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Multimodal Information Retrieval
In today’s rapidly evolving digital landscape, the wealth of available information has expanded beyond the boundaries of traditional text-based... -
Retrieval Augmented Modeling
Till this point in our book, we have discussed the fundamental principles of information retrieval, exploring its key elements, and various... -
Outlook
While multimodal information retrieval has several exciting applications and a high potential for impact on important problems, there are several... -
Multimodal Content Generation
In this chapter, we will review the advances that are being made in this new field of multimodal content generation and also discuss several... -
Transformer-Driven Models for Language, Vision, and Multimodality
In this chapter, we will learn about the modeling and learning techniques that drive multimodal applications. We will focus specifically on the... -
Introduction
In this book, our emphasis is on multimodal information retrieval, specifically concentrating on text and image data. The traditional unimodal... -
Enhancing Cognitive Rehabilitation with Augmented Reality: The Role of Virtual Characters in Attention Restoration
This study investigates the efficacy of Augmented Reality (AR) in enhancing attention restoration, leveraging the conceptual framework of Attention... -
A Virtual Reality Based Therapeutic Approach for Stuttering Intervention
Stuttering, a speech disorder with far-reaching effects on communication and emotional well-being, has long posed challenges for those affected. This... -
Z3VR - An Interactive VR Learning Environment for One of the First Computers (Konrad Zuse’s Z3)
This paper presents Z3VR, an interactive simulation of Konrad Zuse’s Z3 computer in a Virtual Reality (VR) environment, intended to give users the... -
Mixed-Integer Programming for Adaptive VR Workflow Training
With advances in consumer-grade virtual reality (VR) devices, VR training gains unprecedented attention in research and industries. Although the... -
Exploration of Cultural IP Image and Common Pattern Gene Extraction in Virtual Reality Design Interaction
This paper first studies the origin and flow of IP images from the interactive perspective of design, explores the definition and rules of IP in the... -
Assessing Body Dissatisfaction and Attentional Bias Towards the Body Using Eye-Tracking Technology in Virtual Reality
This study investigates body image perception, focusing on the impact of exposure to “ideal thinness” images on body dissatisfaction and attentional... -
Navigating Real-To-Virtual Onboarding: A Holistic Exploration and Framework for Immersive Transitions
This research manuscript is dedicated to exploring the critical process of onboarding individuals from the tangible, real-world environment into the... -
The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game
This investigation examined the relationships among scene complexity, workload, presence, and cybersickness in virtual reality (VR) environments.... -
Games that Move You: A Cinematic User Experience Evaluation of VR Games
As the entertainment landscape continues to evolve, researchers have concentrated their efforts on the potentiality of digital technologies to... -
Research on the Benefits of Biophilia Effects in Virtual Environments
Stephen Kaplan’s attention restoration theory (ART) proposed that exposure to the natural environment can restore and replenish direct attention... -
AWARESCUES: Awareness Cues Scaling with Group Size and Extended Reality Devices
The Covid-19 pandemic has strongly increased the relevance of remote collaboration such that online meetings are now well-established in many... -
Collecting and Analyzing the Mid-Air Gestures Data in Augmented Reality and User Preferences in Closed Elicitation Study
For users of AR-HMDs (i.e., AR glasses), one option for interaction with the HMD is through midair gestures. This modality allows users to move their... -
Optimizing XR User Experiences Through Network-Based Asset Bundles
Even though XR apps are becoming more widely used, one common issue is the need for more processing power on hardware to handle the complexity of the... -
Comparing Different Methods for Remote Configuration of Pervasive Augmented Reality Experiences: A User Study in Logistics Procedures
Augmented Reality (AR) is a promising technology in Industry 4.0, improving industrial procedures and reducing errors. Using a Human-Centered Design...