognition, notable for its lightweight, interference-resistant, and resource-saving properties, plays a crucial role in human...
    Yiqun Zhang, Zhenyu Qin, ... Wu Song in Intelligent Technologies for Interactive Entertainment
    Conference paper 2024
  16. A Comparison of Hosting Techniques for Online Cybersecurity Competitions

    Online cybersecurity competitions have gained significant traction in the community for educational and evaluative purposes because they offer...
    Niccolò Maggioni, Letterio Galletta in Intelligent Technologies for Interactive Entertainment
    Conference paper 2024
  17. A Somaesthetics Based Approach to the Design of Multisensory Interactive Systems

    This paper aims to analyse the state-of-the-art of somaesthetics, describing the scientific and philosophic basis of the discipline, in order to...
    Silvia Ferrando, Gualtiero Volpe, Eleonora Ceccaldi in Intelligent Technologies for Interactive Entertainment
    Conference paper 2024
  18. Exploring Vulnerabilities in Voice Command Skills for Connected Vehicles

    Voice assistant platforms have revolutionized user interactions with connected vehicles, providing the convenience of controlling them through simple...
    Conference paper 2024
  19. Enabling Real-Time Restoration of Compromised ECU Firmware in Connected and Autonomous Vehicles

    With increasing development of connected and autonomous vehicles, the risk of cyber threats on them is also increasing. Compared to traditional...
    Conference paper 2024
  20. Time Non-Stationary RS-GBSM for UAV Narrowband Channels

    To capture the time non-stationarity of UAV narrowband channels, a novel three-dimensional (3D) non-stationary model for non-isotropic unmanned...
    Chapter 2024
Did you find what you were looking for? Share feedback.