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Chapter
Correction to: Esports in the Asia-Pacific
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Chapter
Introduction to Esports in the Asia-Pacific
The introduction aims to provide an understanding of the status of the esports phenomenon in countries from the Asia-Pacific region. The chapter presents readers with the main objectives and topics of the book...
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Chapter
Conclusions to Esports in the Asia–Pacific
The conclusion sums up some of the findings and highlights where Asia and Pacific esports innovate and suggests directions for future studies on esports in the region. It addresses the key theoretical concerns...
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Chapter
Benign Trials, Vexing Violations: Reading Humour in Puzzle Games
Benign violation theory (BVT) claims that humour arises when a situation is interpreted as both benign and as a violation at the same time. The theory has been employed primarily in social psychology and not a...